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(ns gomoku.team-david2 | |||
(:require [gomoku.gameplay :as gameplay])) | |||
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(defn get-all-positions [w h] | |||
(for [x (range w) y (range h)] | |||
[x y])) | |||
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(defn is-cell-occupied? [state pos] | |||
(contains? (set (map :pos state)) pos)) | |||
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(def dirs | |||
(for [x (range -1 2) | |||
y (range -1 2) | |||
:when (not (and (= 0 x) (= 0 y)))] | |||
[x y])) | |||
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(defn add-pos [p1 p2] | |||
(map + p1 p2)) | |||
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(defn neighbours2 [position] | |||
(map #(add-pos position %) dirs)) | |||
(defn neighbours1 [positions acc] | |||
(if (empty? positions) | |||
(let [res (map #(into [] %) acc)] | |||
;; (print res) | |||
res) | |||
(recur (rest positions) (concat acc (neighbours2 (first positions)))))) | |||
(defn neighbours [positions] | |||
(neighbours1 positions ())) | |||
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(defn positions-with-chain-length [candidates state player] | |||
(let [moves (gameplay/get-positions-of-moves-for-player state player)] | |||
(for [pos candidates | |||
dir dirs] | |||
[pos (gameplay/nr-of-moves-in-dir (cons pos moves) pos dir)]))) | |||
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(defn middle-of-board [a b] | |||
[(int (/ a 2)) (int (/ b 2))]) | |||
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(defn get-move [state board-width board-height player] | |||
(let [all-positions (get-all-positions board-width board-height) | |||
possible-moves (remove #(is-cell-occupied? state %) all-positions) | |||
occupied-positions (remove #(not (is-cell-occupied? state %)) all-positions)] | |||
(if (empty? possible-moves) | |||
nil | |||
(if (empty? occupied-positions) | |||
(middle-of-board board-width board-height) | |||
(let [all-neighbours (neighbours occupied-positions) | |||
available-neighbours | |||
(remove #(not (contains? (set possible-moves) %)) | |||
all-neighbours) | |||
positions-with-length | |||
(positions-with-chain-length available-neighbours state player) | |||
positions-sorted (map first (sort-by last positions-with-length))] | |||
;; (println positions-with-length) | |||
;; (println "hej") | |||
;; (println positions-sorted) | |||
(last positions-sorted)))))) | |||
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(defn slow-move [s w h p] | |||
(Thread/sleep (+ 10 (rand-int 100))) | |||
(let [pos (get-move s w h p)] | |||
;; (print pos) | |||
pos)) |