This is an implementation of Ray Tracing in One Weekend in Rust.
To run use:
cargo run --release
and wait for the pretty picture to generate!
Here are some renders:
| Name | Name | Last commit date | ||
|---|---|---|---|---|
This is an implementation of Ray Tracing in One Weekend in Rust.
To run use:
cargo run --release
and wait for the pretty picture to generate!
Here are some renders: