Permalink
Join GitHub today
GitHub is home to over 28 million developers working together to host and review code, manage projects, and build software together.
Sign up| // Copyright ©2014 The Gonum Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package simple | |
| import ( | |
| "fmt" | |
| "gonum.org/v1/gonum/graph" | |
| "gonum.org/v1/gonum/graph/internal/uid" | |
| "gonum.org/v1/gonum/graph/iterator" | |
| ) | |
| var ( | |
| dg *DirectedGraph | |
| _ graph.Graph = dg | |
| _ graph.Directed = dg | |
| _ graph.NodeAdder = dg | |
| _ graph.NodeRemover = dg | |
| _ graph.EdgeAdder = dg | |
| _ graph.EdgeRemover = dg | |
| ) | |
| // DirectedGraph implements a generalized directed graph. | |
| type DirectedGraph struct { | |
| nodes map[int64]graph.Node | |
| from map[int64]map[int64]graph.Edge | |
| to map[int64]map[int64]graph.Edge | |
| nodeIDs uid.Set | |
| } | |
| // NewDirectedGraph returns a DirectedGraph. | |
| func NewDirectedGraph() *DirectedGraph { | |
| return &DirectedGraph{ | |
| nodes: make(map[int64]graph.Node), | |
| from: make(map[int64]map[int64]graph.Edge), | |
| to: make(map[int64]map[int64]graph.Edge), | |
| nodeIDs: uid.NewSet(), | |
| } | |
| } | |
| // NewNode returns a new unique Node to be added to g. The Node's ID does | |
| // not become valid in g until the Node is added to g. | |
| func (g *DirectedGraph) NewNode() graph.Node { | |
| if len(g.nodes) == 0 { | |
| return Node(0) | |
| } | |
| if int64(len(g.nodes)) == uid.Max { | |
| panic("simple: cannot allocate node: no slot") | |
| } | |
| return Node(g.nodeIDs.NewID()) | |
| } | |
| // AddNode adds n to the graph. It panics if the added node ID matches an existing node ID. | |
| func (g *DirectedGraph) AddNode(n graph.Node) { | |
| if _, exists := g.nodes[n.ID()]; exists { | |
| panic(fmt.Sprintf("simple: node ID collision: %d", n.ID())) | |
| } | |
| g.nodes[n.ID()] = n | |
| g.from[n.ID()] = make(map[int64]graph.Edge) | |
| g.to[n.ID()] = make(map[int64]graph.Edge) | |
| g.nodeIDs.Use(n.ID()) | |
| } | |
| // RemoveNode removes the node with the given ID from the graph, as well as any edges attached | |
| // to it. If the node is not in the graph it is a no-op. | |
| func (g *DirectedGraph) RemoveNode(id int64) { | |
| if _, ok := g.nodes[id]; !ok { | |
| return | |
| } | |
| delete(g.nodes, id) | |
| for from := range g.from[id] { | |
| delete(g.to[from], id) | |
| } | |
| delete(g.from, id) | |
| for to := range g.to[id] { | |
| delete(g.from[to], id) | |
| } | |
| delete(g.to, id) | |
| g.nodeIDs.Release(id) | |
| } | |
| // NewEdge returns a new Edge from the source to the destination node. | |
| func (g *DirectedGraph) NewEdge(from, to graph.Node) graph.Edge { | |
| return &Edge{F: from, T: to} | |
| } | |
| // SetEdge adds e, an edge from one node to another. If the nodes do not exist, they are added | |
| // and are set to the nodes of the edge otherwise. | |
| // It will panic if the IDs of the e.From and e.To are equal. | |
| func (g *DirectedGraph) SetEdge(e graph.Edge) { | |
| var ( | |
| from = e.From() | |
| fid = from.ID() | |
| to = e.To() | |
| tid = to.ID() | |
| ) | |
| if fid == tid { | |
| panic("simple: adding self edge") | |
