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/**
* ofxMPMFluid.cpp
* The MIT License (MIT)
* Copyright (c) 2010 respective contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*****************************************
* MPM FLuid Simulation Demo
* OpenFrameworks version by Golan Levin
* http://www.flong.com
*
* ofxAddon created by James George (@obviousjm)
* http://www.jamesgeorge.org
*
* Original Java version:
* http://grantkot.com/MPM/Liquid.html
*
* Flash version:
* Copyright iunpin ( http://wonderfl.net/user/iunpin )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/6eu4
*
* Javascript version:
* Copyright Stephen Sinclair (radarsat1) ( http://www.music.mcgill.ca/~sinclair )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://www.music.mcgill.ca/~sinclair/blog
*/
//============================================================================
class ofxMPMObstacle {
public:
float cx;
float cy;
float radius;
float radius2;
ofxMPMObstacle ( float inx, float iny, float inr);
};
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