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Release 1.3.0-rc (#1275)

This includes some update to the release checklist for the new npm
publishing tools.

There is a reference to a target that has yet to be written
(`publish-sdk-packages`), but will be done with the upcoming release
right after this is merged, and will come in a following PR. Basically,
to test it I need to run it at this stage, so it makes sense to do it
together.
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markmandel committed Jan 14, 2020
1 parent aaf0607 commit 725943d33186f2cf66db8042598fd834438394a2
@@ -1,5 +1,73 @@
# Changelog

## [v1.3.0-rc](https://github.com/googleforgames/agones/tree/v1.3.0-rc) (2020-01-14)

[Full Changelog](https://github.com/googleforgames/agones/compare/v1.2.0...v1.3.0-rc)

**Breaking changes:**

- Node packaging [\#1264](https://github.com/googleforgames/agones/pull/1264) ([rorygarand](https://github.com/rorygarand))
- Update GRPC to v1.20.1 [\#1215](https://github.com/googleforgames/agones/pull/1215) ([markmandel](https://github.com/markmandel))

**Implemented enhancements:**

- Terraform support for EKS [\#966](https://github.com/googleforgames/agones/issues/966)
- Added Community Meetings to the community pages [\#1271](https://github.com/googleforgames/agones/pull/1271) ([markmandel](https://github.com/markmandel))
- Fuzz Roundtrip test for v1 Agones schemas [\#1269](https://github.com/googleforgames/agones/pull/1269) ([aLekSer](https://github.com/aLekSer))
- Add Annotations validation for Template ObjectMeta [\#1266](https://github.com/googleforgames/agones/pull/1266) ([aLekSer](https://github.com/aLekSer))
- Add validation for Labels on Fleet and GS Template [\#1257](https://github.com/googleforgames/agones/pull/1257) ([aLekSer](https://github.com/aLekSer))
- Feature Gate implementation [\#1256](https://github.com/googleforgames/agones/pull/1256) ([markmandel](https://github.com/markmandel))
- Add Embark logo to Agones site [\#1237](https://github.com/googleforgames/agones/pull/1237) ([luna-duclos](https://github.com/luna-duclos))
- Unity SDK - Watch GameServer Functionality [\#1234](https://github.com/googleforgames/agones/pull/1234) ([markmandel](https://github.com/markmandel))
- Better error message for Health Check Failure [\#1222](https://github.com/googleforgames/agones/pull/1222) ([markmandel](https://github.com/markmandel))
- Configurable Log Level for Agones Controller [\#1220](https://github.com/googleforgames/agones/pull/1220) ([aLekSer](https://github.com/aLekSer))
- Add Go Client example which could create GS [\#1213](https://github.com/googleforgames/agones/pull/1213) ([aLekSer](https://github.com/aLekSer))
- Automate confirming example images are on gcr.io [\#1207](https://github.com/googleforgames/agones/pull/1207) ([markmandel](https://github.com/markmandel))
- improve stackdriver metric type [\#1132](https://github.com/googleforgames/agones/pull/1132) ([cyriltovena](https://github.com/cyriltovena))
- Feature Stages Documentation [\#1080](https://github.com/googleforgames/agones/pull/1080) ([markmandel](https://github.com/markmandel))
- Initial version of EKS terraform config [\#986](https://github.com/googleforgames/agones/pull/986) ([aLekSer](https://github.com/aLekSer))

**Fixed bugs:**

- GKE: Preemptible node pools make game server unreachable [\#1245](https://github.com/googleforgames/agones/issues/1245)
- Fleet/GameServerSet Validation: Able to create a Fleet with label and annotations length \> 63 symbols [\#1244](https://github.com/googleforgames/agones/issues/1244)
- Health Checking Documentation bug - doesn't restart before Ready [\#1229](https://github.com/googleforgames/agones/issues/1229)
- TestMultiClusterAllocationOnLocalCluster is flakey [\#1114](https://github.com/googleforgames/agones/issues/1114)
- Fixup Helm Configuration table [\#1255](https://github.com/googleforgames/agones/pull/1255) ([markmandel](https://github.com/markmandel))
- Handling of PVM shutdown/maintenance events [\#1254](https://github.com/googleforgames/agones/pull/1254) ([markmandel](https://github.com/markmandel))
- Fix cleanup Agones resources script [\#1240](https://github.com/googleforgames/agones/pull/1240) ([aLekSer](https://github.com/aLekSer))
- Fix documentation for multi-cluster allocation [\#1235](https://github.com/googleforgames/agones/pull/1235) ([pooneh-m](https://github.com/pooneh-m))
- Health Checking: Fix doc errors and expand [\#1233](https://github.com/googleforgames/agones/pull/1233) ([markmandel](https://github.com/markmandel))