| } | |
| if _, ok := g.nodes[fid]; !ok { | |
| g.AddNode(from) | |
| } else { | |
| g.nodes[fid] = from | |
| } | |
| if _, ok := g.nodes[tid]; !ok { | |
| g.AddNode(to) | |
| } else { | |
| g.nodes[tid] = to | |
| } | |
| g.from[fid][tid] = e | |
| g.to[tid][fid] = e | |
| } | |
| // RemoveEdge removes the edge with the given end point IDs from the graph, leaving the terminal | |
| // nodes. If the edge does not exist it is a no-op. | |
| func (g *DirectedGraph) RemoveEdge(fid, tid int64) { | |
| if _, ok := g.nodes[fid]; !ok { | |
| return | |
| } | |
| if _, ok := g.nodes[tid]; !ok { | |
| return | |
| } | |
| delete(g.from[fid], tid) | |
| delete(g.to[tid], fid) | |
| } | |
| // Node returns the node with the given ID if it exists in the graph, | |
| // and nil otherwise. | |
| func (g *DirectedGraph) Node(id int64) graph.Node { | |
| return g.nodes[id] | |
| } | |
| // Nodes returns all the nodes in the graph. | |
| func (g *DirectedGraph) Nodes() graph.Nodes { | |
| if len(g.nodes) == 0 { | |
| return nil | |
| } | |
| nodes := make([]graph.Node, len(g.nodes)) | |
| i := 0 | |
| for _, n := range g.nodes { | |
| nodes[i] = n | |
| i++ | |
| } | |
| return iterator.NewOrderedNodes(nodes) | |
| } | |
| // Edges returns all the edges in the graph. | |
| func (g *DirectedGraph) Edges() graph.Edges { | |
| var edges []graph.Edge | |
| for _, u := range g.nodes { | |
| for _, e := range g.from[u.ID()] { | |
| edges = append(edges, e) | |
| } | |
| } | |
| return iterator.NewOrderedEdges(edges) | |
| } | |
| // From returns all nodes in g that can be reached directly from n. | |
| func (g *DirectedGraph) From(id int64) graph.Nodes { | |
| if _, ok := g.from[id]; !ok { | |
| return nil | |
| } | |
| from := make([]graph.Node, len(g.from[id])) | |
| i := 0 | |
| for vid := range g.from[id] { | |
| from[i] = g.nodes[vid] | |
| i++ | |
| } | |
| return iterator.NewOrderedNodes(from) | |
| } | |
| // To returns all nodes in g that can reach directly to n. | |
| func (g *DirectedGraph) To(id int64) graph.Nodes { | |
| if _, ok := g.from[id]; !ok { | |
| return nil | |
| } | |
| to := make([]graph.Node, len(g.to[id])) | |
| i := 0 | |
| for uid := range g.to[id] { | |
| to[i] = g.nodes[uid] | |
| i++ | |
| } | |
| return iterator.NewOrderedNodes(to) | |
| } | |
| // HasEdgeBetween returns whether an edge exists between nodes x and y without | |
| // considering direction. | |
| func (g *DirectedGraph) HasEdgeBetween(xid, yid int64) bool { | |
| if _, ok := g.from[xid][yid]; ok { | |
| return true | |
| } | |
| _, ok := g.from[yid][xid] | |
| return ok | |
| } | |
| // Edge returns the edge from u to v if such an edge exists and nil otherwise. | |
| // The node v must be directly reachable from u as defined by the From method. | |
| func (g *DirectedGraph) Edge(uid, vid int64) graph.Edge { | |
| edge, ok := g.from[uid][vid] | |
| if !ok { | |
| return nil | |
| } | |
| return edge | |
| } | |
| // HasEdgeFromTo returns whether an edge exists in the graph from u to v. | |
| func (g *DirectedGraph) HasEdgeFromTo(uid, vid int64) bool { | |
| if _, ok := g.from[uid][vid]; !ok { | |
| return false | |
| } | |
| return true | |
| } |