diff --git a/code/datums/gamemodes/gangwar.dm b/code/datums/gamemodes/gangwar.dm
index d216e50e0f5e3..8c271a4a28418 100644
--- a/code/datums/gamemodes/gangwar.dm
+++ b/code/datums/gamemodes/gangwar.dm
@@ -1219,7 +1219,7 @@
boutput(target, "You're already in a gang, you can't switch sides!")
return
- if(target.mind.assigned_role in list("Security Officer", "Security Assistant", "Vice Officer","Part-time Vice Officer","Head of Security","Captain","Head of Personnel","Communications Officer", "Medical Director", "Chief Engineer", "Research Director", "Detective", "Nanotrasen Security Operative"))
+ if(target.mind.assigned_role in list("Security Officer", "Security Assistant", "Vice Officer","Part-time Vice Officer","Head of Security","Captain","Head of Personnel","Communications Officer", "Medical Director", "Chief Engineer", "Research Director", "Detective", "Nanotrasen Security Consultant"))
boutput(target, "You are too responsible to join a gang!")
return
diff --git a/code/datums/gamemodes/revolution.dm b/code/datums/gamemodes/revolution.dm
index 02983612b9def..47a1381ff1075 100644
--- a/code/datums/gamemodes/revolution.dm
+++ b/code/datums/gamemodes/revolution.dm
@@ -322,7 +322,7 @@
ucs += player.mind
else
var/role = player.mind.assigned_role
- if(role in list("Captain", "Head of Security", "Security Assistant", "Head of Personnel", "Chief Engineer", "Research Director", "Medical Director", "Head of Mining", "Security Officer", "Security Assistant", "Vice Officer", "Part-time Vice Officer", "Detective", "AI", "Cyborg", "Nanotrasen Tactical Operative", "Nanotrasen Security Operative","Communications Officer"))
+ if(role in list("Captain", "Head of Security", "Security Assistant", "Head of Personnel", "Chief Engineer", "Research Director", "Medical Director", "Head of Mining", "Security Officer", "Security Assistant", "Vice Officer", "Part-time Vice Officer", "Detective", "AI", "Cyborg", "Nanotrasen Special Operative", "Nanotrasen Security Consultant","Communications Officer"))
ucs += player.mind
//for(var/mob/living/carbon/human/player in mobs)
diff --git a/code/datums/gamemodes/spy_theft.dm b/code/datums/gamemodes/spy_theft.dm
index 64ea0878d8b6b..a9ebf67e6d848 100644
--- a/code/datums/gamemodes/spy_theft.dm
+++ b/code/datums/gamemodes/spy_theft.dm
@@ -70,7 +70,7 @@
// Adjust reward based off target job to estimate risk level
if (job == "Head of Security" || job == "Captain")
return 3
- else if (job == "Medical Director" || job == "Head of Personnel" || job == "Chief Engineer" || job == "Research Director" || job == "Nanotrasen Security Operative" || job == "Security Officer" || job == "Detective")
+ else if (job == "Medical Director" || job == "Head of Personnel" || job == "Chief Engineer" || job == "Research Director" || job == "Nanotrasen Security Consultant" || job == "Security Officer" || job == "Detective")
return 2
else
return 1
diff --git a/code/datums/jobs.dm b/code/datums/jobs.dm
index 3729b44e08c09..492cf181eef36 100644
--- a/code/datums/jobs.dm
+++ b/code/datums/jobs.dm
@@ -2376,9 +2376,9 @@ ABSTRACT_TYPE(/datum/job/special/halloween/critter)
slot_belt = list(/obj/item/storage/fanny)
//more
-/datum/job/special/nt_tactical_op
+/datum/job/special/ntso_specialist
linkcolor = "#3348ff"
- name = "Nanotrasen Tactical Operative"
+ name = "Nanotrasen Special Operative"
limit = 0
wages = PAY_IMPORTANT
allow_traitors = 0
@@ -2417,9 +2417,9 @@ ABSTRACT_TYPE(/datum/job/special/halloween/critter)
// Use this one for late respawns to dael with existing antags. they are weaker cause they dont get a laser rifle or frags
-/datum/job/special/nt_security_op
+/datum/job/special/nt_security
linkcolor = "#3348ff"
- name = "Nanotrasen Security Operative"
+ name = "Nanotrasen Security Consultant"
limit = 1 // backup during HELL WEEK. players will probably like it
wages = PAY_TRADESMAN
requires_whitelist = 1
diff --git a/code/lists/jobs.dm b/code/lists/jobs.dm
index 55db8d9d0ddbd..1ba92df6758d3 100644
--- a/code/lists/jobs.dm
+++ b/code/lists/jobs.dm
