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gles: Log compat errors to the report view. #1741

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merged 1 commit into from Mar 12, 2018

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ben-clayton
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Few people will look in the log view to find the reason why shader conversion is going wrong.

Few people will look in the log view to find the reason why shader
conversion is going wrong.
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@AWoloszyn AWoloszyn left a comment

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Maybe it is worth it to log in both places?

@ben-clayton
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It already does. For regular replay (non-find-issues) it'll log. Before we were logging these errors multiple times.

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SGTM

@ben-clayton ben-clayton merged commit 0fce02f into google:master Mar 12, 2018
@ben-clayton ben-clayton deleted the shader-errs branch March 12, 2018 16:41
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3 participants