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PeteGarcin-BuildingMLGameAITensorFlow.pdf
README.MD

README.MD

Building an ML-Powered Game AI using Tensorflow in Go

Pete Garcin (@rawktron)

Using the newly released Go TensorFlow binding, I ported my space shooter game from Python to Go. Loading the pre-trained model from Python, this simple space shooter illustrates how it is possible to build a game AI using TensorFlow to drive enemy behaviour.

View the slides: PDF.

Stay tuned for the code to be released on GitHub!