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Updated AUTHORS,

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2 parents dfd7b8e + 5c6aba6 commit 952dc189910c9139cf5ced85c11f420d2bde79bb @gzorin committed Feb 23, 2013
Showing with 23 additions and 3 deletions.
  1. +1 −0 AUTHORS
  2. +22 −3
@@ -1,3 +1,4 @@
RSXGL is developed by:
Alexander Betts (
@@ -21,7 +21,12 @@ RSXGL incorporates parts of the Mesa project, primarily to provide
runtime compilation of GLSL programs. Suitable versions of Mesa and
libdrm are included with RSXGL. python 2.6 with the libxml2 module is
required by Mesa's build process (specifically for building GLSL's
-builtin functions).
+builtin functions). To tell the build system to use a particular python
+executable, other than the default, set the PYTHON environment variable:
+export PYTHON=/path/to/python-2.6
The RSXGL library depends upon a toolchain that can generate binaries for the
PS3's PPU, and also upon parts of the PSL1GHT SDK. The sample programs also
@@ -34,9 +39,23 @@ export PS3DEV=/usr/local/ps3dev
export PSL1GHT=$PS3DEV
-RSXGL's configure script will use these environment variables if
+RSXGL's configure script will use the above environment variables if
they're set; if they aren't set, by default the script uses the above
+RSXGL comes with an `` script that should be used to generate
+and run the project's `configure` script. From the top-level source directory:
+You can just generate the configure script, without actually configuring
+the build (useful if you want to build in a directory separate from the source):

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