Graphics32 is a graphics library for Delphi and Lazarus. Optimized for 32-bit pixel formats, it provides fast operations with pixels and graphic primitives. In most cases Graphics32 considerably outperforms the standard TBitmap/TCanvas methods.
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micha137 Fix compilation with C++ Builder
* compilation works at least for XE3, C++ output activated with XE3 only
* TProjectiveTransformation: changed internal implementation, so translation to C++ works
* untested other than with a form containing all Gr32 components in a C++ project
* see #26
Latest commit 54aa9dc Nov 6, 2017

README.md

Graphics32

Graphics32 is a graphics library for Delphi and Lazarus. Optimized for 32-bit pixel formats, it provides fast operations with pixels and graphic primitives. In most cases Graphics32 considerably outperforms the standard TBitmap/TCanvas methods.

The documentation can be found at https://graphics32.github.io/Docs

This is the official GitHub fork of the original SourceForge repository. The latter can still be found at http://sf.net/projects/graphics32

Misc.

Delphinus-Support