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Fixed inconsistent chaplain immunities #1341

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PrimeNumb
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About the PR

There were some spells and abilities from both vampires and wizards that still worked on the chaplain, despite the chaplain being regarded as the only person immune to supernatural and magical abilities. This PR makes it so the chaplain - in addition to existing immunities - is also protected from:

  • Staff of Cthulu direct attacks (trying to pick it up will still result in damage)
  • Bull's charge
  • Prismatic Spray
  • Fireball (yes, the chaplain was in fact not immune to these)
  • Frost bats

Do note that Fireball can still do splash damage.

Why's this needed?

The chaplain was the only person on the station immune to supernatural and magical abilities, and the previously mentioned inconsistent protection from these abilities was unintuitive; players would have no idea which abilities worked and which abilities didn't outside trial and error.

Changelog

(u)RichardGere:
(+)Fixed chaplain immunity inconsistencies. For a full list of covered abilities, please see the PR.

@PrimeNumb PrimeNumb added C-Balance Balance changes, buffs and nerfs C-Rework Reworks a feature labels Jul 4, 2020
@mybluecorners mybluecorners merged commit a2bbec5 into goonstation:master Jul 5, 2020
github-actions bot pushed a commit that referenced this pull request Jul 5, 2020
@PrimeNumb PrimeNumb deleted the bugfix/chaplain_immunity branch July 5, 2021 12:58
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3 participants