• Tentative agenda
  • Attendance
  • Administrative item
  • Error conventions for extensions #701
  • Add pipeline shader module error enumeration. #646
  • Add GPUShaderModuleDescriptor/sourceMap. #645
  • Depth-stencil stuff #306#652#755
  • Should we have a core "stencil8" format? #306
  • Copying of depth24plus formats #652
  • Add "depth32float_stencil8" extension for GPUTextureFormat #755
  • 0-sized buffer #546 (we didn't resolve last time)
  • Add minimumBufferSize to BGL entry #678
  • Add Queue/writeTexture method #761
  • Agenda for next meeting