Join GitHub today
GitHub is home to over 28 million developers working together to host and review code, manage projects, and build software together.Sign up
Clean up CombatAttributes #89
Currently, the CombatAttributes class contains a lot of logic that are rather typical for games where entities have certain stats (e.g. rpg).
The following attributes are very genre specific and should therefore be removed from the general engine implementation:
Also, all related AttributeEffects should be removed from the engine.
For LITI, we could move these implementations to maybe a litiengine-rpg assembly.