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/* -----------------------------------------------------------------------------
BrainBay Version 1.7, GPL 2003-2010, contact: chris@shifz.org
OB_BALLGAME.H: contains the BALLGAME-Object
the object's propertries are declared and the
constructor-, make_dialog-, load-, save-, incoming_data-, work-, and destructor-
methods are implemented here
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; See the
GNU General Public License for more details.
-----------------------------------------------------------------------------*/
#include "brainBay.h"
class BALLGAMEOBJ : public BASE_CL
{
public:
float input;
int speed;
int racket;
float xpos,ypos,xspeed,yspeed,rpos,adjust_r;
unsigned int state,points,best;
int top,left,right,bottom;
int reset_middle;
BALLGAMEOBJ(int num);
void make_dialog(void);
void load(HANDLE hFile);
void save(HANDLE hFile);
void incoming_data(int port, float value);
void work(void);
~BALLGAMEOBJ();
};
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