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@guillaumechereau guillaumechereau released this Jul 2, 2019 · 188 commits to master since this release

[0.10.0] - 2019-07-01

Added

  • 'Magic Wand' tool. Allows to select adjacent voxels.
  • Show mirror axis on image box.

Fixed

  • Fixed bug in KVX export.
  • Fixed crash with undo when we change materials or cameras.
Assets 4

@guillaumechereau guillaumechereau released this Jun 4, 2019 · 309 commits to master since this release

This major release brings proper material support, and better pathtracing
rendering. The code has changed a lot, so expect a few bugs!

Added

  • Layer materials: each layer can now have its own material.
  • Transparent materials.
  • Emission materials.
  • Support for png palettes.
  • Add new view settings.
  • Allow to scale a layer (only by factors of two).

Changed

  • Marching cube rendering default to 'flat' colors.
  • Layer visibility is saved.
  • Materials now use metallic/roughness settings.

Fixed

  • Bug with retina display on OSX.
Assets 4

@guillaumechereau guillaumechereau released this Mar 30, 2019 · 543 commits to master since this release

Added

  • Shape layers, for non destructible shapes creation.
  • New path tracer, based on yocto-gl. Totally remove the old one based on cycles.
  • Support for exporting to KVX.
  • Support for build engine palettes.

Changed

  • New default material used: lower the specular reflection.
Assets 4

@guillaumechereau guillaumechereau released this Dec 22, 2018 · 584 commits to master since this release

  • Add basic support for lua scripting (still experimental).
  • Add shape layers.
  • Fix command line argument on Windows.
  • Some minor fixes.
Assets 4

@guillaumechereau guillaumechereau released this Sep 16, 2018 · 641 commits to master since this release

The most important change in this this release is an improved marching cube algorithm, that looks more like what magica voxel does.

Assets 4

@guillaumechereau guillaumechereau released this Apr 25, 2018 · 736 commits to master since this release

This release brings two important changes:

  • Experimental cycles ray tracer integration.
  • Cleanup of the UI left tabs with new icons and names.

Other changes include:

  • Better looking bounding box.
  • Images are bounded by default.
  • Improved obj/ply export.
  • Allow to edit shortcuts.
  • Better color picker UI.
  • New icon.
  • Some bug fix (and probably new bugs too).

Please report any bug or issue you get!

Assets 4

@guillaumechereau guillaumechereau released this Mar 1, 2018 · 867 commits to master since this release

This release changes are mostly internal cleanup. Other changes are:

  • Add support for layer bounding box.
  • Add (basic) settings page.
  • Fix qubicle import/export.
  • Allow to export marching cube wavefront.
  • Allow to set painting color alpha.
Assets 4

@guillaumechereau guillaumechereau released this Nov 2, 2017 · 1090 commits to master since this release

Not many new features, but lot of internal changes, so I expect this release to be somehow unstable.
Please report any bug you get.

New feature:

  • Allow to export marching cube mesh as ply.
Assets 4

@guillaumechereau guillaumechereau released this Aug 12, 2017 · 1287 commits to master since this release

Minor release to fix a few critical bugs.

  • Fix bug with procedural tool.
  • Fix crash when minimizing window.
  • Better looking layers menu.
Assets 4

@guillaumechereau guillaumechereau released this Aug 2, 2017 · 1318 commits to master since this release

  • Better looking ui.
  • Support dark theme.
  • Fix Magica Voxel export.
  • Symmetry tool
Assets 4
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