@@ -80,12 +80,12 @@ var/list/page_departments = list(
return all_jobs
var/list/command_jobs = list("Captain", "Medical Director", "Research Director", "Head of Personnel", "Head of Security", "Chief Engineer", "Communications Officer"/*"Clown"*/)
-var/list/security_jobs = list("Head of Security", "Nanotrasen Security Operative", "Security Officer", "Security Assistant", "Detective")
+var/list/security_jobs = list("Head of Security", "Nanotrasen Security Consultant", "Security Officer", "Security Assistant", "Detective")
var/list/engineering_jobs = list("Chief Engineer", "Engineer", "Mechanic", "Miner", "Quartermaster")
var/list/medsci_jobs = list("Research Director", "Medical Director", "Medical Doctor", "Scientist", "Roboticist", "Geneticist")
var/list/service_jobs = list("Head of Personnel", "Bartender", "Chef", "Botanist", "Rancher", "Clown", "Chaplain", "Janitor")
-var/list/command_gimmicks = list("Head of Mining", "Nanotrasen Security Operative" /* NTSO isn't a gimmick role, but for the sake of sorting, it practically is*/)
+var/list/command_gimmicks = list("Head of Mining", "Nanotrasen Security Consultant" /* NTSC isn't a gimmick role, but for the sake of sorting, it practically is*/)
var/list/security_gimmicks = list("Vice Officer", "Part-time Vice Officer", "Forensic Technician")
var/list/engineering_gimmicks = list("Head of Mining", "Station Builder", "Atmospherish Technician", "Technical Assistant")
var/list/medsci_gimmicks = list("Medical Specialist", "Toxins Researcher", "Chemist", "Research Assistant", "Medical Assistant", "Test Subject", "Pharmacist", "Psychiatrist", "Psychologist", "Psychotherapist", "Therapist", "Counselor")
diff --git a/code/mob/living/carbon/human/normal.dm b/code/mob/living/carbon/human/normal.dm
index d7e7997771782..80f5d79b723d8 100644
--- a/code/mob/living/carbon/human/normal.dm
+++ b/code/mob/living/carbon/human/normal.dm
@@ -141,10 +141,10 @@
..()
JobEquipSpawned("Scientist")
-/mob/living/carbon/human/normal/ntso
+/mob/living/carbon/human/normal/ntsc
New()
..()
- JobEquipSpawned("Nanotrasen Security Operative")
+ JobEquipSpawned("Nanotrasen Security Consultant")
/mob/living/carbon/human/normal/inspector
New()
diff --git a/code/modules/food_and_drink/snacks.dm b/code/modules/food_and_drink/snacks.dm
index bac665f5367ca..bc8d68a9eb30e 100644
--- a/code/modules/food_and_drink/snacks.dm
+++ b/code/modules/food_and_drink/snacks.dm
@@ -1366,7 +1366,7 @@ ABSTRACT_TYPE(/obj/item/reagent_containers/food/snacks/soup)
var/style_step = 1
heal(var/mob/M)
- if(ishuman(M) && (M.job in list("Security Officer", "Head of Security", "Detective", "Nanotrasen Security Operative", "Security Assistant", "Part-time Vice Officer")))
+ if(ishuman(M) && (M.job in list("Security Officer", "Head of Security", "Detective", "Nanotrasen Security Consultant", "Security Assistant", "Part-time Vice Officer")))
src.heal_amt *= 2
..()
src.heal_amt /= 2
diff --git a/code/obj/item/stun_baton.dm b/code/obj/item/stun_baton.dm
index a95ce3a231746..b652dfd2eda62 100644
--- a/code/obj/item/stun_baton.dm
+++ b/code/obj/item/stun_baton.dm
@@ -374,7 +374,7 @@
/obj/item/baton/ntso
name = "extendable stun baton"
- desc = "An extendable stun baton for NT Security Operatives in sleek NanoTrasen blue."
+ desc = "An extendable stun baton for NT Security Consultants in sleek NanoTrasen blue."
icon_state = "ntso_baton-c"
item_state = "ntso-baton-c"
force = 7
diff --git a/code/procs/crew_credits.dm b/code/procs/crew_credits.dm
index 0d10a66b72574..b4d9aa05f6ab4 100644
--- a/code/procs/crew_credits.dm
+++ b/code/procs/crew_credits.dm
@@ -36,7 +36,7 @@ var/global/crew_creds = null
continue
// Security?
- if("Head of Security","Security Officer","Detective","Vice Officer","Part-time Vice Officer","Security Assistant","Lawyer","Nanotrasen Security Operative","Nanotrasen Tactical Operative")
+ if("Head of Security","Security Officer","Detective","Vice Officer","Part-time Vice Officer","Security Assistant","Lawyer","Nanotrasen Security Consultant","Nanotrasen Special Operative")
round_security.Add(M)
continue