• Tentative agenda
  • Attendance
  • There are too many combinations of texture bind point type and sampler bind point type #1164 (also #851 and #1076)
  • Method of ensuring GPUShaderModules can contain MTLLibraries #1064
  • Multi-queue synchronization #1169
  • Documented guaranteed swap chain formats and validation #1185
  • PR burndown
  • Agenda for next meeting