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Game engine, using C++11, Boost and openGL 4 technology
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Assault
Dependencies
Overdrive
OverdriveTest
assets/image
.gitignore
LICENSE
Overdrive.sln
README.md
TODO.txt
copyAssets.bat
copyDlls.bat
copyShaders.bat

README.md

Overdrive

Game engine, using C++11, Boost and openGL 4 technology

Current dependencies:

  • openGL 4.5
  • boost 1.62.0
  • GLFW 3.1.2
  • glew 1.13.0
  • glm 0.9.7.2
  • gli 0.7.0

[Window specific dependencies]

  • xinput 1.4

The one dependency that isn't actually included in the repository is boost; it is assumed that it has been added to the global library paths.

This engine is developed using Visual Studio in x64 mode, but care is taken to isolate platform specifc code.

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