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encoding/gob: slow map decoding #19525
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CL https://golang.org/cl/38317 mentions this issue. |
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Mar 24, 2017
The improvementis achieved in encoding/gob/decode.go decodeMap by allocate keyInstr and elemInstr only once and pass it to decodeIntoValue, instead of allocating a new instance on every loop cycle. name old time/op new time/op delta DecodeComplex128Slice-8 64.2µs ±10% 62.2µs ± 8% ~ (p=0.686 n=4+4) DecodeFloat64Slice-8 37.1µs ± 3% 36.5µs ± 5% ~ (p=0.343 n=4+4) DecodeInt32Slice-8 33.7µs ± 3% 32.7µs ± 4% ~ (p=0.200 n=4+4) DecodeStringSlice-8 59.7µs ± 5% 57.3µs ± 1% ~ (p=0.114 n=4+4) DecodeInterfaceSlice-8 543µs ± 7% 497µs ± 3% ~ (p=0.057 n=4+4) DecodeMap-8 3.78ms ± 8% 2.66ms ± 2% -29.69% (p=0.029 n=4+4) Updates #19525 Change-Id: Iec5fa4530de76f0a70da5de8a129a567b4aa096e Reviewed-on: https://go-review.googlesource.com/38317 Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org> Reviewed-by: Rob Pike <r@golang.org> Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org>
CL https://golang.org/cl/39203 mentions this issue. |
CL https://golang.org/cl/40113 mentions this issue. |
gopherbot
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This allows to pre-allocate the final size of the hashmap and avoid re-allocating as we insert entries. Furthermore for the current implementation of the hashmap it allows avoiding several rounds of evacuating hashmap entries after each re-allocation. DecodeComplex128Slice-8 51.9µs ± 1% 51.9µs ± 2% ~ (p=0.797 n=30+29) DecodeFloat64Slice-8 31.5µs ± 2% 31.6µs ± 2% ~ (p=0.050 n=28+28) DecodeInt32Slice-8 32.0µs ± 2% 31.9µs ± 3% ~ (p=0.666 n=29+28) DecodeStringSlice-8 57.7µs ± 2% 57.8µs ± 3% ~ (p=0.780 n=27+30) DecodeInterfaceSlice-8 498µs ± 2% 495µs ± 2% ~ (p=0.070 n=28+29) DecodeMap-8 300µs ± 2% 230µs ± 5% -23.31% (p=0.000 n=27+27) Updates #19525 Change-Id: Ia7233da49f05bae7a86c064d9ecebca966f5f2f7 Reviewed-on: https://go-review.googlesource.com/40113 Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
gopherbot
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May 26, 2017
Instead of allocating a new reflect.Value object on every loop we zero it. DecodeComplex128Slice-8 13.1µs ± 7% 13.2µs ± 8% ~ (p=0.347 n=18+19) DecodeFloat64Slice-8 8.13µs ± 5% 8.00µs ± 3% ~ (p=0.168 n=20+19) DecodeInt32Slice-8 8.27µs ± 5% 8.08µs ± 5% -2.27% (p=0.001 n=19+18) DecodeStringSlice-8 17.9µs ±12% 17.8µs ±11% ~ (p=0.989 n=20+19) DecodeInterfaceSlice-8 163µs ±10% 159µs ± 4% ~ (p=0.057 n=19+19) DecodeMap-8 220µs ± 2% 183µs ± 1% -17.07% (p=0.000 n=19+18) Updates #19525 Change-Id: I27f8edd4761787f6b9928d34cefa08a34a6e25b2 Reviewed-on: https://go-review.googlesource.com/39203 Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org> Reviewed-by: Rob Pike <r@golang.org> Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org>
Just an update on the nos. with latest tip as of today
From 3x to 2x. The gap is reducing :) |
2x with Go 1.15.3:
|
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What version of Go are you using (
go version
)?go version go1.8 linux/amd64
What operating system and processor architecture are you using (
go env
)?GOARCH="amd64"
GOBIN=""
GOEXE=""
GOHOSTARCH="amd64"
GOHOSTOS="linux"
GOOS="linux"
GOPATH="/home/opennota/gocode"
GORACE=""
GOROOT="/home/opennota/go"
GOTOOLDIR="/home/opennota/go/pkg/tool/linux_amd64"
GCCGO="gccgo"
CC="gcc"
GOGCCFLAGS="-fPIC -m64 -pthread -fmessage-length=0 -fdebug-prefix-map=/tmp/go-build966707479=/tmp/go-build -gno-record-gcc-switches"
CXX="g++"
CGO_ENABLED="1"
PKG_CONFIG="pkg-config"
CGO_CFLAGS="-g -O2"
CGO_CPPFLAGS=""
CGO_CXXFLAGS="-g -O2"
CGO_FFLAGS="-g -O2"
CGO_LDFLAGS="-g -O2"
What did you do?
I tried to encode a big map to gob
and decode the encoded data back. In the first case the data decodes almost 3x slower.
https://play.golang.org/p/ZpHC-4I9p1
Output:
The text was updated successfully, but these errors were encountered: