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x/mobile: fix x/mobile/gl just like c opengl or go-gl #19777
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What version of Go are you using (
The name of the package might be misleading, 'golang.org/x/mobile/gl' is built upon OpenGL ES 2.0 (w/ optional support for OpenGL 3.0) not the "desktop" OpenGL. OpenGL ES 2.0 dropped the support for the fixed pipeline so porting your code will a bit harder.
My two cents