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x/mobile/app: lifecycle events not firing correctly #13207

@BrianCraig

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@BrianCraig

Hi ! Im having some issues related to lifecycle event. The problem is that, i want to know when an App wants to Quit, but i don't get the corrects events

the gist is here : https://gist.github.com/BrianCraig/bb2bb411a202b35c1a88

First, im gonna run it on my PC (x86 AMD - default linux mint 17 Quiana cinnamon distro)

start the process

StageDead none
StageAlive on
StageVisible on
StageFocused on

this is a correct event, which says that the stage is created (alive), visible, and focused

paint internal

now this paint is internal, but, it should be external; there is not a single paint event sent in my code

minimizes window

nothing happens

close button window

nothing happens

log out session

nothing happens

Then, im gonna run it on my phone (Android 4.4.2 - Moto E first gen)

start the process

StageDead none
StageAlive on
StageVisible on
StageFocused on

this is a correct event, same for pc

paint external

correct context

minimizes app

StageDead none
StageAlive none
StageVisible off
StageFocused off

correct event

opens view

StageDead none
StageAlive none
StageVisible on
StageFocused on

correct event

minimizes app again

StageDead none
StageAlive none
StageVisible off
StageFocused off

correct event

closes the app

nothing

So, is this working right ?

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