A game based on cubes made using Three.JS
JavaScript
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audio/music
css
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worlds
.gitignore
README.mdown
editor.html
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isometric.sublime-project
settings.json

README.mdown

A cube-based game made using the Three.js library for WebGL.

Currently referred to as Isometric, a final name is yet to be decided

View the current state of the game

Most development happens on the gh-pages branch so the latest version can always be viewed online

Planned features

(short-term tasks managed in Issues tab)

  • Add block types and detection for when the player is over them

    • Ice
    • Shrink
    • Spikes
  • Upgrades for absorbing cubes

    • grow in size?
    • faster, stronger?
  • Level editor

  • Theme song

  • Environment sounds

Contributors

Want to help out? Code, level designs, textures, music and ideas are all welcome!

Libraries / third party code used: