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// TODO(adonovan): allow the caller to pass in the result
// pointer so they can avoid an unnecessary JSON-to-any
// decoding and re-encoding to JSON before finally decoding to
// the correct Go struct type. (Also: the specific result
// type depends on the implementation of ExecuteCommand:
// (*Server).ExecuteCommand returns the specific Go type!
// This is not a meaningful interface.)
This issue is a reminder to clean it up.
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