Assets 6
  • Added a new primordial playable character - Skinchanger. The Skinchanger can shift between three archetypes: a melee warrior, a ranged shooter and a quick flyer. Some additional mutations can be received to improve on the strengths of each archetype.
  • Fixed Resurrection not spending Power points after usage.
  • Rearranged the Satanists' lair to reduce the chance of 'traffic jams'.
  • When angels conceal their divinity in abandoned and corrupted districts, they now look like soldiers.
  • Angels can now bless humans without revealing themselves. Also, angels will not reveal themselves unless they are about to attack an enemy in melee.
  • Fixed the bug where demonic sigils could spawn on sludgeshrooms and die on their own.
  • For the Celestial retrieval mission, some demons will start inside the corrupted shrine to protect the relic.
  • NPCs with Sense good and Sense evil will make use of these abilities to no wander randomly but to places where they feel that the enemy is.
  • Added a district with a lake to the map layouts.
  • Added a district with a lake and a river to the map layouts.
  • Added a seaport district with a river to the map layouts.
  • Added some performance optimizations.
  • Chrome angels are now armed with holy fists and can no longer sever body parts.