I used the platform specific output in Android and iOS projects.
What did you expect to see?
I expected that on Android I would be able to read the file at run time if it was placed in the src/main/assets directory of the Android project where our GoMobile library was being included
I expected that on iOS I would be able to read the file at run time if it was set up as a Bundle Resource in XCode for the project where our GoMobile framework was being included
What did you see instead?
On Android it was able to discover a JSON file in the src/main/assets directory with a known name without issue.
On iOS I added the file in XCode and verified it was available in the [[NSBundle mainBundle] resourcePath] directory in Objective-C at runtime. Gomobile could not discover this, and was looking in a relatively pathed /assets directory instead of the directory where Bundle Resources where placed in the app.