Before filing a bug, please check whether it has been fixed since
the latest release: run "hg pull -u" and retry what you did to
reproduce the problem. Thanks.
What steps will reproduce the problem?
1. Use float32s for all your variables
2. Try to compute a cosine
What is the expected output? What do you see instead?
I expected to be able to write
myfloat32 = math.Cosf(myotherfloat32)
Instead I have to write
myfloat32 = float32(math.Cos(float64(myotherfloat32)))
This feels clunky and seems to contradict go's "no stuttering" principle.
Which revision are you using? (hg identify)
6d2593965162 tip