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GIO.Socket.Receive not filling string buffer #178

ShinRa26 opened this issue Jan 3, 2017 · 1 comment


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commented Jan 3, 2017

When using the GIO.Socket.Receive method to receive data from my server, the data does not fill the string buffer I have set up. E.g.

string buffer = new string(512);
auto recv = client.receive(buffer, null);
writefln("Received %d bytes as: %s", recv, buffer);

The print out says I receive the correct amount of bytes but just prints out 512 bytes of emptiness...

Is this a bug in the Socket.receive method or am I missing something here?

@MikeWey MikeWey closed this in 0b4c694 Jan 3, 2017


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commented Jan 3, 2017

I've corrected the binding for the receive and receiveFrom functions.

The type of the buffer was changed to a char[] since the chars aren't immutable if the function is going to change them.

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