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x/build/cmd/gopherbot: doesn't close re-opened backport issues #31094

dmitshur opened this issue Mar 27, 2019 · 2 comments

x/build/cmd/gopherbot: doesn't close re-opened backport issues #31094

dmitshur opened this issue Mar 27, 2019 · 2 comments


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@dmitshur dmitshur commented Mar 27, 2019

Issue #29270 was filed about gopherbot being too aggressive about closing backport issues. It fought humans (more than one time) who tried to re-open a backport issue. /cc @bradfitz

The fix to that issue was to have gopherbot check for a gi.HasEvent("reopened") event and not consider any re-opened backport issues. It worked to resolve that issue, but it doesn't take into account a situation where a backport issue is re-opened (e.g., because the fix is reverted) and then resolved via another future CL.

This happened in #30266.

Until this is resolved, the workaround is to manually close a backport issue. This situation happens very infrequently, so this is not a high priority bug.

@gopherbot gopherbot added this to the Unreleased milestone Mar 27, 2019
@dmitshur dmitshur changed the title x/build/cmd/gopherbot: doesn't close re-opened backport issues after it's resolved by a different CL x/build/cmd/gopherbot: doesn't close re-opened backport issues Aug 6, 2019
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@dmitshur dmitshur commented Aug 6, 2019

This happened again in #32940 (comment) because the issue was closed and re-opened by a human for unrelated reasons.

A fix in gopherbot would be to replace the simple check for "reopened" event with a more targeted check: it should check if the issue was closed by gopherbot itself—rather than anyone—and then reopened. E.g., something like this:

// gopherbotClosedIssue reports whether gopherbot has
// previously closed the GitHub issue gi.
// Note that until is resolved,
// there's a brief delay before maintner catches up on
// GitHub issue events and learns that it has happened.
func gopherbotClosedIssue(gi *maintner.GitHubIssue) bool {
	var hasClosed bool
	gi.ForeachEvent(func(e *maintner.GitHubIssueEvent) error {
		if e.Actor != nil && e.Actor.ID == gopherbotGitHubID && e.Type == "closed" {
			hasClosed = true
			return errStopIteration
		return nil
	return hasClosed
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@ianlancetaylor ianlancetaylor commented Aug 6, 2019

If the goal is just to avoid fighting with people, then perhaps we could only consider "reopened" events that occurred in the last week.

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