From 034d753eaefdb318c9639ace32bb7266d3dd419e Mon Sep 17 00:00:00 2001 From: Jonathan Dearborn Date: Wed, 1 Jun 2016 11:19:11 -0400 Subject: [PATCH] Adjusted SDL_gpu rect in test program. --- test/main.c | 2 +- test/test.cbp | 12 ++++++++++++ 2 files changed, 13 insertions(+), 1 deletion(-) diff --git a/test/main.c b/test/main.c index 055ba24..9122f26 100644 --- a/test/main.c +++ b/test/main.c @@ -33,7 +33,7 @@ void draw_rect(FC_Rect rect, SDL_Color color) void fill_rect(FC_Rect rect, SDL_Color color) { #ifdef SDL_GPU_VERSION_MAJOR - GPU_RectangleFilled(screen, rect.x, rect.y, rect.x + rect.w - 1, rect.y + rect.h - 1, color); + GPU_RectangleFilled(screen, rect.x, rect.y, rect.x + rect.w, rect.y + rect.h, color); #else SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND); SDL_SetRenderDrawColor(renderer, color.r, color.g, color.b, color.a); diff --git a/test/test.cbp b/test/test.cbp index 3503f1b..8b9937c 100644 --- a/test/test.cbp +++ b/test/test.cbp @@ -55,6 +55,18 @@ + +