**Security fixes:**

- Update Alpine image to 3.11 [\#1253](https://github.com/googleforgames/agones/pull/1253) ([markmandel](https://github.com/markmandel))

**Closed issues:**

- typo in README.md [\#1259](https://github.com/googleforgames/agones/issues/1259)
- Release 1.2.0 [\#1225](https://github.com/googleforgames/agones/issues/1225)
- Updates GRPC to v1.20.1 [\#1214](https://github.com/googleforgames/agones/issues/1214)

**Merged pull requests:**

- Fix broken link to Helm installation [\#1270](https://github.com/googleforgames/agones/pull/1270) ([mdanzinger](https://github.com/mdanzinger))
- Update golangci-lint, add more linters [\#1267](https://github.com/googleforgames/agones/pull/1267) ([aLekSer](https://github.com/aLekSer))
- Fix a minor typo in the unity example's README [\#1265](https://github.com/googleforgames/agones/pull/1265) ([roberthbailey](https://github.com/roberthbailey))
- Update e2e Kubectl to 1.13.12 [\#1252](https://github.com/googleforgames/agones/pull/1252) ([markmandel](https://github.com/markmandel))
- Update to Go 1.13 [\#1251](https://github.com/googleforgames/agones/pull/1251) ([markmandel](https://github.com/markmandel))
- Events: Move logging to Debug [\#1250](https://github.com/googleforgames/agones/pull/1250) ([markmandel](https://github.com/markmandel))
- Webhooks: Move "running" logging to Debug [\#1249](https://github.com/googleforgames/agones/pull/1249) ([markmandel](https://github.com/markmandel))
- Workerqueue: Enqueuing & processing logs to Debug [\#1248](https://github.com/googleforgames/agones/pull/1248) ([markmandel](https://github.com/markmandel))
- Adding retry on GameServerAllocations.Create for multi-cluster testing [\#1243](https://github.com/googleforgames/agones/pull/1243) ([pooneh-m](https://github.com/pooneh-m))
- Half the width of the Embark Logo [\#1242](https://github.com/googleforgames/agones/pull/1242) ([luna-duclos](https://github.com/luna-duclos))
- Remove syncGameServerSet logging. [\#1241](https://github.com/googleforgames/agones/pull/1241) ([markmandel](https://github.com/markmandel))
- Changed the LabelSelector reference of allocator gRPC api [\#1236](https://github.com/googleforgames/agones/pull/1236) ([pooneh-m](https://github.com/pooneh-m))
- Move conflict messaged to Debug Logging [\#1232](https://github.com/googleforgames/agones/pull/1232) ([markmandel](https://github.com/markmandel))
- Preparation for 1.3.0 [\#1231](https://github.com/googleforgames/agones/pull/1231) ([markmandel](https://github.com/markmandel))
- Docs Fleet add section about RollingUpdate fields [\#1228](https://github.com/googleforgames/agones/pull/1228) ([aLekSer](https://github.com/aLekSer))
- Split installation guide into separate sections [\#1211](https://github.com/googleforgames/agones/pull/1211) ([markmandel](https://github.com/markmandel))

## [v1.2.0](https://github.com/googleforgames/agones/tree/v1.2.0) (2019-12-11)

[Full Changelog](https://github.com/googleforgames/agones/compare/v1.2.0-rc...v1.2.0)
@@ -21,6 +89,7 @@

