This directory contains most of the code for running a godoc server. The executable lives at golang.org/x/tools/cmd/godoc.
In production, CSS/JS/template assets need to be compiled into the godoc binary. It can be tedious to recompile assets every time, but you can pass a flag to load CSS/JS/templates from disk every time a page loads:
godoc -templates=$GOPATH/src/golang.org/x/tools/godoc/static -http=:6060
Recompiling static assets
The files that live at
static/jquery.js and so on are not
present in the final binary. They are placed into
static/static.go by running
go generate. So to compile a change and test it in your browser:
Make changes to e.g.
go generate golang.org/x/tools/godoc/staticso
static/static.gopicks up the change.
go install golang.org/x/tools/cmd/godocso the compiled
godocbinary picks up the change.
godoc -http=:6060and view your changes in the browser. You may need to disable your browser's cache to avoid reloading a stale file.