• WGSL 2023-11-28 Minutes
  • 📋 Attendance
  • 📢 Announcements/Meta
  • Office Hour
  • FYIs and Notable Offline Merges
  • ⏳ Timeboxes (until XX:15)
  • Meta topic: What does “M1” vs. “M2” mean.
  • wgsl: clarify what happens for IEEE 754 "invalid operation" cases, e.g. acos(2) · Issue #4219
  • Add PI and TAU builtins · Issue #4100
  • Missing intrinsic functions like rcp and rsqrt that are useful in other shading languages · Issue #4092
  • wgsl: Sketch design for arrays of buffer-bindings · Issue #2105
  • ⚖️ Discussions
  • Subgroups Proposal - Pull #4368
  • add a system-defined wsgl namespace for predeclared objects · Issue #4308
  • Remove the need to hard-code texel format for texture_storage_2d in shaders · Issue #4298
  • Early Depth/Stencil test directive or flag in pipeline state creation · Issue #398
  • Uniformity annotations for global variables · Issue #1791
  • 📆 Next Meeting Agenda Requests