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Hello 👋

My name is Guilherme and I'm currently working as a Software Engineer in the games industry!

I'm always learning and aiming to have public repositories, I've mostly been learning about SDL2 and the intricacies of making game engines and renderers, hopefully you can find some interesting things here, and also, feel free to fork, comment, make a pull request, you name it!

My Website



  1. gueepo2D Public

    (very early work in progress) hopefully this is the last time I start a new engine

    C++ 1

  2. Flappy ASCII - A Flappy Bird style game made with visions2D


  3. ldjam48 Public archive

    dyppan - a turn-based "roguelike" game made for ludum dare 48


  4. wgj76 Public archive

    happily(never)AFTER - Weekly Game Jam 76 - Theme: "Afterlife"


608 contributions in the last year

Oct Nov Dec Jan Feb Mar Apr May Jun Jul Aug Sep Oct Mon Wed Fri

Contribution activity

October 2021

Created 19 commits in 1 repository

Created an issue in guilhermepo2/gueepo2D that received 1 comment

properly initialize opengl context and glad

Currently, it is initialized on the file SDL2Window.cpp. Although it kind of makes sense, since we want to be using OpenGL Context with SDL2 and Gl…

1 comment
Opened 1 other issue in 1 repository
guilhermepo2/gueepo2D 1 open
16 contributions in private repositories Oct 3 – Oct 7

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