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Releases: gro-ove/actools

Geo tags editor fixed, a few other fixes

13 Feb 21:08
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  • Geo tags editor fixed;
  • Tooltips with details about cars should be less annoying;
  • Quick Drive: warning about limiter or ballast set for player’s car;
  • New batch action for localized files compression;
  • Cars, tracks and such can list files for removal during an update in “ui/clean_update.txt” (in case an update needs to remove some no longer needed files from an old version);
  • Server management: packed separately live conditions plugin is compatible with updated RainFX logic;
  • Issues with UI getting stuck with extra dialogs conflicting with custom showroom fixed;
  • Description editing in Content/Tracks now affects selected layout instead of main one;
  • Range sliders visuals breaking with high-DPI screens fixed;
  • Few small UI fixes and improvements.

(If you’re experiencing stability issues with browser, please disable WinForms mode in “Settings/Content Manager/Plugins”.)

LFM integration and AI fixes

11 Feb 23:09
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Pre-release
  • LFM integration;
  • Issues with AI strength when set without a range fixed;
  • Manually adding live services is now possible;
  • CEF updated to v114, WinForms mode is enabled by default for better performance;
  • Browsers can handle “acmanager://” URLs properly;
  • CSP settings can be shown with Ctrl+Alt+F1 as well;
  • Steam ID input form fixed;
  • Game dialogs can be collapsed just in case;
  • CM switching to lower priority in background is optional now (configurable in general settings);
  • Plugin settings are stored in CSP presets;
  • New --simple-quick-drive-mode argument for running CM in super-simplified mode;
  • Few small UI fixes and improvements.

Better CSP integration

17 Oct 23:23
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Pre-release
  • Support for CSP v0.1.80-preview428 features: gamma for other pedals, settings for Lua scripts;
  • Few fixes for Python/CSP config layouts;
  • Steering axis inverting fixed;
  • Support for servers adding custom loading background for CSP;
  • CM no longer resumes race with Escape if CSP is present (it can do that better);
  • Compatibility with Fanatec wheels should be improved;
  • Fix for a crash with user championships and few other crashes.

Few more fixes

04 Jul 20:26
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Few more fixes Pre-release
Pre-release
  • While installing multiple things, hold Ctrl when selecting installation mode to apply it to all items at once;
  • Texture baking is more stable now;
  • Generating track outlines from AI lanes fixed;
  • Custom Showroom: fins are drawn with aero wings;
  • Sharing presets as URLs fixed;
  • Screen color picker now works with high DPI screens;
  • Installing additional Lua scripts for things like New Modes or Gamepad FX is working now;
  • Few small fixes and cleanups.

Finally found where the memory was leaking

03 Jul 17:52
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  • Compatibility with Sol fixed;
  • Memory leakage fixed.

Some fixes and improved CSP integration

25 May 15:58
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  • Much better support for CSP installation, especially if it’s involving dragging ZIP file onto CM;
  • Support for installing other types of CSP extensions, such as Gamepad FX scripts, scriptable filters or Android Auto apps;
  • Option to explicitly select DualShock in gamepad control settings (use in-game “Controller Tweaks” app to configure buttons while driving);
  • Hardware steering lock is no longer supported for Logitech G29 due to strangeness with its drivers (proper in-game replacement working better and for all wheels is coming with the next CSP update);
  • Fix for an issue with CSP when old “joypad_assist.ini” config would mess up CSP settings logic;
  • Option to disable tooltips in selection dialogs;
  • Map generation from surfaces fixed;
  • Batch actions to unpack and pack data for multiple cars at once;
  • UV2 support for LOD generator has been fixed;
  • Support for new WeatherFX, new custom modes and CSP preview generation (CSP release is coming soon);
  • Some optimizations, especially to reduce background CPU consumption;
  • Small UI and other fixes.

Creator tools and cars LOD generator update

20 Oct 15:45
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  • Cars LOD generator update: better error handling, UV2 support, better memory management;
  • New creator tools to add UV2 to models and generate tree models for CSP 0.1.79;
  • Hardware steering lock for Thrustmaster T150;
  • Support for CSP 0.1.79 DualSense integration;
  • Few fixes.

New CSP showroom, various fixes and more

10 Jun 13:27
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  • List of online servers not refreshing properly and not showing new servers fixed;
  • New CSP 0.1.78 showroom mode is supported (just use old AC showroom settings to switch to using CSP);
  • Track map generator: show pitlane, show track marks;
  • Start a quick race from online section or server configuration section;
  • Audio device selector now allows to choose system default device;
  • More of AC options are accessible now;
  • Set a command to be executed when CM launches;
  • Set filters to be applied to tracks and cars for randomized selection in Quick Drive in Drive Settings;
  • Use optional Ctrl+Alt+~ shortcut to access CSP settings while driving, popup UI is also reworked now;
  • Mumble and TeamSpeak URLs are highlighted now;
  • Configure in detail results of which types of sessions should be skipped;
  • New Live Services can be added, either manually or with specially prepared links;
  • Hold toggles for some of CSP inputs (such as turning lights) now work properly;
  • Old temporary CM files will be removed;
  • Taskbar icon should not get stuck anymore;
  • With CSP 0.1.78 or newer, it’s now possible to test car setups faster, as they would be applied automatically;
  • LOD generator fixed, now supporting updated Simplygon and not breaking some of the meshes;
  • Better support for named online servers;
  • Option for online servers to automatically copy their configs to “cfg” folder, for better compatibility with plugins;
  • Live conditions for online servers replaced with much more configurable dynamic conditions (can be live or random), with separate plugin allowing to get dynamic conditions without the use of CM;
  • Configuring fixed setups for online servers fixed;
  • Better error detection when running online servers, with suggestions on how to fix common issues;
  • When setting an online server for CSP, it’s now possible to force activate extended cars and/or track physics or hide pit crew (to speed up loading);
  • Geo tags editor works with CefSharp in WinForms mode;
  • Custom Showroom: option to show inertia box, and an ability to edit transparency flag, also now shows the number of unique materials;
  • Various optimizations to improve images loading, startup time, background CPU and GPU consumption, memory consumption and more;
  • Hardware steering lock support for Thrustmaster Advanced Mode Racer;
  • New “acmanager://” command to update car previews (separate console tool is also updated);
  • CM now can work with AC root path relative to its location;
  • Issue with timezones and CSP sometimes resuting in time that’s wrong by 1 hour for not taking into account DST has been fixed;
  • Few smaller fixes.

A few fixes and small improvements

27 Feb 23:11
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  • Packed skins now include “skin.ini” and non-standard driver and crew textures;
  • Packing skins for encrypted cars is supported now;
  • Support for new CSP Lua apps installation;
  • Downloading from Google Drive fixed;
  • Authorization in Mega.nz fixed;
  • Cache for replays metadata for faster initialization;
  • Custom themes now can alter thumbnail background color;
  • Option to use “preview.png” instead of “preview.jpg” for cars if present;
  • Controls ordering fixed;
  • Improved error detection;
  • Configurable AC driver name tags (toggled with Ctrl+L by default);
  • Few smaller fixes.

Few fixes

22 Dec 17:19
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  • Better support for CSP 0.1.76;
  • Fixes for CefSharp integration messing up some webpages;
  • Few small fixes and stability improvements.