Join GitHub today
GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together.Sign up
We found my gomobile iOS application crash with the below message:
I guess Go runtime switched threads so many times that iOS complained, but I am not sure. It is hard to create a minimal code to reproduce this problem, but I'd like to report this (potential) problem in gomobile.
I found a thread with a similar issue: https://forum.unity.com/threads/the-weird-ios8-unity3d-hiccup.273186/. It seems that Unity apps don't actually crash, only freezes while the exception report is generated.