Level editor for the Blaster Master NES ROM.
You will need a copy of the Blaster Master ROM, which is not included.
This is an early alpha release. You can view all of the maps in the game, edit, and save them. There is some sort of bug still though resulting in corrupted maps that seems to get progressively worse the more edits you make.
You will need to install a few packages to get this to compile. Here are a few for Debian:
libx11-dev
mesa-common-dev
libglu1-mesa-dev
In a terminal, type:
./blastmap romfilename.nes
From here, you use the arrow keys to navigate.
Keyboard keys 1-8 change levels, and 0 switches between tank and overhead.
Enter - Zoom in
Escape - Zoom out/exit
S - Save Rom to blasterout.nes
T - List all things that spawn on selected block
C - Copy block
V - Paste block
Key pad 8, or ] - Increase block id
Key pad 2, or [ - Decrease block id
Key pad +, or = - Set spawn point