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How to set up a hotel
- You can follow through this guide in-game by typing
/ht help
- Type
/ht creationmode|cm enterto enter Hotels Creation Mode
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Take your WorldEdit wand and left click one corner of the hotel structure and right click the opposite corner
OR use a polygonal selection by doing//sel poly, left clicking the first point and right clicking all others (all on the same y level) then using the//expand up|down <amount>to encompass your hotel -
Type
/ht create|c <hotelName> -
Now select one of the rooms (You might want to set selection type back to cuboid if you changed it):
/sel cuboid -
You now have two options:
- Use a command and then place sign manually (old way)
- Use one command while looking at sign (new way)
- Execute command
/ht room <hotelName> <roomNumber> - Take a sign and place it in the following way:
(The sign doesn't have to be in front of the room but it has to be in the defined hotel area and outside the room)
This is the formatting for the sign:
Here is an example of what you could put:
You can use cost abbreviation codes:
t=10 h=100 k=1000 m=1000000 b=1000000000
You can use time abbreviation codes:
d=days h=hours m=minutes
This would be changed to:
And when somebody were to rent it:
While having the room selected (or having already run the /ht room command) and looking at a sign, run the command /room <hotelName> <time> <price> <roomNum> using the time and price formats you would have used while making the sign manually to automatically complete the room setup and fill out the sign for you.
- You can exit from Hotels Creation Mode by typing
/ht cm exit. Your inventory and armour will be restored.
You might also want to add one or more reception signs, inside or outside the hotel. This is the formatting:
This is what it would change to:
Don't worry, reception signs update themselves every time there is a room change to have an accurate count of total and free rooms.





