I added this to fix a problem with a UIWebView's caching.
I couldn't find any way of forcing the browser to clear its cache (NSURLCache couldn't help) so I added a query string to each texture asset: the app takes a timestamp on start-up and uses it as a query string for its assets. This allows all assets to be "cleared" from cache when the UIWebView is reloaded.
If you feel like it's worth merging, please feel free to add it.
Add imageQueryString option to WebKitCSSResourceCache#getTextureURL
Thank you! 77adca1
merged latest lwf.js.
* fixed BitmapClip width and height in scaled Texture/TextureAtlas
* WebGL context alpha=false
* fixed REPEAT_S/T textures in WebGL
* fixed mask in WebGL
* performance tuning