Pick the Pickle is a game about catching pickles and not getting stabbed in the jar by knives.
This is a quick C++ rewrite of https://github.com/grampajoe/pickle-python, and it's definitely full of bugs and stuff.
Unless otherwise noted, everything is released under the MIT license. See LICENSE. Fonts in fonts/ are released under the SIL Open Font License. See fonts/OFL.txt.
The objective is to fill the jars with pickles before they're broken by the falling knives. Why are there falling knives? I don't know, why are there falling pickles?
See INSTALL for installation details.
Pick the Pickle is an exercise in a few things:
- Making a game. I'd never really done that before, and I certainly hadn't done any graphics programming. I got started with this Python OpenGL tutorial.
- Releasing something. I wanted to make something to put out into the world.
- Not being "done" with something. Too many of my projects are gathering dust because I don't want people to see them before they've reached the impossible "done" state.