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Unity - issue with framerate #48

Closed
gbelovari opened this Issue · 2 comments

2 participants

@gbelovari

Hi,

I don't know why but regardless whether I use:

lwf.SetFrameRate(15);

it gets ignored by animation and it is played with some crazy fast rate.
I'm using it in this code:

public Camera camera;
void Start()
{
string dir = string.Format("{0}.swf/", "Canibals");
string path = dir + "Canibals";
Load(path:path, texturePrefix:dir, camera:camera);
lwf.SetFrameRate(15);
}

Any help would be much much appreciated!

thank you!

@splhack
Owner

Hmm, lwf.SetFrameRate(15) works for me. Could you share your data?

@splhack
Owner

Any update?

@splhack splhack closed this
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