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# How to Contribute | ||
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We'd love to accept your patches and contributions to this project. There are | ||
just a few small guidelines you need to follow. | ||
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## Contributor License Agreement | ||
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Contributions to this project must be accompanied by a Contributor License | ||
Agreement. You (or your employer) retain the copyright to your contribution, | ||
this simply gives us permission to use and redistribute your contributions as | ||
part of the project. Head over to <https://cla.developers.google.com/> to see | ||
your current agreements on file or to sign a new one. | ||
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You generally only need to submit a CLA once, so if you've already submitted one | ||
(even if it was for a different project), you probably don't need to do it | ||
again. | ||
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## Code reviews | ||
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All submissions, including submissions by project members, require review. We | ||
use GitHub pull requests for this purpose. Consult | ||
[GitHub Help](https://help.github.com/articles/about-pull-requests/) for more | ||
information on using pull requests. |
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<?xml version="1.0" encoding="UTF-8"?> | ||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | ||
<plist version="1.0"> | ||
<dict> | ||
<key>CFBundleDevelopmentRegion</key> | ||
<string>$(DEVELOPMENT_LANGUAGE)</string> | ||
<key>CFBundleExecutable</key> | ||
<string>$(EXECUTABLE_NAME)</string> | ||
<key>CFBundleIdentifier</key> | ||
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string> | ||
<key>CFBundleInfoDictionaryVersion</key> | ||
<string>6.0</string> | ||
<key>CFBundleName</key> | ||
<string>$(PRODUCT_NAME)</string> | ||
<key>CFBundlePackageType</key> | ||
<string>FMWK</string> | ||
<key>CFBundleShortVersionString</key> | ||
<string>1.0</string> | ||
<key>CFBundleVersion</key> | ||
<string>$(CURRENT_PROJECT_VERSION)</string> | ||
</dict> | ||
</plist> |
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Apache License | ||
Version 2.0, January 2004 | ||
http://www.apache.org/licenses/ | ||
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TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION | ||
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END OF TERMS AND CONDITIONS | ||
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To apply the Apache License to your work, attach the following | ||
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Copyright [yyyy] [name of copyright owner] | ||
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Unless required by applicable law or agreed to in writing, software | ||
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## What is Google Scanner for A11y? | ||
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Google Scanner for A11y abbreviated GSCX is a developer assistant, as an | ||
objective-C library it sits in an iOS app's process scanning it for issues to | ||
catch them before the developer even writes a test for them. The scanner comes | ||
built-in with checks for catching accessibility issues and supports an | ||
extensible plugin framework for adding your own checks. | ||
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## Getting Started | ||
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To install the scanner into your app create a copy of your app target and | ||
add `GSCXScanner` library as a dependency to it. | ||
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Launch this new app target and your will notice a "Perform Scan" button overlaid | ||
on top of the app. Tap it and Scanner will scan you app and tell you if any | ||
issues are found. | ||
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**WARNING** You must not add this dependency directly to you app target but | ||
only to a copy of it so as to ensure you never ship your app with accessibility | ||
scanner installed on it. | ||
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One additional step needed will be to provide [`GTXiLib`](https://github.com/google/GTXiLib) | ||
for the scanner framework to link to. If you have added static frameworks to | ||
your app previously, this process will be very familiar. | ||
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### Installation Steps overview | ||
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1. Download `GSCXScanner` | ||
2. Download [`GTXiLib`](https://github.com/google/GTXiLib) | ||
3. Add `GSCXScanner.framework` to your App | ||
4. Launch your app to scan its UI. | ||
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### 1. Download `GSCXScanner` repo | ||
Download the `GSCXScanner` repo and unzip it. | ||
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### 2. Download `GTXiLib` repo | ||
Download the [`GTXiLib`](https://github.com/google/GTXiLib), unzip it | ||
and place it in the same parent directory as GSCXScanner. As an example, the | ||
directory structure might look like this: | ||
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``` | ||
foo_root_dir/ | ||
GSCXScanner/ | ||
GTXiLib/ | ||
... | ||
``` | ||
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### 3. Add `GSCXScanner.framework` to your App | ||
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Add `GSCXScanner.xcodeproj` as a dependency for your app: | ||
Either open you app's Xcode project and drag and drop the `GSCXScanner` Xcode | ||
project file into the project navigator or choose | ||
`File > Add Files` and select `GSCXScanner.xcodeproj`. Always choose | ||
`add folder references` to prevent Xcode from making a copy of the project. | ||
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Under `Build Phases` of your app, add `GSCXScanner.framework` under both | ||
`Target Dependencies` and `Link Binary With Libraries`. | ||
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### 4. Launch your app to scan its UI | ||
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Launch your app and the GSCXScanner UI will appear overlaid on top of the app's | ||
UI. Use the app normally and at the point where you want to scan the app's UI | ||
for accessibility issues, just press the `Scan` button located at the | ||
bottom-left of the screen. | ||
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## Plugins | ||
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Scanner is extendable, to customize scanner use `GSCXScannerLib` instead | ||
to the default scanner framework to avoid auto installing it on your app. and | ||
then customize it using the APIs in `GSCXInstaller` class. | ||
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## Discuss | ||
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Please join us on the [ios-accessibility](https://groups.google.com/forum/#!forum/ios-accessibility) | ||
Google group to discuss all things accessibility and also to keep a tab on all | ||
updates to Scanner. | ||
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Note: This is not an official Google product. |
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// | ||
// Copyright 2018 Google Inc. | ||
// | ||
// Licensed under the Apache License, Version 2.0 (the "License"); | ||
// you may not use this file except in compliance with the License. | ||
// You may obtain a copy of the License at | ||
// | ||
// http://www.apache.org/licenses/LICENSE-2.0 | ||
// | ||
// Unless required by applicable law or agreed to in writing, software | ||
// distributed under the License is distributed on an "AS IS" BASIS, | ||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
// See the License for the specific language governing permissions and | ||
// limitations under the License. | ||
// | ||
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#import <Foundation/Foundation.h> | ||
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NS_ASSUME_NONNULL_BEGIN | ||
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/** | ||
* Including this class in Objective-C runtime will cause the scanner to be installed when the app | ||
* is launched. | ||
*/ | ||
@interface GSCXAutoInstaller : NSObject | ||
@end | ||
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NS_ASSUME_NONNULL_END |
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