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grunt.fail will stop the watch task with the nospawn option #58
Opening this issue because I know somebody else will soon. :)
A user can prevent this by setting
So the question is, do we:
referenced this issue
Mar 4, 2013
Gets my vote. (see: gruntjs/grunt#706)
Second best option IMHO.
Ooof. Possible, but slow and error-prone.
That's my current solution with
Awesome, thanks for weighing in Joey!
Just a clarification, with the
hmm… interesting. I've not played with
I see where you're going with that, but it seems like a bit of clever hack instead of an actual solution? Using Grunt to run a watch process is a pretty basic use-case, I'd really vote for Grunt itself having a solution to the problem.
I'm leaning towards doing this:
That way the only way the watch will die is by hitting
There used to be specialized handling in