SDL2 emscripten port
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VisualC-WinRT WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 coun… May 7, 2014
VisualC Visual Studio 2013 Express Edition can load the standard solution, so… Jun 8, 2014
Xcode-iOS Updated iOS deployment target to iOS 5.1 May 10, 2014
Xcode Don't link directly against OpenGL.framework on Mac OS X. Jun 5, 2014
acinclude We have to fix the DLL name convention on Windows every time... Oct 20, 2012
android-project Changed two Java nested classes into static nested classes. Jun 8, 2014
build-scripts update configure Jun 14, 2014
cmake The existing CMake config scripts already use CMake 2.8 syntax, but t… Jul 10, 2014
debian Updated SDL to version 2.0.3 Mar 9, 2014
include Add emscripten joystick to config.h.in Jun 18, 2014
premake Fixed bug 2374 - Update copyright for 2014... Feb 2, 2014
src Update SDL_sysjoystick.c Jul 5, 2014
test EMSCRIPTEN -> __EMSCRIPTEN__ Jul 9, 2014
visualtest Don't crash when no WM is present. Nov 27, 2013
.gitignore ignore things Jun 14, 2014
.hgignore Ignore Visual Studio test data files Jun 8, 2014
.hgtags Added tag release-2.0.3 for changeset 704a0bfecf75 Mar 16, 2014
Android.mk Add Dynamic API to Android makefile. Jan 8, 2014
BUGS.txt Credits were truncated in a previous commit. May 28, 2013
CMakeLists.txt Set up default values to SDL2 CMake build according to supported Emsc… Jul 10, 2014
COPYING.txt Fixed bug 2374 - Update copyright for 2014... Feb 2, 2014
CREDITS.txt Added Julian Winter to the credits for the SDL 2.0 website. Aug 12, 2013
INSTALL.txt Updated the installation instructions to cover all supported platforms May 26, 2013
Makefile.in Added missing headers that should be installed. Jun 5, 2014
Makefile.minimal Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. Aug 20, 2013
Makefile.pandora Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. Aug 20, 2013
Makefile.psp Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. Aug 20, 2013
Makefile.wiz Removed /dev/dsp DMA audio target. Jul 24, 2011
README-SDL.txt Renamed documentation files to .txt and converted them to DOS line en… May 26, 2013
README-android.txt Updated paths in README for Android. Dec 25, 2013
README-cmake.txt Renamed documentation files to .txt and converted them to DOS line en… May 26, 2013
README-directfb.txt Fixed recently deleted Ms in READMEs. May 30, 2013
README-dynapi.txt Minor change to a README to test Mercurial server. Apr 12, 2014
README-emscripten.txt Update README Aug 13, 2014
README-gesture.txt Changed parameter name for gesture template save functions from "src"… Nov 2, 2013
README-hg.txt Fixed recently deleted Ms in READMEs. May 30, 2013
README-ios.txt Updated iOS deployment target to iOS 5.1 May 10, 2014
README-linux.txt Corrected package list for Wayland/Mir support (was missing libxkbcom… Jun 5, 2014
README-macosx.txt Updated to build on Mac OS X 10.7 with Xcode 4.6 Mar 2, 2014
README-nacl.txt Fixed typos in documentation. Jun 9, 2014
README-pandora.txt Renamed documentation files to .txt and converted them to DOS line en… May 26, 2013
README-platforms.txt Updated supported iOS version. Jul 13, 2013
README-porting.txt Renamed documentation files to .txt and converted them to DOS line en… May 26, 2013
README-psp.txt Renamed documentation files to .txt and converted them to DOS line en… May 26, 2013
README-raspberrypi.txt Fixed typo in documentation. Jan 26, 2014
README-touch.txt Fixed recently deleted Ms in READMEs. May 30, 2013
README-wince.txt Updated WinCE readme to note WinRT work. Mar 10, 2014
README-windows.txt Corrected name of hint in README. Feb 15, 2014
README-winrt.txt Added a README file regarding WinRT support Apr 10, 2014
README.txt Added information on reporting bugs to the README.txt file Nov 16, 2013
SDL2.spec.in Renamed documentation files to .txt and converted them to DOS line en… May 26, 2013
TODO.txt Added __WINDOWS__ to reflect both 32 and 64-bit windows platforms Oct 21, 2013
VisualC.html Fixed nesting of HTML elements in documentation. Jun 9, 2014
WhatsNew.txt Chrome's Native Client backend implementation Jun 6, 2014
autogen.sh Need to generate aclocal.m4 when rebuilding configure, but we don't n… May 26, 2013
configure build the joystick Jun 18, 2014
configure.in build the joystick Jun 18, 2014
sdl2-config.in Revert fix for bug 1392 because it breaks linking with mingw32 Oct 21, 2013
sdl2.m4 Fixed bug 1976 - SDL2.m4 shares same variables as SDL.m4 so they cach… Jul 21, 2013
sdl2.pc.in Revert fix for bug 1392 because it breaks linking with mingw32 Oct 21, 2013

README.txt

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

SDL officially supports Windows, Mac OS X, Linux, iOS, and Android.
Support for other platforms may be found in the source code.

SDL is written in C, works natively with C++, and there are bindings 
available for several other languages, including C# and Python.

This library is distributed under the zlib license, which can be found
in the file "COPYING.txt".

The best way to learn how to use SDL is to check out the header files in
the "include" subdirectory and the programs in the "test" subdirectory.
The header files and test programs are well commented and always up to date.
More documentation and FAQs are available online at:
	http://wiki.libsdl.org/

If you need help with the library, or just want to discuss SDL related
issues, you can join the developers mailing list:
	http://www.libsdl.org/mailing-list.php

If you want to report bugs or contribute patches, please submit them to
bugzilla:
    http://bugzilla.libsdl.org/

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)