**Merged pull requests:**

- Release 1.2.0 [\#1230](https://github.com/googleforgames/agones/pull/1230) ([markmandel](https://github.com/markmandel))
- Docs: allocator service should have save-config [\#1224](https://github.com/googleforgames/agones/pull/1224) ([aLekSer](https://github.com/aLekSer))
- Add missing license headers [\#1219](https://github.com/googleforgames/agones/pull/1219) ([aLekSer](https://github.com/aLekSer))
- Wrong date on 1.2.0-rc blog post [\#1208](https://github.com/googleforgames/agones/pull/1208) ([markmandel](https://github.com/markmandel))
@@ -107,7 +176,6 @@

**Fixed bugs:**

- TestMultiClusterAllocationOnLocalCluster is flakey [\#1114](https://github.com/googleforgames/agones/issues/1114)
- TestFleetRollingUpdate/Use\_fleet\_Patch\_false\_10% test is flaky [\#1049](https://github.com/googleforgames/agones/issues/1049)
- Broke Allocator Status in Grafana Dashboard [\#1158](https://github.com/googleforgames/agones/pull/1158) ([markmandel](https://github.com/markmandel))

@@ -15,10 +15,11 @@ and copy it into a release issue. Fill in relevant values, found inside {}
- [ ] `git checkout master && git pull --rebase upstream master`
- [ ] If full release, run `make site-deploy SERVICE={version}-1`, (replace . with -)
- [ ] Run `make gen-changelog` to generate the CHANGELOG.md (if release candidate `make gen-changelog RELEASE_VERSION={version}-rc`)
- [ ] Ensure the [helm `tag` value][values] is correct (should be the {version} if a full release, {version}-rc if release candidate)
- [ ] Ensure the [helm `Chart` version values][chart] are correct (should be the {version} if a full release, {version}-rc if release candidate)
- [ ] Ensure the [helm `tag` value][values] is correct (should be {version} if a full release, {version}-rc if release candidate)
- [ ] Ensure the [helm `Chart` version values][chart] are correct (should be {version} if a full release, {version}-rc if release candidate)
- [ ] Ensure the [`sdks/nodejs/package.json`][nodejs] version is correct (should be {version} if a full release, {version}-rc if release candidate)
- [ ] Run `make gen-install`
- [ ] Run `test-examples-on-gcr` to ensure all example images exist on gcr.io/agones-images-
- [ ] Run `make test-examples-on-gcr` to ensure all example images exist on gcr.io/agones-images-
- [ ] Create a *draft* release with the [release template][release-template]
- [ ] Make a `tag` with the release version.
- [ ] Site updated
@@ -32,6 +33,7 @@ and copy it into a release issue. Fill in relevant values, found inside {}
- [ ] Create PR with these changes, and merge them with approval
- [ ] Confirm local git remote `upstream` points at `git@github.com:googleforgames/agones.git`
- [ ] Run `git remote update && git checkout master && git reset --hard upstream/master` to ensure your code is in line with upstream (unless this is a hotfix, then do the same, but for the release branch)
- [ ] Run `make publish-sdk-packages` to deploy SDK packages to registries
- [ ] Run `make do-release`. (if release candidate: `make do-release RELEASE_VERSION={version}-rc`) to create and push the docker images and helm chart.
- [ ] Do a `helm repo add agones https://agones.dev/chart/stable` and verify that the new version is available via the command `helm search agones/`
- [ ] Do a `helm install` and a smoke test to confirm everything is working.
@@ -52,3 +54,4 @@ and copy it into a release issue. Fill in relevant values, found inside {}
[list]: https://groups.google.com/forum/#!forum/agones-discuss
[release-template]: https://github.com/googleforgames/agones/blob/master/docs/governance/templates/release.md
[build-makefile]: https://github.com/googleforgames/agones/blob/master/build/Makefile
[nodejs]: https://github.com/googleforgames/agones/blob/master/sdks/nodejs/package.json
@@ -15,8 +15,8 @@
# Declare variables to be passed into your templates.

apiVersion: v1
appVersion: "1.3.0"
version: 1.3.0
appVersion: "1.3.0-rc"
version: 1.3.0-rc
name: agones
description: a library for hosting, running and scaling dedicated game servers on Kubernetes.
keywords:
@@ -125,7 +125,7 @@ agones:
generateTLS: true
image:
registry: gcr.io/agones-images
tag: 1.3.0
tag: 1.3.0-rc
controller:
name: agones-controller
pullPolicy: IfNotPresent

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