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x/image/font: wrong rendering of intersecting paths #28932

ktye opened this Issue Nov 23, 2018 · 1 comment


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ktye commented Nov 23, 2018

What version of Go are you using (go version)?

$ go version
go version go1.11.1 windows/amd64

What did you do?

Parse APL386 true type font with and render U+2262 with Drawer.DrawString.

I'll update with a link to example code and images shortly.

What did you expect to see?

A rendering of the rune, that has intersecting paths. The intersecting regions should be filled (with black color).

What did you see instead?

Intersecting regions are not filled, they are left white.

@gopherbot gopherbot added this to the Unreleased milestone Nov 23, 2018


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ktye commented Nov 23, 2018

Here is example code with rendered images:

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