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DarkConfig is a fast-iteration configuration system for games
A Windows version of https://github.com/edwardloveall/ColorClockSaver
performance benchmarks for Unity
mostly neovim stuff
Demo code for the "Optimizing Unity Code" series.
2017 Global Game Jam game for the original Nintendo Gameboy
Navigation-mesh Toolset for Games
Updated and refined CxImage
A small C# JSON library optimized for speed and convenience.
Perlenspiel water simulation
Procedural cloud generator.
.vimrc and the like
Chess using Perlenspiel.
A concise, idomatic, fast (monadic) parser combinator library for C++11.
A lisp designed to be an embedded scripting language.
An example of using C++11's user-defined literals to enforce consistent units of measure. Defines two classes - Radians and Degrees - which implicitly convert between each other, and can be used to prevent mismatching units in 3D graphics APIs.