HeadPhones issue !! #185

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semangu opened this Issue Mar 3, 2016 · 34 comments

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@semangu
semangu commented Mar 3, 2016

someone knows because when I plug in my headphones begins to self-center the image when I look at the sides ?

I have tried several headphones and all this happening to me .

Thank you so much.

@semangu
semangu commented Mar 7, 2016

Nothhing? It,s really strange. The experiencie go Will, but when i plug in my head phones, the game random restar the gyro to start position.

Please help me.

@justinwasilenko

Do you have the Sony Xperia? I have heard a few users complain of this also
with Sony phones.

On Mon, Mar 7, 2016 at 2:21 PM semangu notifications@github.com wrote:

Nothhing? It,s really strange. The experiencie go Will, but when i plug in
my head phones, the game random restar the gyro to start position.

Please help me.


Reply to this email directly or view it on GitHub
#185 (comment)
.

Justin Wasilenko

End Space VR
http://endspacevr.com

Like the Facebook page:
https://www.facebook.com/endspacevr

@semangu
semangu commented Mar 7, 2016

Yes, i have a Sony Xperia z3, thanks!!

@semangu
semangu commented Apr 10, 2016

anybody know how to fix it,when i plug in my earphones the VR image auto recenter if not move the device.

Please help !!

@smdol
Contributor
smdol commented Apr 10, 2016

I'll ask our QA team to reproduce if they can. Is Sony Xperia z3 the only phone you have seen this happen on?

@semangu
semangu commented Apr 10, 2016

sorry, i haven't other android device now.

@semangu
semangu commented Apr 11, 2016

But i try the same unity project with other VR plugin (LC RV Kit) and work correctly, but with this plugin no.

@smdol
Contributor
smdol commented Apr 11, 2016

The QA team does have an Xperia z3, so we can try to reproduce the error. Can you say which version of Android it runs, and which apps you experience the reset with? If you are building the apps, which version of Unity is it, and do you see the issue with the SDK's demo scene?

@semangu
semangu commented Apr 11, 2016

My android version is 5.1.1, the apps are all VR app made with Unity. if you want can try my game: https://play.google.com/store/apps/details?id=com.AloneVR.AloneVrGame
My Unity version is 5.3.4.
And i try the Cardboard SDK 0.7, 0.6, 0.5X and 0.4X..

if you need i can send a video which the issue.

Thank for you help.

@smdol
Contributor
smdol commented Apr 11, 2016

Oh yes, please send a video.

@semangu
semangu commented Apr 11, 2016

Can you see the AutoRecenter when i plug in the headphones?

@smdol
Contributor
smdol commented Apr 11, 2016

I see it. So it looks like it continues to reset itself after the headphones are put in?

@semangu
semangu commented Apr 11, 2016

Yes the issue continue but if i plug out the headphone it works fine again.

@smdol
Contributor
smdol commented Apr 11, 2016

We've tried running your app on the Sony Xperia z3 (Android 5.1.1), and cannot reproduce the problem when plugging in headphones. Do you have any other apps or processes running that might steal CPU time because of the headphones?

@semangu
semangu commented Apr 11, 2016

i don´t know, but i,m going to restore de mobile to factory settings and formatting the memory, and then talk with you.

thanks again.

@semangu
semangu commented Apr 12, 2016

i just restore the device and erase all and the issue continue for me.

i´dont undestard why in yours z3 works fine and in my z3 not work correctly.

@le-zim
le-zim commented May 1, 2016

Hi all !
I have the same issue with my xperia z3 compact !
hope the Marshmallow update will fix it :)
Note my xperia is stock rom. maybe some application installed disturbed the sensor .... :|

In noticed this on the "alien apartment" app.

@licaon-kter

No joy on Xperia Z3 6.0.1 either.
Tested with both MH-750 (box headphones) and other larger ones.
Tested inside the cardboard (maybe the magnet has something to do with it) and outside, same results.

Have this issue: Sisters, Lanterns, Cardboard Camera, Youtube
Not having this issue: Fibrum Roller Coaster VR.

Should I report this to https://github.com/googlesamples/cardboard-java or somewhere else?

@DeVereor
DeVereor commented Jun 1, 2016

Please tell me someone knows why this happens and how to fix it. Just tried VR headset for first time and so very unhappy every single app resets the gyro if headphones are plugged in to my Z3 :/
Can't find anything useful on Google

@le-zim
le-zim commented Jul 24, 2016

still have the same bug with the latest stock rom update on my Z3 compact (23.5.A.0 575), for Unity based apps.

@arnowelzel

JFTR: Me too :-/

@countstex

Just bought my first ever VR headset for use with my Sony Xperia Z2 and have the exact same issue. Interestingly I noticed it only occurs when the app is actually outputting sound. I used the inbuilt tour guide app, and whilst the lady was explaining what I was seeing, the device constantly recentered the view, but the moment she had finished and the sound clip stopped I could look around fine. Very odd!

@sunnytllw

I have xperia Z2 running latest firmware Marshmallow and I just bought VR headset and experiencing the same issue. The video auto centre whenever i try to see on sides. Well when the problem occured i was wearing the headphones. I will try to use the VR without headphones and see what happens. Very strange problem, If anyone has solution, please help!!

@sunnytllw

I just tried without plugging headphones and I have experienced no problem. The video is not self resetting to centre.

@alimoeeny

IMHO, the only consideration regarding headphones in VR is weight, and bulk, since you already have something heavyish on your head, may I suggest the new JBird https://www.youtube.com/watch?v=77aeW3bsCzc

@Fryk
Fryk commented Nov 21, 2016

Hi. Still fighting with this issue. I have Xperia Z2 (D6503) with 6.0.1. This happen when I connect big headset with combo but also with original headphones. This happen only in cardboard view. normal 360 works well.

@pseudocolor

this headphone - camera reset issue is happened also with my xperia z2 running android 5.1.1
I've tried to disable surround system and any other headphone setting, but the problem persist
please help..

@arnowelzel

Now half a year passed without any change - I think, this problem will never be solved :-(

@licaon-kter

Did anyone get a chance to test on NDP4 ? I forgot to... :(

@Witolski

This is with smart connect, the app kicks in when you connect headphones and hides a window behind the vr app. Switch to it and close it and it stops centering. Not found a way to disable it yet though but it's definitely the cause.

@arnowelzel

@Witolski This does not happen here with a Z3 Compact. No window from SmartConnect. I even disabled SmartConnect completeley - no change. The view still automatically jumps to the center as soon as there is a headphone plugged in. This also happens, when the headphone is already plugged in, before I start a VR app.

@pseudocolor
@Witolski

Hmmm you're correct, it seemed to help just once (dismissing the window) but since then it's back, same when disabled. Sorry for false alarm!
There's an app that lets you customise what the buttons on the headphones remote do, and allows you to set them all to 'no action' - might try that.

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