I'm not interested in games here. To me, Flattr is a game. If it weren't, the people building it would be making their livelihood from Flattr itself, not from their 10% cut. Flattr is a game.
My proposal is that to make Gittip viable for personal funding we need to bump the tip amounts an order of magnitude, keeping a single "token amount" option.
Original: need to increase tip amounts an order of magnitude
I want people to make their living on Gittip, but the current tip amounts are too small for this.
$52,000 per year == $1,000 per week
If the average tip amount is 32¢ then you need 3,125 tippers to hit $1,000 per week. That's too many people. Think about the numbers you see in followers and friends on Twitter and Facebook. We need to optimize for Dunbar's number: 150.
$1,000 from 150 people is $6.67 each. We need to up our tips by an order of magnitude and then some:
$0.08 => $ 1.60
$0.16 => $ 3.20
$0.32 => $ 6.40
$0.64 => $12.80
$1.28 => $25.60
The current average tip is $0.47 to five other people. Let's surmise that options presented affect the average by setting people's expectations of what they're "supposed to" tip, that people basically distribute their tips evenly across the available spectrum of tip amounts. We have to assume also, though, that upping the amounts is going to reduce the number of people tipping. Let's pretend that the difference between the $0.47 that people currently average and the $0.32 that is the average of the options can buffer some of the drop we'll see. The other thing is that $52,000 is above the US average of $42,000. But there's health care, of course, and also that number is from 2005. Meh, I think this is a sensible next step, anyway.
I believe the $25.60 per week option would satisfy @jacobian's use case of tipping $100 a month to 10 people (#76).
I'm not interested in games here. To me, Flattr is a game. If it weren't, the people building it would be making their livelihood from Flattr itself, not from their 10% cut. Flattr is a game.
My proposal is that to make Gittip viable for personal funding we need to bump the tip amounts an order of magnitude, keeping a single "token amount" option.
Original: need to increase tip amounts an order of magnitude
I want people to make their living on Gittip, but the current tip amounts are too small for this.
If the average tip amount is 32¢ then you need 3,125 tippers to hit $1,000 per week. That's too many people. Think about the numbers you see in followers and friends on Twitter and Facebook. We need to optimize for Dunbar's number: 150.
$1,000 from 150 people is $6.67 each. We need to up our tips by an order of magnitude and then some:
The current average tip is $0.47 to five other people. Let's surmise that options presented affect the average by setting people's expectations of what they're "supposed to" tip, that people basically distribute their tips evenly across the available spectrum of tip amounts. We have to assume also, though, that upping the amounts is going to reduce the number of people tipping. Let's pretend that the difference between the $0.47 that people currently average and the $0.32 that is the average of the options can buffer some of the drop we'll see. The other thing is that $52,000 is above the US average of $42,000. But there's health care, of course, and also that number is from 2005. Meh, I think this is a sensible next step, anyway.
I believe the $25.60 per week option would satisfy @jacobian's use case of tipping $100 a month to 10 people (#76).