Building an ML-Powered Game AI using Tensorflow in Go
Pete Garcin (@rawktron)
Using the newly released Go TensorFlow binding, I ported my space shooter game from Python to Go. Loading the pre-trained model from Python, this simple space shooter illustrates how it is possible to build a game AI using TensorFlow to drive enemy behaviour.
View the slides: PDF.
Stay tuned for the code to be released on GitHub!