Welcome to the VoteSim wiki!
VoteSim is a tool for evaluating social choice techniques into intelligent environments by agent based social simulation.
VoteSim is a UbikSim library, see UbikSim
#Presentation The use of social choice theory, i.e. voting methods, in Ambient Intelligence systems can improve significantly users’ satisfaction when accessing shared resources. VoteSim is a UbikSim library which allows developers: (1) to study the differences between this application case and the most prominent social choice application, political elections; (2) to propose and use different metrics to evaluate different voting systems in this scope; (3) to compare the performance of a number of well known electoral systems; (4) to create new ad-hoc voting algorithms; and, (5) to experiment with the use of machine learning techniques to combine voting methods with group pre-selection.
VoteSim has been developed by members of the research Group on Intelligent Systems [GSI], Grupo de Sistemas Inteligentes, acknowledged group by the Technical University of Madrid [UPM], Universidad Politécnica de Madrid.
- Mercedes Garijo
- Carlos A. Iglesias
- Pablo Moncada
- Emilio Serrano
- VoteSim GUI
JDK 6 (or superior) and Java 3D are required to use UbikSim.
VoteSim is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
To work with VoteSim in gitHub: