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Changelog:
Build 1558:
cpw:
Fix firing the remap event. It always fires now, and additionally fires when the registry reverts to frozen.
Most mods refer to the gameregistry for ids they care about, so this shouldn't affect anything significantly,
but if your mod was dependent on their being content in the remap event, and only acting on that content,
empty content means it's "reverted to frozen" state - the state at the start of the game.
Build Build Artifacts:<ul><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1557-1.7.10/forge-1.7.10-10.13.4.1557-1.7.10-installer-win.exe">forge-1.7.10-10.13.4.1557-1.7.10-installer-win.exe</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1557-1.7.10/forge-1.7.10-10.13.4.1557-1.7.10-universal.jar">forge-1.7.10-10.13.4.1557-1.7.10-universal.jar</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1557-1.7.10/forge-1.7.10-10.13.4.1557-1.7.10-changelog.txt">forge-1.7.10-10.13.4.1557-1.7.10-changelog.txt</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1557-1.7.10/forge-1.7.10-10.13.4.1557-1.7.10-userdev.jar">forge-1.7.10-10.13.4.1557-1.7.10-userdev.jar</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1557-1.7.10/forge-1.7.10-10.13.4.1557-1.7.10-installer.jar">forge-1.7.10-10.13.4.1557-1.7.10-installer.jar</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1557-1.7.10/forge-1.7.10-10.13.4.1557-1.7.10-src.zip">forge-1.7.10-10.13.4.1557-1.7.10-src.zip</a></ul>:
cpw: Two more corner cases in the oredictionary. Should work for all cases now.
Build 1.8-11.14.3.1556:
LexManos: Fixed Open url confirm screen not showing URL.
LexManos: Fixed Stronghold Library not having anything in it's chests.
Build 1.8-11.14.3.1555:
diesieben07: Fix GameData.findBlock
Build 1.8-11.14.3.1554:
fry: Fixed anaglyph transformation not being applied in the forge lighting fully.
Build 1.8-11.14.3.1553:
fry: Provide ItemCameraTransforms for vanilla models when possible.
Build 1.8-11.14.3.1552:
fry: OBJ loader: reworked texture resolution: keys now have to start with #, like every other model loader; models without explicit library now work, remapping is possible by using the key "#OBJModel.Default.Texture.Name"; in addition to remapping by material name, remapping by texture name works too, like in other model formats.
Build 1.8-11.14.3.1551:
fry: Performace fix for item rendering.
Build 1.8-11.14.3.1550:
Choonster.2010:
Fix texture error message for broken textures
-- Fixes #2100
-- Iterates over badTextureDomains instead of missingTextures.keySet()
as a domain can have broken textures without any missing textures
Build 1.8-11.14.3.1549:
fry: Obj loader: fix vertices shared between faces having the same attributed (uvs/normals).
the.f1repl4ce: Fixed a bug that caused the config option name to overlap with the selectable values when using GuiConfigEntries.SelectValueEntry, fixes #2114
fry: OBJ model: use original vertex material when defining face.
fry: Fixed block color multiplier not being cached properly in the forge renderer, performance improvement.
LexManos: Merge FML and Forge lang file, and update crowdin project.
LexManos:
Redesign the ModList GUI to use a scrolling list for the main body content.
Allowing for larger information to be displayed.
URLs are auto-detected and now clickable.
Mod Logos are now centered, it looks better.
LexManos:
Introduce a new centralized version checking system.
Using the @Mod annotation mods can opt-in to a centrally controlled update system.
This is PURELY a notification system and will NOT automatically download any updates.
The End User can control which mods check for updates and disabel the system entirely using the Forge Config and GUI.
Format for the json the URL must point to is described here: https://gist.github.com/LexManos/7aacb9aa991330523884
Build 1.8-11.14.3.1543:
fry: Fix color multiplier applied incorrectly for items.
fry: OBJ loader: fixed another whitespace-related issue; removed unused "modifyUVs" property for now; added the "flip-v" property to switch between OpenGL-style and DirextX-style model UVs; fixed normals - they are now correct in-world, still a bit strange for the items; fixed normals a little bit for B3D models too.
Build Build Artifacts:<ul><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1541-1.7.10/forge-1.7.10-10.13.4.1541-1.7.10-userdev.jar">forge-1.7.10-10.13.4.1541-1.7.10-userdev.jar</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1541-1.7.10/forge-1.7.10-10.13.4.1541-1.7.10-installer.jar">forge-1.7.10-10.13.4.1541-1.7.10-installer.jar</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1541-1.7.10/forge-1.7.10-10.13.4.1541-1.7.10-installer-win.exe">forge-1.7.10-10.13.4.1541-1.7.10-installer-win.exe</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1541-1.7.10/forge-1.7.10-10.13.4.1541-1.7.10-changelog.txt">forge-1.7.10-10.13.4.1541-1.7.10-changelog.txt</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1541-1.7.10/forge-1.7.10-10.13.4.1541-1.7.10-src.zip">forge-1.7.10-10.13.4.1541-1.7.10-src.zip</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1541-1.7.10/forge-1.7.10-10.13.4.1541-1.7.10-universal.jar">forge-1.7.10-10.13.4.1541-1.7.10-universal.jar</a></ul>:
cpw:
OreDictionary will warn if there's an invalid ore being registered now, rather than just
using -1 and doing weird things with the list as a result.
Build Build Artifacts:<ul><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1539-1.7.10/forge-1.7.10-10.13.4.1539-1.7.10-installer.jar">forge-1.7.10-10.13.4.1539-1.7.10-installer.jar</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1539-1.7.10/forge-1.7.10-10.13.4.1539-1.7.10-changelog.txt">forge-1.7.10-10.13.4.1539-1.7.10-changelog.txt</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1539-1.7.10/forge-1.7.10-10.13.4.1539-1.7.10-universal.jar">forge-1.7.10-10.13.4.1539-1.7.10-universal.jar</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1539-1.7.10/forge-1.7.10-10.13.4.1539-1.7.10-userdev.jar">forge-1.7.10-10.13.4.1539-1.7.10-userdev.jar</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1539-1.7.10/forge-1.7.10-10.13.4.1539-1.7.10-src.zip">forge-1.7.10-10.13.4.1539-1.7.10-src.zip</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1539-1.7.10/forge-1.7.10-10.13.4.1539-1.7.10-installer-win.exe">forge-1.7.10-10.13.4.1539-1.7.10-installer-win.exe</a></ul>:
diesieben07: Fix CME when entities are spawned from EntityJoinWorldEvent
bernhard.bonigl: Fix Potion IDs above 127
Abrar Syed: Update FG version to 2.0.2
fry: Changed how the forge lighting system handles holey models for opaque blocks; it now mimics vanilla behaviour, which allows light to pass through them.
fry: Fix for the previous commit - transparent blocks were handled improperly.
glstillman: OBJLoader: Quick bandages to support/fix the new way that face/vertex normals are calculated, a very quick bandage to patch TextureCoordinates for the time being, and the Parser now uses a Pattern to split strings on whitespace instead of only splitting on " ".
cpw: Fix substitutions for recipes and oredict recipes. Should mean that substitutions start working properly.
Build 1.8-11.14.3.1532:
fry: Fixed normal calculation for vanilla models, fixed the grass darkening and simular issues.
fry: More lighting fixes, flat lighting now works correctly for grass and torches.
Build 1.8-11.14.3.1530:
fry: Fixed piston rendering (WorldRenderer offset wasn't applied); fixed TESR being registered too early in one of the debug mods.
Build 1.8-11.14.3.1529:
glstillman: Fixed a bug with item model loading that would occur if ModelBakery.addVariantName() was called with the same string location parameter for 2 different items, and the string pointed to a location that didn't exist, where ModelLoader.loadAnyModel() would substitute the blockdefinition in for the item model, but wouldn't remove the original input location from the loadingModels list, which would cause the location from the second call to throw an IllegalStateException even though that location now has a model.
fry:
Perspective awareness for vanilla and multi models, fixes #2148.
Improved error handling in MultiModel.
fry: Fixed generic bug in MultiModel
fry: Fixed AO being applied to OBJ model transparency, and OBJ loader trying to force the loading of the builtin white texture.
fry: Provide a IModel for "builtin/generated", fixes #2147
fry: Fixed another generic issue in MultiModel.
Build 1.8-11.14.3.1525:
fry: Small fix for reworked classic lighting
Build 1.8-11.14.3.1524:
fry: Added OBJ loader for the ModelLoaderRegistry system.
Build 1.8-11.14.3.1523:
fry:
Model pipeline system.
Should replace all ad-hoc quad generation methods in forge, and make IBakedModel -> WorldRenderer data transfer faster. Added IVertexConsumer + helper classes; lighting that works correctly for non-axis-aligned faces using the new infrastructure. Changed smooth lighting algorithm, now it should work correctly for everything.
New block lighter can be disabled in the forge config options.
fry: Added back in the lost class
Build 1.8-11.14.3.1521:
simonbarnes1:
Add Guava and Apache to LaunchClassLoader exclusion list on server
Move exclusions to common place. Less likely to get out of sync
Build 1.8-11.14.3.1520:
bk1325: Add PlayerSetSpawnEvent
Build 1.8-11.14.3.1519:
fry: '#' is now added automatically to the beginning of the texture names in B3D models, and the remapping is expected via the blockstate JSON, since it's more reasonable than adding it to the file name in the modelling program or matching the resource location with the filename.
Build 1.8-11.14.3.1518:
fry: Fixes Attributes.transform affecting only 1 vertex.
Build 1.7.10-10.13.4.1517-1.7.10:
bjoern:
Fix possible crash in EventBus
There is currently no way to check if an event handler has been registered or not.
But when trying to unregister a not-registered event handler, Minecraft crashes with a NullPointerException.
This is a simple fix to prevent such crashes.
Build 1.8-11.14.3.1516:
luacs1998: Fix a possible crash in EventBus
Build 1.8-11.14.3.1515:
rubensworks: Fix dispenser action for modded spawn eggs
Build 1.8-11.14.3.1514:
LexManos: Update Gradle wrapper to 2.7
LexManos: Fix entity count being incorrect for spawning logic. Now filter out 'persistant' entities.
Build 1.8-11.14.3.1513:
foka_12: Disallow conflicting furnace recipes
Build 1.8-11.14.3.1512:
fry: Workaround for MinecraftForge/ForgeGradle#256
Build 1.8-11.14.3.1511:
cpw:
FMLNetworkHandler.openGui should not try and open a GUI on a FakePlayer.
Fixes #2082 and probably dozens of mod errors. Also, side benefit of the
merged codebase! FML code can ref Forge code!
Build 1.8-11.14.3.1510:
laci200270: Update FMLSecurityManager.java
cpw: Format a bit better
Build 1.8-11.14.3.1509:
fry: Much requested temporary hack for items and TESRs. Context: #1582, #1597, #1713, #2058 and others.
Build 1.8-11.14.3.1508:
vorquel: Fix faulty Channel name
Build 1.8-11.14.3.1507:
simonbarnes1: Use already provided profile for the player's own skin
Build 1.8-11.14.3.1506:
cpw:
More cleanup of the default eclipse workspace. The project is now called "MDKExample" not "Minecraft".
The project tree is now contemporary, instead of a copy from 1.5.x era MC. The launches are cleaned up, and refer to
a better default "runDir" of "run" rather than "eclipse".. Updating to FG2.0.1 which will contain relevant binary fixes.
Build 1.8-11.14.3.1505:
cpw: Fix eclipse workspace inside the mdk - don't run it through the tokenconverter. Also add in CREDITS-fml.txt to the MDK - it's still required.
Build 1.8-11.14.3.1504:
LexManos:
Fixed issue where config folder would not be created before SplashProgress tried to read from it.
Default macs to disable the new loading screen due to to many macs having issues.
Users can enable it again by editing their config.
Catch and gracefully handle more errors when starting up the Splash Screen.
Build 1.8-11.14.3.1503:
diesieben07: Re-introduce RenderBlockOverlayEvent, seems to have been missed during 1.8 update
Abrar Syed: removed broken and duplicate AT lines
Abrar Syed: added hardcoded fml version file
Abrar Syed: DeobfuscationData no longer required at dev time
Abrar Syed: removed old unnecessary stuff
Abrar Syed: Added FG2 buildscript + updated for Gradle 2.4
Abrar Syed: added jenkins compat tasks
Abrar Syed: fixed local-building fail with changelog
Abrar Syed: updated installed gradle. not finished
Abrar Syed: fixed deployment credentials
cpw: FML is no more. FML has ceased to be. FML's expired and gone to meet its maker. FML's a stiff! Bereft of life, FML rests in peace.
cpw: Vestigal fml-ectomy.
cpw:
FML's metabolic processes are now history. FML's off the twig. FML's kicked the bucket, FML's shuffled off this mortal coil,
run down the curtain and joined the bleedin' choir invisible!! THIS IS AN EX-PROJECT!
Abrar Syed: added MDK package
cpw: Fix MDK task - it now runs.
cpw: The final nail in the coffin. BYE!
cpw:
Trying to fix the MDK to include gradle wrapper, but the gradle-wrapper.jar is
corrupted. @AbrarSyed can you take a look?
cpw:
Fix packaging the gradle wrapper properly. There is still a problem with
the MDK- it fails to run setupDecompWorkspace.
Filed an issue at ForgeGradle, since this seems to be something FG2 shouldn't
be doing, but is?
https://github.com/MinecraftForge/ForgeGradle/issues/235
cpw: Remove patches
cpw: Fix ciWriteBuildNumber task. Ugly, but it works.
cpw: Fix crowdin task. Good luck jenkins, lets roll!
cpw: Fix crowdin again. Run, jenkins, for god's sake, run!
LexManos: Update gradle wrapper and fix changelog task.
Build 1.8-11.14.3.1502:
cpw: ObjectHolder works great, but it should be a lot less spammy about failed lookups. They're usually mod options.
cpw: Actually rebuild the fluidNames each rebuild, don't just try and force changes in. Should fix #1973
cpw:
Wake up the FluidRegistry before any mods start loading. Should stop mods claiming to own water or lava (depending on who accessed
FluidRegistry first)
cpw: Be a little bit more helpful when the ObjectHolder misses. Should help figure out what is going in in #2006
cpw: Cherry pick some changes from 1.8 for inner class discovery, also fix the negativecache. Closes #1872
Build 1.8-11.14.3.1501:
LexManos: Fix placing skulls on fence posts. Closes #2055
Build 1.8-11.14.3.1500:
starbuck: Fix harvest logic running in addition to shearable logic
Build 1.8-11.14.3.1499:
glstillman: Fixed a bug with ExtendedBlockStates containing at least one IProperty and one IUnlistedProperty not allowing blocks to be placed.
Build 1.8-11.14.3.1498:
liach: Add an EnumHelper hook and fixed an issue
Build 1.8-11.14.3.1497:
simonbarnes1: Fix placing signs with NBT prompting for text
Build 1.8-11.14.3.1496:
Zaggy1024:
Fixed a Forge blockstates json removing models causing an NPE in the loader.
Fixed the deep clone of a V1 Variant not cloning the submodels properly.
Build 1.8-11.14.3.1495:
clienthax: Signed-off-by: Clienthax <clienthax@gmail.com>
Build 1.8-11.14.3.1494:
rubensworks: Make EnumFacing events available server-side
Build 1.8-11.14.3.1493:
rubensworks: Fix source block check for BlockFluidClassic
Build 1.7.10-10.13.4.1492-1.7.10:
cpw: Cherry pick some changes from 1.8 for inner class discovery, also fix the negativecache. Closes #1872
Build 1.8-11.14.3.1491:
diesieben07: Allow the new entity eggs to be created via middle-click
Build 1.7.10-10.13.4.1490-1.7.10:
cpw: Actually rebuild the fluidNames each rebuild, don't just try and force changes in. Should fix #1973
cpw:
Wake up the FluidRegistry before any mods start loading. Should stop mods claiming to own water or lava (depending on who accessed
FluidRegistry first)
cpw: Be a little bit more helpful when the ObjectHolder misses. Should help figure out what is going in in #2006
Build 1.8-11.14.3.1487:
fry: Custom transformations in forge blockstate json.
Build 1.8-11.14.3.1486:
LexManos: Fixed ItemMonsterPlacer.getEggInfo missing return. Closes #1975
Build 1.8-11.14.3.1485:
jadran.kotnik: Fixed error GUIs showing a white screen and replaced a rogue direct GL call.
Build 1.8-11.14.3.1484:
izooDee5: Fix particle texture of the generated item models.
Build 1.8-11.14.3.1483:
bernhard.bonigl: Fix StateMap always mapping properties to the "minecraft" domain instead of the mods, causing it to not find BlockState definitions.
Build 1.8-11.14.3.1482:
LexManos: Add debug for max texture size and output when Texture Atlas can not stitch all textures.
Build 1.7.10-10.13.4.1481-1.7.10:
cpw: ObjectHolder works great, but it should be a lot less spammy about failed lookups. They're usually mod options.
Build 1.8-11.14.3.1480:
LexManos: More descripotive error if Patcher is passed invalid data for vanilla classes.
Build 1.8-11.14.3.1479:
fry: Fixed perspective transformations for item models.
fry: Vanilla models can now use custom textures. Fixes #1962
fry: There's no Map.getOrDefault in java6.
Build 1.8-11.14.3.1476:
LexManos: Fix AT for Block constructor.
Build 1.8-11.14.3.1475:
fry: Added ItemLayerModel - less awkward, simpler and faster version of ItemModelGenerator.
Build 1.8-11.14.3.1474:
LexManos: Throw more descriptive errors when mods attempt to register invalid global entity IDs.
LexManos: Include the thread state in the potential error handleing for SplashProgress.
LexManos: Fixed Wavefront Object Importer reading files with integer values. Closes #1651, #1654
LexManos: Create config folder in SplashProgress if it does not exist.
LexManos: Add the stitching allocation stage to loading screen.
LexManos:
Make TextureMap for items and blocks skip the first pass of loading/stitching textures.
Should decrease loading times for large packs.
May cause issues with some mods so use -Dfml.skipFirstTextureLoad=false to disable.
LexManos: Add TextureManager to loading screen.
LexManos: Time each bar in the loading screen and print it to the log, useful information to see where most time is spent in loading.
cpw:
Mods that are extracted to the mods dir by unzipping or whatever will now cause the game to crash. Too much info is in the META-INF now,
and more will be being added. Extracting to the mods dir just completely breaks that.
Build 1.8-11.14.3.1473:
jamioflan:
Added CameraSetup sub-event for camera angles
Allows players to alter yaw and pitch of renderViewEntity, but more importantly, adds the ability to roll the view.
Added camera roll hook
Build 1.7.10-10.13.4.1472-1.7.10:
michafla: fix logic for guessing mesa tag in biome dict
cpw:
Mods that are extracted to the mods dir by unzipping or whatever will now cause the game to crash. Too much info is in the META-INF now,
and more will be being added. Extracting to the mods dir just completely breaks that.
Build 1.7.10-10.13.4.1470-1.7.10:
LexManos: Add TextureManager to loading screen.
LexManos: Time each bar in the loading screen and print it to the log, useful information to see where most time is spent in loading.
Build 1.7.10-10.13.4.1469-1.7.10:
LexManos: Create config folder in SplashProgress if it does not exist.
LexManos: Add the stitching allocation stage to loading screen.
LexManos:
Make TextureMap for items and blocks skip the first pass of loading/stitching textures.
Should decrease loading times for large packs.
May cause issues with some mods so use -Dfml.skipFirstTextureLoad=false to disable.
Build 1.8-11.14.3.1468:
LexManos: Patch line number update. Ignore this.
LexManos:
New system in EntityRegistry to allow modders to register spawn eggs.
For entites that do not use the global ID system.
{Which no mod entity should}
Vanilla spawn eggs will now detect a 'entity_name' entry in it's NBT data and use that for spawning/rendering.
Build 1.8-11.14.3.1467:
foka_12: Change permission levels on ore recipes parameters
Build 1.8-11.14.3.1466:
foka_12:
Fixed NPE when calling canBrew
Oversight on my part,
If the ingredient doesn't return true in Item.isPotionIngredient, Items.potionitem.getEffects(stack) returns null, causing an NPE to be thrown later on.
This invalidates #1947.
Build 1.8-11.14.3.1465:
LexManos: Use Guava instead of Nio for J6 compatibility.
Build 1.8-11.14.3.1464:
fry: Added fluid renderer.
Build 1.8-11.14.3.1463:
LexManos: Make Item.shouldCauseReequipAnimation is bit more precise and copy over the new item for rendering even if the animation is diabled.
Build 1.8-11.14.3.1462:
LexManos: Add vanilla block rotation support back in for certain blocks that were missed in 1.8 update. Closes #1903
Build 1.8-11.14.3.1461:
xxmicloxx: Bugfix for B3DLoader
Build 1.8-11.14.3.1460:
dan:
Fix incorrect block position in BlockReed canPlaceBlockAt
block.canSustainPlant is called on the wrong block position. It should be called on the block below (the 'soil' block).
Build 1.8-11.14.3.1459:
tehgeek: Add GuiScreenEvents for keyboard and mouse input
Build 1.8-11.14.3.1458:
t.tomkins:
Player sensitive version of Block.getPickBlock
Block.getPickBlock was patched in 1.7 but was overlooked in 1.8.
Closes: https://github.com/MinecraftForge/MinecraftForge/issues/1709
LexManos: Add Item.shouldCauseReequipAnimation to allow modders more control over the 'Reequip' animation.
Build 1.8-11.14.3.1457:
LexManos: Fixed compile issues with irtimaled's PR.
Build 1.7.10-10.13.4.1456-1.7.10:
irtimaled:
Copy fortress.dat from vanilla location
Fixes #1747
If the dat file isn't in the dimension specific folder but is present in the vanilla data folder then copy it over.
LexManos: Make FML Gui classes use GlStateManager. Closes FML#615
LexManos: Fixed Wavefront Object Importer reading files with integer values. Closes #1651, #1654
Build 1.8-11.14.3.1453:
LexManos: Cleanup code format in LayerBreakingTest.
LexManos: Fixup model loading errors not being printed by making ICustomModelLoader.loadModel propogate IOExceptions as needed.
Build 1.7.10-10.13.4.1452-1.7.10:
LexManos: Include the thread state in the potential error handleing for SplashProgress.
Build 1.7.10-10.13.4.1451-1.7.10:
LexManos: Throw more descriptive errors when mods attempt to register invalid global entity IDs.
Build 1.8-11.14.3.1450:
LexManos: Bump version for new RB.
LexManos: Cleanup some spammy output.
LexManos: Quiet ClassPatchManager debug spam by default. Reenable using -Dfml.debugClassPatchManager=true.
LexManos: Quiet FMLControlledNamespacedRegistry debug spam by default. Reenable using -Dfml.debugRegistryEntries=true.
LexManos: Quiet CrashReport class pre-loading debug, no flag to re-enable.
LexManos: Cleanup mod signature data table. Easily seperating those mods with signatures vs those with none.
LexManos: Cleanup mod state dump to be easier to read by displaying the states in abreviation and placing them before the mod info.
Build 1.8-11.14.3.1449:
clarsson: Fixing two IndexOutBoundsExceptions from the BiomeDictionary
Build 1.7.10-10.13.4.1448-1.7.10:
LexManos: Cleanup mod state dump to be easier to read by displaying the states in abreviation and placing them before the mod info.
Build 1.7.10-10.13.4.1447-1.7.10:
LexManos: Cleanup some spammy output.
LexManos: Quiet ClassPatchManager debug spam by default. Reenable using -Dfml.debugClassPatchManager=true.
LexManos: Quiet FMLControlledNamespacedRegistry debug spam by default. Reenable using -Dfml.debugRegistryEntries=true.
LexManos: Quiet CrashReport class pre-loading debug, no flag to re-enable.
LexManos: Cleanup mod signature data table. Easily seperating those mods with signatures vs those with none.
Build 1.8-11.14.3.1446:
LexManos: Copy over parent's modelSet value in variants as well.
LexManos: Bump version for new RB
Build 1.7.10-10.13.4.1445-1.7.10:
LexManos: Bump version for new RB.
Build 1.8-11.14.2.1444:
cpw:
Fix up the client/server fluid race condition that could cause the game to bail when an SSP game connects.
There's still a teeny gap, but it's MUCH less prominent than it was before.
Build 1.8-11.14.2.1443:
lumien231: Added LivingExperienceDropsEvent to change the amount of experience an entity drops
Build 1.8-11.14.2.1442:
jcoleman350: Added ItemMap type check to item frames and ItemRenderer, enabling vanilla style rendering for custom maps
Build 1.8-11.14.2.1441:
LexManos: Redefine removal value in IRetextureableModel from null to empty string {""} due to ImmutibleMap not allowing null Values. Closes #1927
Build 1.8-11.14.2.1440:
foka_12: Added a brewing registry system
Build 1.8-11.14.2.1439:
LexManos: Limit Sign text to 384 json characters and strip control codes. This is 1.8.7's Sign fix. Thanks Searge.
LexManos: Remove worlds from WorldBorder when unloaded tol prevent memory leak, Closes #1923
LexManos: Missed patch for sign fix.
Build 1.8-11.14.2.1437:
cpw:
Attempt to synchronize the state for vanilla client completions and quit the handler if the vanilla
thread has already setup the connection. Should fix #1924
Build 1.8-11.14.2.1436:
LexManos: Change custom payload lock to be buffer itself incase multiple packets use the same backend buffer. Closes #1908
Build 1.8-11.14.2.1435:
Fuami.cake:
Added Breaking Animation for Smart Models, Checking each layer.
Added Layered Smart Render Test.
Build 1.8-11.14.2.1434:
LexManos: Update README.txt
Build 1.8-11.14.2.1433:
fry: Fixed missing variant logging; added the possibility to specify the item variant in the blockstate json.
fry: fixed AT missing for getModelBlockDefinition
fry:
B3D Improvements
- fixed keyframe transformation application
- textures are now resolved the same way as in vanilla models
- added the ability to use forge blockstate texture information
- removed unused code from the B3D example
Build 1.8-11.14.2.1431:
fry: Fixed partial variant detection in the forge blockstate loader.
Build 1.8-11.14.2.1430:
LexManos: Mitigate potential issue with users requesting lots of server status information by caching ServerStatus json.
Build 1.8-11.14.2.1429:
clienthax:
Add missing forge patch from 1.8 port
https://github.com/MinecraftForge/MinecraftForge/blob/1.7.10/patches/minecraft/net/minecraft/client/Minecraft.java.patch#L88
Build 1.7.10-10.13.3.1428-1.7.10:
cpw:
Fix up the client/server fluid race condition that could cause the game to bail when an SSP game connects.
There's still a teeny gap, but it's MUCH less prominent than it was before.
Build 1.8-11.14.2.1427:
LexManos:
Hook BlockState's Json loading to add support for simplified Forge format.
See https://github.com/MinecraftForge/MinecraftForge/pull/1885 for more details.
Build 1.8-11.14.2.1426:
cpw:
Attempt to disable the new splash screen if there are errors detected finishing up. Print a slightly more helpful error message.
(cherry picked from commit e3211eec0469dc6717943010d584207b7abdb1e0)
Conflicts:
fml/src/main/java/cpw/mods/fml/client/SplashProgress.java
cpw:
Finish loading screen before going fullscreen. Closes MinecraftForge/FML#662
(cherry picked from commit 19d7e16fa6a28c5665de1ed6e50d8699e865bff2)
Conflicts:
fml/patches/minecraft/net/minecraft/client/Minecraft.java.patch
cpw: So we can't print a lot of unicode in the splash screen, so restrict to a hard subset we know we CAN print, closes #1910
LexManos: Fixed missing import in last merge.
Build 1.7.10-10.13.3.1424-1.7.10:
cpw: So we can't print a lot of unicode in the splash screen, so restrict to a hard subset we know we CAN print, closes #1910
Build 1.8-11.14.2.1423:
AlgorithmX2: Allow placing item frames on Solid Block Faces (isSideSolid)
Build 1.7.10-10.13.3.1422-1.7.10:
cpw:
Attempt to disable the new splash screen if there are errors detected finishing up. Print a slightly more helpful error message.
(cherry picked from commit e3211eec0469dc6717943010d584207b7abdb1e0)
Conflicts:
fml/src/main/java/cpw/mods/fml/client/SplashProgress.java
cpw:
Finish loading screen before going fullscreen. Closes MinecraftForge/FML#662
(cherry picked from commit 19d7e16fa6a28c5665de1ed6e50d8699e865bff2)
Conflicts:
fml/patches/minecraft/net/minecraft/client/Minecraft.java.patch
Build 1.8-11.14.2.1421:
cpw:
MinecraftForge/FML@12ccf9cf49b76140841cdc5a459422ae4781de1a Rather than try to fall back to the backup level.dat in case of weirdness in the ID map, just fail hard. There is probably a serious modder derp in this case and there's nothing FML can do to recover the situation except avoid making it worse.
MinecraftForge/FML@e8cd368da30661ed2898fff232e2db787edcbdcc It's an IllegalState not an IllegalArgument *sigh*
MinecraftForge/FML@2be9c743424c92f8799a6af1d59d60edd65e6bf0 And fix itemblocks being removed, leaving behind a residual block. This is a legitimate action - use the missing mapping event to let the mod tell us about it
MinecraftForge/FML@7d8804cf656081d1570068f52e9bfc7140b21a65 You can't setAction to BLOCKONLY
MinecraftForge/FML@c73861efe67594ee9995bc93744cab06bd6647d1 Cherry-pick 01aaa7dc97480b381ca0d192ec65016d7baeb747 Fix mods defined via --mods or --modListFile launch args not being searched for coremods. #560
MinecraftForge/FML@94c45b48c1265e7c4f60f591d413fa545787d354 Fix json cache crash, handle the file much more cleanly. Probably an MC JIRA since it's a vanilla bug. Closes #619
cpw:
Forge really should have always supported the concept of an "exact spawn". Individual world providers can still
change this behaviour of course, but for default maps it makes sense to support it as a config option.
cpw:
Removed fluidID from ItemStack.
This fixes a rather huge issue where FluidStacks on the client could be desynced if a modder was unaware of it.
This is a breaking change but can be mitigated with a transformer to the getter getFluidID().
Signed-off-by: King Lemming <kinglemming@gmail.com>
cpw: Add in a fluidid transformer
cpw: Fix formatting
cpw:
Allow for duplicate Fluid Blocks. It's annoying to be sure but just as with the OreDictionary, we'll have to handle it.
Signed-off-by: King Lemming <kinglemming@gmail.com>
cpw:
You shouldn't be creating FluidStacks from unregistered Fluids. Warn clearly on failed registrations, and make a useful log message for failed fluidstack
creations. Should help a lot with tracking down broken mods that are doing this wrongly.
LexManos: MinecraftForge/FML@31cf2a9cab6d1977d31436220d9612eaa13d4e0f Remove J7 only constructor in EnhancedRuntimeException, J6 compiling compatibility restored.
LexManos: Restore binary compatibility issues in FluidRegistry caused by recent changes.
me:
Fix FluidRegsitry.registerFluid
FluidRegistry:
```java
static BiMap<String, Fluid> fluids = HashBiMap.create();
static BiMap<Fluid, Integer> fluidIDs = HashBiMap.create();
...
public static boolean registerFluid(Fluid fluid)
{
if (fluidIDs.containsKey(fluid.getName()))
^^^^^^^
```
There is definitely should be fluids instead fluidIDs. This mistake broke many mods.
kinglemming:
Fixes #1782
Signed-off-by: King Lemming <kinglemming@gmail.com>
kinglemming:
Fixes FluidContainerRegistry properly - no more corner case where client/server mods disagree.
Also clarifies the 2x Fluid registration error message somewhat.
Signed-off-by: King Lemming <kinglemming@gmail.com>
kinglemming:
Adds a warning to the FluidContainerRegistry when a mod does something stupid! Also denies the registration.
Signed-off-by: King Lemming <kinglemming@gmail.com>
cpw:
MinecraftForge/FML@ce791cb1f2cf983ef77b1e5c4028ddefab394062 Rework EventSubscriptionTransformer to bake @Cancelable and @HasResult values, should increase EventBus performance even more by removing logic from Event constructors.
MinecraftForge/FML@852710962a9b6d7c8e2ca188c715eebb2da44c2a Clean up some dead code
cpw: MinecraftForge/FML@be5ec06e3144d55a03d125f3ce364eade3771f4f Cleaning up the missing resource stack spam, and condensing the information into a usefully understandable format.
cpw: MinecraftForge/FML@0da1263ff9ede99267c03728a1c823b8056d5e44 Enhance error output for bad textures a bit more and try and capture more types of error..
cpw:
Fluids are now tracked internally by mod. This allows for the server and the world to specify a "default"
in the case of a possible alternative fluid implementation. If you always called registerFluid, things
should work pretty seamlessly, but if you didn't (gating with an isFluidRegistered check for example)
you should change to register anyway. This way, even if you're not default in the overall instance, you may
become default if you're the only mod present on a server, for example, or in a world save.
This should radically decrease the mixups caused by mod load ordering problems, and other issues around fluid
tracking.
cpw: Fix NPE - Closes #1794
cpw: And handle the null case in the constructor itself. Closes #1794 (again)
cpw:
MinecraftForge/FML@dfce4cd8d023a546c4c21405db182b8ddcd38633 Allow registering custom language adapters.
MinecraftForge/FML@9fecd72cf0bd483ae7bc2ce821ae6b2f5e5b9c65 Some tidyup of the PR
MinecraftForge/FML@10ac2a4fd972e923a60d23d10e8f297b8584f565 Fix itemCtorArgs javadoc in registerBlock
MinecraftForge/FML@86f70d37a40bbeaf7c389a14adcd8311ba5584df Patch TracingPrintStream to handle Kotlin IO.
kinglemming:
Adjusts OreDictionary to prevent invalid registrations.
Getting Ore Names for a non-existent ore will no longer automatically add that Name to the list nor generate an ID.
Tweaks a warning message in the FluidContainerRegistry. No functionality change.
Signed-off-by: King Lemming <kinglemming@gmail.com>
LexManos:
Revert KL's change, requesting a ore WILL register it.
Registering like this and returning a new empty list allows for modders to register their recipes and such without requiring to be executed after someone actually adds an item. If handled properly this allows for more flexible load orders, and more responsive code.
kinglemming:
Adds some new Ore querying functionality.
Also attempts to size initial Hashmaps in a logical manner.
Signed-off-by: King Lemming <kinglemming@gmail.com>
cpw:
Fixed NBTSizeTracker missing a lot of data being read. Also made new NBT object allocation claim 32-bits in the size tracker.
(cherry picked from commit de066a86da281d381b0e3ab9e83682720327049c)
Conflicts:
patches/minecraft/net/minecraft/nbt/CompressedStreamTools.java.patch
patches/minecraft/net/minecraft/nbt/NBTTagList.java.patch
cpw: Verify that the fluid registry doesn't contain "junk" fluids thru reflection.
cpw: MinecraftForge/FML@8f9e3a7e30c8cc436dcb8d94b18b4634e0376339 Exceptions during construction phase should not propogate and cause an immediate crash. Closes #638
cpw: Change logging to avoid the String.format bug. Closes #1809
cpw: Actually use the override constraint in ticket requests. Closes #1802
cpw:
Reformat ItemArmor$ArmorMaterial.getBaseItem to use an if/then/else structure. The switch
causes the generation of an internal class which may derp custom armor addition.
Closes #1799
cpw: Make FluidStack hold a delegate for the fluid. This can then float based on what is "live" at present.
cpw: Fix static initializer derp.
cpw: Replace the OLD fluid in the fluidID map, not the new one..
cpw:
Expose the fluid that a block was constructed with, useful for 'non-default'
configuration of fluidblocks. Shouldn't be used outside of this purpose.
cpw: MinecraftForge/FML@d14d1a8fea4c9242c944079ab8e4cdd516dfce4c Update to use the inherited jar format. Simplifies a lot..
cpw:
MinecraftForge/FML@a39482c4b7ac2883f821619b47ff31e0b6e74b29 Splash screen implementation
MinecraftForge/FML@01fea095cdcd80c2ae9f0ebfd1c72242b3f2dbf8 Merge branch '1.7.10-load-progress' of github.com:RainWarrior/FML into 1.7.10
MinecraftForge/FML@364b4bbbb0d4d168f9a63fa62a09e4e2fa213039 Call some loader stuffs
MinecraftForge/FML@61a891280d15f9f17e28bf86a427f32de5a8983e Make sure to close the splash screen if there's gonna be an error display
fry:
MinecraftForge/FML@5785a9c9e8d76b91a03ed1f9791aeee1cb7ea00b Fix up multiple injections of cmdline files via versionspecificmoddir. Closes #645
MinecraftForge/FML@bd117be9c3e3919f3c29538cde80e3eb8fa48368 Correctly track exceptions thrown in the loading screen rendering thread
cpw:
MinecraftForge/FML@36688e781aae67fb1e4e7047acf689edeeac7ddb Add in resource reloading to the bar. Tidy up some of the labels a bit.
MinecraftForge/FML@a1dc465a55612ecdd44e6cde3adc0f1d53c6d97b More progress bar action!
MinecraftForge/FML@bfcbf4ef4366fd3d8bfd20adafb63a857bb0dd53 More progress bar hooks
MinecraftForge/FML@a6670c415ee97e771020921e00773c4c15e7512e Thread errors should be correctly displayed in the crash report now
MinecraftForge/FML@9a16d26186d27029cae32a19c09ddf48f7cba22e fixed bar text positioning
MinecraftForge/FML@0059c630281b7105c0532d2dba1bec27cf0323b2 Track mipmaps and texture upload
MinecraftForge/FML@ef5f809752e87e369235e98a63027e9347185cd9 Fix broken log message in vanilla.
cpw:
MinecraftForge/FML@4fe7b469b5ba156d4a786cd9e105b18cca7c271a Loading screen: logo rotation is now optional; initial support for animated textures - animation rate is fixed for now.
MinecraftForge/FML@31ae43590a2ba771d69b6c6513bcd5fe87ae8f8f Fix trying to close the screen during error.
cpw: MinecraftForge/FML@94821fac98e64d9b8ad7434ed23a621850a8e11c Add a config file that lets you add additional soft dependencies at runtime - injectedDependencies.json
cpw: MinecraftForge/FML@2ed00c4da0ee76eb15e28eb8ee2c07a3096155c2 Splash progress screen will not load in the presence of optifine anymore.
cpw: MinecraftForge/FML@dda431353953457608c38aacb060ef82ddc88883 Revert "Merge pull request #650 from luacs1998/1.7.10" This undoes the seriously broken change from Sponge to support Mixins, that breaks a wide variety of coremods. Given the widespread incompatibility it introduces, it won't be re-added at 1.7.10.
fry:
Updated FML:
MinecraftForge/FML@2ed00c4da0ee76eb15e28eb8ee2c07a3096155c2 Splash progress screen will not load in the presence of optifine anymore.
MinecraftForge/FML@adcf2247c69f68415033a3c0b2c527053733514c Loading screen: moved config file to the standard config directory; added the option to load textures from the custom resource pack
MinecraftForge/FML@91338433fa74e782e237643632de2cc5e17ee280 Add classloader exclusion for ASM
MinecraftForge/FML@7c10b93a2ded2799d41b73b67a2766c31e992d8a Synchronize the available libraries. Turns out we've been forcing a newer apache commons-lang(3.2.1) for a long time, also sync the dev guava - we've been forcing 17 for a long time too. Bumping commons-lang to 3.3.2 since that's what Mojang are shipping with 1.8. It has no observable ill effects Closes MinecraftForge/FML#651
MinecraftForge/FML@8ccfa24764a3f4854f5334c0da1224286175e13b Merge pull request MinecraftForge/FML#650 from luacs1998/1.7.10
MinecraftForge/FML@b2650a0bdb7d69010a55de518e76591a6c417e87 Optifine can tell us when they're ready for the new splash screen.
MinecraftForge/FML@02a5a58a1cbb25cd3baecf1535950e4780b7810f Fix the ordering of the messages, so they make sense now.
MinecraftForge/FML@dda431353953457608c38aacb060ef82ddc88883 Revert "Merge pull request MinecraftForge/FML#650 from luacs1998/1.7.10" This undoes the seriously broken change from Sponge to support Mixins, that breaks a wide variety of coremods. Given the widespread incompatibility it introduces, it won't be re-added at 1.7.10.
MinecraftForge/FML@5dbb481732bf4bcf8b0c5c02806051a933e6587e Eliminated texture name allocation race condition
MinecraftForge/FML@450b82ca0e13cf889a42eeb198b67115a4851031 Updated default forge logo to animated gif; reverted config folder resolution to Minecraft class due to Loader not being initialized at the point it's needed
cpw: MinecraftForge/FML@0b84b6aa297bdf6ab9f010e340f286442cb242dc Expose the state of the loader
cpw:
Attempt to fix the slow loading problem. Instead of forcing the main thread to wait around
on every call to processWindowMessages, we will simply skip it, if the mutex is already
claimed by the display thread. This should fix slow loading issues seen by some with
the new loading screen.
cpw: Hardcode the FML version in-game as a specific value.
cpw: Strip control codes in progress bar messages. They cause crashes sometimes.
cpw:
Clean up transformers a bit. Can't use COMPUTE_FRAMES even though it's required - the game refuses to even
run if I do. Note for j8: when we force Java8 classes, all coremods will need a thorough overhaul - the
current way we do things is not sustainable when Java8 becomes the universal norm.
cpw:
Add in an ItemStackHolder - a way to inject ItemStacks without having to have complex lookup code everywhere.
Example: https://gist.github.com/cpw/9af398451a20459ac263
cpw: Bump minor version # to 2 because of the fluid changes (mirroring what happening in 1.7.10)
Build 1.7.10-10.13.3.1420-1.7.10:
cpw:
Add in an ItemStackHolder - a way to inject ItemStacks without having to have complex lookup code everywhere.
Example: https://gist.github.com/cpw/9af398451a20459ac263
Build 1.8-11.14.1.1419:
LexManos: Fixed damage reduction rate of vanilla armor incorrectly scaling with armor's current durability.
Build 1.8-11.14.1.1418:
AlgorithmX2: Fix Partial Face Lighting on Top/Bottom Faces ; Vanilla MC-80148
Build 1.8-11.14.1.1417:
LexManos: Force netty downgrade on dedicated server to match client. Netty bug: https://github.com/netty/netty/issues/2302 Closes #1848
Build 1.8-11.14.1.1416:
LexManos: Fixed command exploit with C12
Build 1.8-11.14.1.1415:
LexManos: Fixes MC-75630 - Exploit with signs and command blocks
Build 1.8-11.14.1.1414:
LexManos: Finish loading screen before going fullscreen. Closes MinecraftForge/FML#662
Build 1.8-11.14.1.1413:
LexManos: Loosen up ServerChatEvent to support IChatComponent Closes #1893
LexManos: Cleanup a lot of spammy output. Everything hidden behind environment flags now. Scale anvil image down 50%
LexManos: Attempt to disable the new splash screen if there are errors detected finishing up. Print a slightly more helpful error message.
Build 1.8-11.14.1.1412:
me: Add true support for unicode fonts
Build 1.8-11.14.1.1411:
diesieben07: Fix crash when texture loading throws RuntimeException without message
Build 1.8-11.14.1.1410:
xxt1g3lxx.xxt1g3lxx: Changed forge command tab completion to use getListOfStringsMatchingLastWord()
Build 1.8-11.14.1.1409:
xxt1g3lxx.xxt1g3lxx: Added tab completion
Build 1.7.10-10.13.3.1408-1.7.10:
cpw: Strip control codes in progress bar messages. They cause crashes sometimes.
cpw:
Clean up transformers a bit. Can't use COMPUTE_FRAMES even though it's required - the game refuses to even
run if I do. Note for j8: when we force Java8 classes, all coremods will need a thorough overhaul - the
current way we do things is not sustainable when Java8 becomes the universal norm.
Build 1.7.10-10.13.3.1407-1.7.10:
cpw: Hardcode the FML version in-game as a specific value.
Build 1.7.10-10.13.3.1406-1.7.10:
cpw: Merged FML into Forge's repo. FML is no longer developed seperatly.
Build 1.8-11.14.1.1405:
cpw: Merged FML into Forge's repo. FML is no longer developed seperatly.
Build 1.8-11.14.1.1404:
tmtravlrsmail:
Initialized the Nether Fortress chest loot
Forced the nether fortress chest loot to initialize in ChestGenHooks
like the other types.
Changed tabs to spaces. Silly Eclipse.
Build 1.7.10-10.13.3.1403-1.7.10:
fry:
Updated FML:
MinecraftForge/FML@2ed00c4da0ee76eb15e28eb8ee2c07a3096155c2 Splash progress screen will not load in the presence of optifine anymore.
MinecraftForge/FML@adcf2247c69f68415033a3c0b2c527053733514c Loading screen: moved config file to the standard config directory; added the option to load textures from the custom resource pack
MinecraftForge/FML@91338433fa74e782e237643632de2cc5e17ee280 Add classloader exclusion for ASM
MinecraftForge/FML@7c10b93a2ded2799d41b73b67a2766c31e992d8a Synchronize the available libraries. Turns out we've been forcing a newer apache commons-lang(3.2.1) for a long time, also sync the dev guava - we've been forcing 17 for a long time too. Bumping commons-lang to 3.3.2 since that's what Mojang are shipping with 1.8. It has no observable ill effects Closes MinecraftForge/FML#651
MinecraftForge/FML@8ccfa24764a3f4854f5334c0da1224286175e13b Merge pull request MinecraftForge/FML#650 from luacs1998/1.7.10
MinecraftForge/FML@b2650a0bdb7d69010a55de518e76591a6c417e87 Optifine can tell us when they're ready for the new splash screen.
MinecraftForge/FML@02a5a58a1cbb25cd3baecf1535950e4780b7810f Fix the ordering of the messages, so they make sense now.
MinecraftForge/FML@dda431353953457608c38aacb060ef82ddc88883 Revert "Merge pull request MinecraftForge/FML#650 from luacs1998/1.7.10" This undoes the seriously broken change from Sponge to support Mixins, that breaks a wide variety of coremods. Given the widespread incompatibility it introduces, it won't be re-added at 1.7.10.
MinecraftForge/FML@5dbb481732bf4bcf8b0c5c02806051a933e6587e Eliminated texture name allocation race condition
MinecraftForge/FML@450b82ca0e13cf889a42eeb198b67115a4851031 Updated default forge logo to animated gif; reverted config folder resolution to Minecraft class due to Loader not being initialized at the point it's needed
cpw: MinecraftForge/FML@0b84b6aa297bdf6ab9f010e340f286442cb242dc Expose the state of the loader
Build 1.8-11.14.1.1402:
silfadur: Added hook for IPerspectiveAwareModel in RenderItem.renderItemIntoGUI for ItemCameraTransforms.TransformType.GUI
Build 1.7.10-10.13.3.1401-1710ls:
fry:
Updated FML:
MinecraftForge/FML@2ed00c4da0ee76eb15e28eb8ee2c07a3096155c2 Splash progress screen will not load in the presence of optifine anymore.
MinecraftForge/FML@adcf2247c69f68415033a3c0b2c527053733514c Loading screen: moved config file to the standard config directory; added the option to load textures from the custom resource pack
MinecraftForge/FML@91338433fa74e782e237643632de2cc5e17ee280 Add classloader exclusion for ASM
MinecraftForge/FML@7c10b93a2ded2799d41b73b67a2766c31e992d8a Synchronize the available libraries. Turns out we've been forcing a newer apache commons-lang(3.2.1) for a long time, also sync the dev guava - we've been forcing 17 for a long time too. Bumping commons-lang to 3.3.2 since that's what Mojang are shipping with 1.8. It has no observable ill effects Closes MinecraftForge/FML#651
MinecraftForge/FML@8ccfa24764a3f4854f5334c0da1224286175e13b Merge pull request MinecraftForge/FML#650 from luacs1998/1.7.10
MinecraftForge/FML@b2650a0bdb7d69010a55de518e76591a6c417e87 Optifine can tell us when they're ready for the new splash screen.
MinecraftForge/FML@02a5a58a1cbb25cd3baecf1535950e4780b7810f Fix the ordering of the messages, so they make sense now.
MinecraftForge/FML@dda431353953457608c38aacb060ef82ddc88883 Revert "Merge pull request MinecraftForge/FML#650 from luacs1998/1.7.10" This undoes the seriously broken change from Sponge to support Mixins, that breaks a wide variety of coremods. Given the widespread incompatibility it introduces, it won't be re-added at 1.7.10.
MinecraftForge/FML@5dbb481732bf4bcf8b0c5c02806051a933e6587e Eliminated texture name allocation race condition
MinecraftForge/FML@450b82ca0e13cf889a42eeb198b67115a4851031 Updated default forge logo to animated gif; reverted config folder resolution to Minecraft class due to Loader not being initialized at the point it's needed
Build 1.7.10-10.13.3.1400-1.7.10:
cpw: MinecraftForge/FML@dda431353953457608c38aacb060ef82ddc88883 Revert "Merge pull request #650 from luacs1998/1.7.10" This undoes the seriously broken change from Sponge to support Mixins, that breaks a wide variety of coremods. Given the widespread incompatibility it introduces, it won't be re-added at 1.7.10.
Build 1.7.10-10.13.3.1399-1.7.10:
cpw:
MinecraftForge/FML@a39482c4b7ac2883f821619b47ff31e0b6e74b29 Splash screen implementation
MinecraftForge/FML@01fea095cdcd80c2ae9f0ebfd1c72242b3f2dbf8 Merge branch '1.7.10-load-progress' of github.com:RainWarrior/FML into 1.7.10
MinecraftForge/FML@364b4bbbb0d4d168f9a63fa62a09e4e2fa213039 Call some loader stuffs
MinecraftForge/FML@61a891280d15f9f17e28bf86a427f32de5a8983e Make sure to close the splash screen if there's gonna be an error display
fry:
MinecraftForge/FML@5785a9c9e8d76b91a03ed1f9791aeee1cb7ea00b Fix up multiple injections of cmdline files via versionspecificmoddir. Closes #645
MinecraftForge/FML@bd117be9c3e3919f3c29538cde80e3eb8fa48368 Correctly track exceptions thrown in the loading screen rendering thread
cpw:
MinecraftForge/FML@36688e781aae67fb1e4e7047acf689edeeac7ddb Add in resource reloading to the bar. Tidy up some of the labels a bit.
MinecraftForge/FML@a1dc465a55612ecdd44e6cde3adc0f1d53c6d97b More progress bar action!
MinecraftForge/FML@bfcbf4ef4366fd3d8bfd20adafb63a857bb0dd53 More progress bar hooks
MinecraftForge/FML@a6670c415ee97e771020921e00773c4c15e7512e Thread errors should be correctly displayed in the crash report now
MinecraftForge/FML@9a16d26186d27029cae32a19c09ddf48f7cba22e fixed bar text positioning
MinecraftForge/FML@0059c630281b7105c0532d2dba1bec27cf0323b2 Track mipmaps and texture upload
MinecraftForge/FML@ef5f809752e87e369235e98a63027e9347185cd9 Fix broken log message in vanilla.
cpw:
MinecraftForge/FML@4fe7b469b5ba156d4a786cd9e105b18cca7c271a Loading screen: logo rotation is now optional; initial support for animated textures - animation rate is fixed for now.
MinecraftForge/FML@31ae43590a2ba771d69b6c6513bcd5fe87ae8f8f Fix trying to close the screen during error.
cpw: MinecraftForge/FML@94821fac98e64d9b8ad7434ed23a621850a8e11c Add a config file that lets you add additional soft dependencies at runtime - injectedDependencies.json
cpw: MinecraftForge/FML@2ed00c4da0ee76eb15e28eb8ee2c07a3096155c2 Splash progress screen will not load in the presence of optifine anymore.
Build 1.8-11.14.1.1398:
Zaggy1024: Fixed a bug which caused the light level not to update when a block implements Block.getLightValue(IBlockAccess, BlockPos) to change the light value for different block states.
Build 1.8-11.14.1.1397:
Parker Young: Fixes MC-52974: Host's skin doesn't load in LAN
Build 1.8-11.14.1.1396:
Zaggy1024: Removed @SideOnly(Side.CLIENT) from EnumWorldBlockLayer.
Build 1.7.10-10.13.3.1395-1710ls:
cpw: MinecraftForge/FML@94821fac98e64d9b8ad7434ed23a621850a8e11c Add a config file that lets you add additional soft dependencies at runtime - injectedDependencies.json
Build 1.7.10-10.13.3.1394-1710ls:
cpw:
MinecraftForge/FML@4fe7b469b5ba156d4a786cd9e105b18cca7c271a Loading screen: logo rotation is now optional; initial support for animated textures - animation rate is fixed for now.
MinecraftForge/FML@31ae43590a2ba771d69b6c6513bcd5fe87ae8f8f Fix trying to close the screen during error.
Build 1.7.10-10.13.3.1393-1710ls:
cpw:
MinecraftForge/FML@36688e781aae67fb1e4e7047acf689edeeac7ddb Add in resource reloading to the bar. Tidy up some of the labels a bit.
MinecraftForge/FML@a1dc465a55612ecdd44e6cde3adc0f1d53c6d97b More progress bar action!
MinecraftForge/FML@bfcbf4ef4366fd3d8bfd20adafb63a857bb0dd53 More progress bar hooks
MinecraftForge/FML@a6670c415ee97e771020921e00773c4c15e7512e Thread errors should be correctly displayed in the crash report now
MinecraftForge/FML@9a16d26186d27029cae32a19c09ddf48f7cba22e fixed bar text positioning
MinecraftForge/FML@0059c630281b7105c0532d2dba1bec27cf0323b2 Track mipmaps and texture upload
MinecraftForge/FML@ef5f809752e87e369235e98a63027e9347185cd9 Fix broken log message in vanilla.
Build 1.8-11.14.1.1392:
LexManos: Cleanup RenderEntityItem patch, fixes Z-fighting issue in EntityItems. Closes #1824
Build 1.7.10-10.13.3.1391-1710ls:
fry:
MinecraftForge/FML@5785a9c9e8d76b91a03ed1f9791aeee1cb7ea00b Fix up multiple injections of cmdline files via versionspecificmoddir. Closes #645
MinecraftForge/FML@bd117be9c3e3919f3c29538cde80e3eb8fa48368 Correctly track exceptions thrown in the loading screen rendering thread
Build 1.8-11.14.1.1390:
jadran.kotnik:
Extracted the creation of RegionRenderCache into a method.
Classes extending RegionRenderCache can change the behavior of the cache, allowing to visually change blocks (schematics etc).
Build 1.7.10-10.13.3.1388-1.7.10:
cpw: MinecraftForge/FML@d14d1a8fea4c9242c944079ab8e4cdd516dfce4c Update to use the inherited jar format. Simplifies a lot..
Build 1.7.10-10.13.3.1385-1.7.10:
cpw:
Expose the fluid that a block was constructed with, useful for 'non-default'
configuration of fluidblocks. Shouldn't be used outside of this purpose.
Build 1.7.10-10.13.3.1384-1.7.10:
cpw: Replace the OLD fluid in the fluidID map, not the new one..
Build 1.7.10-10.13.3.1383-1.7.10:
cpw: Fix static initializer derp.
Build 1.7.10-10.13.3.1382-1.7.10:
cpw: Make FluidStack hold a delegate for the fluid. This can then float based on what is "live" at present.
Build 1.7.10-10.13.3.1381-1.7.10:
cpw:
Reformat ItemArmor$ArmorMaterial.getBaseItem to use an if/then/else structure. The switch
causes the generation of an internal class which may derp custom armor addition.
Closes #1799
Build 1.7.10-10.13.3.1380-1.7.10:
cpw: Actually use the override constraint in ticket requests. Closes #1802
Build 1.7.10-10.13.3.1379-1.7.10:
cpw: Change logging to avoid the String.format bug. Closes #1809
Build 1.7.10-10.13.3.1378-1.7.10:
cpw: MinecraftForge/FML@8f9e3a7e30c8cc436dcb8d94b18b4634e0376339 Exceptions during construction phase should not propogate and cause an immediate crash. Closes #638
Build 1.7.10-10.13.3.1377-1.7.10:
cpw: Verify that the fluid registry doesn't contain "junk" fluids thru reflection.
Build 1.7.10-10.13.3.1376-1.7.10:
cpw:
Fixed NBTSizeTracker missing a lot of data being read. Also made new NBT object allocation claim 32-bits in the size tracker.
(cherry picked from commit de066a86da281d381b0e3ab9e83682720327049c)
Conflicts:
patches/minecraft/net/minecraft/nbt/CompressedStreamTools.java.patch
patches/minecraft/net/minecraft/nbt/NBTTagList.java.patch
Build 1.8-11.14.1.1375:
LexManos: Fixed NBTSizeTracker missing a lot of data being read. Also made new NBT object allocation claim 32-bits in the size tracker.
Build 1.7.10-10.13.3.1374-1.7.10:
kinglemming:
Adds some new Ore querying functionality.
Also attempts to size initial Hashmaps in a logical manner.
Signed-off-by: King Lemming <kinglemming@gmail.com>
Build 1.7.10-10.13.3.1373-1.7.10:
LexManos:
Revert KL's change, requesting a ore WILL register it.
Registering like this and returning a new empty list allows for modders to register their recipes and such without requiring to be executed after someone actually adds an item. If handled properly this allows for more flexible load orders, and more responsive code.
Build 1.7.10-10.13.3.1372-1.7.10:
kinglemming:
Adjusts OreDictionary to prevent invalid registrations.
Getting Ore Names for a non-existent ore will no longer automatically add that Name to the list nor generate an ID.
Tweaks a warning message in the FluidContainerRegistry. No functionality change.
Signed-off-by: King Lemming <kinglemming@gmail.com>
Build 1.8-11.14.1.1371:
cpw:
MinecraftForge/FML@888e489394e52abdfb349fbfbd7f8e153b5af124 Allow registering custom language adapters.
MinecraftForge/FML@906f94ca143f756f40404fde38af32b2481d0673 Some tidyup of the PR
MinecraftForge/FML@1c025f18433df868859022eea8e6d198444736de Patch TracingPrintStream to handle Kotlin IO.
Build 1.7.10-10.13.3.1370-1.7.10:
cpw:
MinecraftForge/FML@dfce4cd8d023a546c4c21405db182b8ddcd38633 Allow registering custom language adapters.
MinecraftForge/FML@9fecd72cf0bd483ae7bc2ce821ae6b2f5e5b9c65 Some tidyup of the PR
MinecraftForge/FML@10ac2a4fd972e923a60d23d10e8f297b8584f565 Fix itemCtorArgs javadoc in registerBlock
MinecraftForge/FML@86f70d37a40bbeaf7c389a14adcd8311ba5584df Patch TracingPrintStream to handle Kotlin IO.
Build 1.7.10-10.13.3.1369-1.7.10:
cpw: And handle the null case in the constructor itself. Closes #1794 (again)
Build 1.7.10-10.13.3.1368-1.7.10:
cpw: Fix NPE - Closes #1794
Build 1.7.10-10.13.3.1367-1.7.10:
cpw:
Fluids are now tracked internally by mod. This allows for the server and the world to specify a "default"
in the case of a possible alternative fluid implementation. If you always called registerFluid, things
should work pretty seamlessly, but if you didn't (gating with an isFluidRegistered check for example)
you should change to register anyway. This way, even if you're not default in the overall instance, you may
become default if you're the only mod present on a server, for example, or in a world save.
This should radically decrease the mixups caused by mod load ordering problems, and other issues around fluid
tracking.
Build 1.7.10-10.13.3.1366-1.7.10:
cpw: MinecraftForge/FML@0da1263ff9ede99267c03728a1c823b8056d5e44 Enhance error output for bad textures a bit more and try and capture more types of error..
Build 1.7.10-10.13.3.1365-1.7.10:
cpw: MinecraftForge/FML@be5ec06e3144d55a03d125f3ce364eade3771f4f Cleaning up the missing resource stack spam, and condensing the information into a usefully understandable format.
Build 1.7.10-10.13.3.1364-1.7.10:
cpw:
MinecraftForge/FML@ce791cb1f2cf983ef77b1e5c4028ddefab394062 Rework EventSubscriptionTransformer to bake @Cancelable and @HasResult values, should increase EventBus performance even more by removing logic from Event constructors.
MinecraftForge/FML@852710962a9b6d7c8e2ca188c715eebb2da44c2a Clean up some dead code
Build 1.7.10-10.13.3.1363-1.7.10:
kinglemming:
Adds a warning to the FluidContainerRegistry when a mod does something stupid! Also denies the registration.
Signed-off-by: King Lemming <kinglemming@gmail.com>
Build 1.7.10-10.13.3.1362-1.7.10:
kinglemming:
Fixes FluidContainerRegistry properly - no more corner case where client/server mods disagree.
Also clarifies the 2x Fluid registration error message somewhat.
Signed-off-by: King Lemming <kinglemming@gmail.com>
Build 1.8-11.14.1.1361:
LexManos: MinecraftForge/FML@4a753227adb805d29f3bf245c3f8427193c35544 Rework EventSubscriptionTransformer to bake @Cancelable and @HasResult values, should increase EventBus performance even more by removing logic from Event constructors.
Build 1.7.10-10.13.3.1360-1.7.10:
kinglemming:
Fixes #1782
Signed-off-by: King Lemming <kinglemming@gmail.com>
Build 1.8-11.14.1.1359:
Abrar Syed: changed run configs to GradleStarts
Build 1.7.10-10.13.3.1358-1.7.10:
me:
Fix FluidRegsitry.registerFluid
FluidRegistry:
```java
static BiMap<String, Fluid> fluids = HashBiMap.create();
static BiMap<Fluid, Integer> fluidIDs = HashBiMap.create();
...
public static boolean registerFluid(Fluid fluid)
{
if (fluidIDs.containsKey(fluid.getName()))
^^^^^^^
```
There is definitely should be fluids instead fluidIDs. This mistake broke many mods.
Build 1.8-11.14.1.1357:
LexManos:
Updated FML:
MinecraftForge/FML@c8160311d580f2dfccdf796a5243e16844787cb6 Stop IllegalFormatConversionException thrown if @Mod has flagged client-only or server-only
MinecraftForge/FML@9a894952afb526436649f608f7af5992b97f044c Merge pull request #627 from GotoLink/patch-1
MinecraftForge/FML@40faac64520d1a197f08eaa9a0f850e7df43359a Remove J7 only constructor in EnhancedRuntimeException, J6 compiling compatibility restored.
Build 1.7.10-10.13.3.1356-1.7.10:
LexManos: MinecraftForge/FML@31cf2a9cab6d1977d31436220d9612eaa13d4e0f Remove J7 only constructor in EnhancedRuntimeException, J6 compiling compatibility restored.
LexManos: Restore binary compatibility issues in FluidRegistry caused by recent changes.
Build 1.7.10-10.13.3.1355-1.7.10:
cpw:
Removed fluidID from ItemStack.
This fixes a rather huge issue where FluidStacks on the client could be desynced if a modder was unaware of it.
This is a breaking change but can be mitigated with a transformer to the getter getFluidID().
Signed-off-by: King Lemming <kinglemming@gmail.com>
cpw: Add in a fluidid transformer
cpw: Fix formatting
cpw:
Allow for duplicate Fluid Blocks. It's annoying to be sure but just as with the OreDictionary, we'll have to handle it.
Signed-off-by: King Lemming <kinglemming@gmail.com>
cpw:
You shouldn't be creating FluidStacks from unregistered Fluids. Warn clearly on failed registrations, and make a useful log message for failed fluidstack
creations. Should help a lot with tracking down broken mods that are doing this wrongly.
Build 1.8-11.14.1.1354:
ohai.iChun: Readded but deprecated the old RenderPlayerEvent that were deleted. Sorry, Lex.
Build 1.8-11.14.1.1353:
ohai.iChun:
Reimplement RenderPlayerEvent that was removed in the port to 1.8 from 1.7.10.
RenderPlayerEvent.Specials was removed because the special effects are done in the LayerRenderer now.
Build 1.7.10-10.13.2.1352-1.7.10:
cpw:
Forge really should have always supported the concept of an "exact spawn". Individual world providers can still
change this behaviour of course, but for default maps it makes sense to support it as a config option.
Build 1.7.10-10.13.2.1351-1.7.10:
cpw:
MinecraftForge/FML@12ccf9cf49b76140841cdc5a459422ae4781de1a Rather than try to fall back to the backup level.dat in case of weirdness in the ID map, just fail hard. There is probably a serious modder derp in this case and there's nothing FML can do to recover the situation except avoid making it worse.
MinecraftForge/FML@e8cd368da30661ed2898fff232e2db787edcbdcc It's an IllegalState not an IllegalArgument *sigh*
MinecraftForge/FML@2be9c743424c92f8799a6af1d59d60edd65e6bf0 And fix itemblocks being removed, leaving behind a residual block. This is a legitimate action - use the missing mapping event to let the mod tell us about it
MinecraftForge/FML@7d8804cf656081d1570068f52e9bfc7140b21a65 You can't setAction to BLOCKONLY
MinecraftForge/FML@c73861efe67594ee9995bc93744cab06bd6647d1 Cherry-pick 01aaa7dc97480b381ca0d192ec65016d7baeb747 Fix mods defined via --mods or --modListFile launch args not being searched for coremods. #560
MinecraftForge/FML@94c45b48c1265e7c4f60f591d413fa545787d354 Fix json cache crash, handle the file much more cleanly. Probably an MC JIRA since it's a vanilla bug. Closes #619
Build 1.8-11.14.1.1350:
LexManos:
Updated FML:
MinecraftForge/FML@1de3bf733aef754f15de55006b1750376871feb0 Fix FML's package for net.miencraftforge on maven. Fixes uploading of new builds. Note: 1.7.10 builds are bug fixes only while FML/Forge for 1.8 stabelizes.
MinecraftForge/FML@05ecefb53857ecc1dc52d4a577ed593c26da9659 Update to ASM5 for Java 8 support
MinecraftForge/FML@1112c455b9758c38eab385f48578bad17c0180f9 Merge pull request #595 from Grinch/master
LexManos: Fixed potential NPEs in Structure code caused by componenets not being able to load.
cpw:
MinecraftForge/FML@6b0ae369eb9b8cf89eb9d53fe997a6e5ef222093 Try and improve performance of the registry by avoiding superType.cast.
MinecraftForge/FML@dfebcafd49550b8c3f90c6c028ef0d7f3a13e607 Something I meant to add a long time ago, but it got overlooked. My apologies. Presend the (int) dimension ID in the serverhello packet. This should be 100% backward compatible with existing servers but bumping a server to this version will allow clients with this version as well to now login in dimensions outside the byte range. Probably fixes a bunch of mods that add dimensions.
MinecraftForge/FML@6011419fa055c1375d05189f9bf0d86705c9c0ec Clean up my patch. Terrible person I am..
MinecraftForge/FML@c6bbd0e82de3d8f7993d70aa7be3f883b3afbc47 Forgot that I need a noarg ctor. I'm so rusty.
MinecraftForge/FML@6edc1635de163c41b6b5dfe02bee13d6a9c5aa4d Need to load the dimension from disk - do it without filling out the player so that the normal player loading (including events) works properly
cpw:
MinecraftForge/FML@4ca6f6e19f3c3147fcf48c58669f55478a9a1345 What a dumb oversight. One needs to copy the active substitution set to the active gamedata. Doesn't work well otherwise.
MinecraftForge/FML@6f6cec96be73b4c94999cf60dc00741f3f3c2cc2 Substitutions need to be activated when they're registered, otherwise they won't appear in world, ever.
MinecraftForge/FML@13ac015f0c36b8e2091ae332c556be315429f4c8 Change iterator behaviour for the registry - include substitutions in the standard iterator, so that vanilla MC methods visit them (so they can get textures etc). The fml special one only visits the absolute set, used mostly for sanity checking and serialization.
LexManos:
MinecraftForge/FML@24cb4a42c4e4bddde95c0e49d1f8b8bcc20c626d Enhance output of common FML errors in crash reports and server GUI.
Force load anonymous minecraft classes used in crash reports. This prevents some crashes being hiddedn behind class definiton exceptions.
cpw: Experimental "fix" for the weird rendering in the Acheivements screen. Thanks skyboy for spotting this.
cpw:
Comment on previous commit fix - it worked. Thanks to skyboy and tterrag for investigating and verifying.
A chest as an acheivement icon will recreate the original problem, for note.
cpw:
Update FML - merge the 1.7.10 changes in to forge @ 1.8. Wow git is (sorta) AWESOME!
MinecraftForge/FML@6b0ae369eb9b8cf89eb9d53fe997a6e5ef222093 Try and improve performance of the registry by avoiding superType.cast.
MinecraftForge/FML@dfebcafd49550b8c3f90c6c028ef0d7f3a13e607 Something I meant to add a long time ago, but it got overlooked. My apologies. Presend the (int) dimension ID in the serverhello packet. This should be 100% backward compatible with existing servers but bumping a server to this version will allow clients with this version as well to now login in dimensions outside the byte range. Probably fixes a bunch of mods that add dimensions.
MinecraftForge/FML@6011419fa055c1375d05189f9bf0d86705c9c0ec Clean up my patch. Terrible person I am..
MinecraftForge/FML@c6bbd0e82de3d8f7993d70aa7be3f883b3afbc47 Forgot that I need a noarg ctor. I'm so rusty.
MinecraftForge/FML@6edc1635de163c41b6b5dfe02bee13d6a9c5aa4d Need to load the dimension from disk - do it without filling out the player so that the normal player loading (including events) works properly
MinecraftForge/FML@4ca6f6e19f3c3147fcf48c58669f55478a9a1345 What a dumb oversight. One needs to copy the active substitution set to the active gamedata. Doesn't work well otherwise.
MinecraftForge/FML@6f6cec96be73b4c94999cf60dc00741f3f3c2cc2 Substitutions need to be activated when they're registered, otherwise they won't appear in world, ever.
MinecraftForge/FML@13ac015f0c36b8e2091ae332c556be315429f4c8 Change iterator behaviour for the registry - include substitutions in the standard iterator, so that vanilla MC methods visit them (so they can get textures etc). The fml special one only visits the absolute set, used mostly for sanity checking and serialization.
MinecraftForge/FML@24cb4a42c4e4bddde95c0e49d1f8b8bcc20c626d Enhance output of common FML errors in crash reports and server GUI.
MinecraftForge/FML@12ccf9cf49b76140841cdc5a459422ae4781de1a Rather than try to fall back to the backup level.dat in case of weirdness in the ID map, just fail hard. There is probably a serious modder derp in this case and there's nothing FML can do to recover the situation except avoid making it worse.
MinecraftForge/FML@e8cd368da30661ed2898fff232e2db787edcbdcc It's an IllegalState not an IllegalArgument *sigh*
MinecraftForge/FML@2be9c743424c92f8799a6af1d59d60edd65e6bf0 And fix itemblocks being removed, leaving behind a residual block. This is a legitimate action - use the missing mapping event to let the mod tell us about it
MinecraftForge/FML@7d8804cf656081d1570068f52e9bfc7140b21a65 You can't setAction to BLOCKONLY
MinecraftForge/FML@13df640d9d4516219b07778edd76efd2643019f6 Pull in a lot of the FML tweaks from 1.7 to 1.8
MinecraftForge/FML@447beaa99ec828fb83796185d07c72ea28b056c9 Merge remote-tracking branch 'origin/1.7.10'
Build 1.8-11.14.1.1349:
cpw:
MinecraftForge/FML@2afd55ab825fad3b07073c474cdb96b348701084 Fix scala mods, Closes #621
MinecraftForge/FML@c541b08ef68161f437eeb7b22eabe27b20eebf55 Merge pull request #622 from diesieben07/scala-fix
MinecraftForge/FML@d5021417dd10f36dc3d1b68e4975eb91f7f46e68 Forgot the register handling bit. Registration should work now..
MinecraftForge/FML@5a65c6568699acaade8243040d8552b1f2e2e28f OK, this is finally actually working, I think...
Build 1.8-11.14.1.1348:
fry: Fixed mipmapping not being enabled by expanding 1x1 texture
Build 1.7.10-10.13.2.1347-1.7.10:
cpw:
Comment on previous commit fix - it worked. Thanks to skyboy and tterrag for investigating and verifying.
A chest as an acheivement icon will recreate the original problem, for note.
Build 1.7.10-10.13.2.1346-1.7.10:
cpw: Experimental "fix" for the weird rendering in the Acheivements screen. Thanks skyboy for spotting this.
Build 1.8-11.14.1.1344:
LexManos:
Updated FML:
MinecraftForge/FML@2a268cd5664b6562a4bf2a953a6a93fd8e111bd2 Improve mod list GUI, add sort and search
MinecraftForge/FML@951fc2d9fd7e7970c86accb1be095a24f7bfaf18 First attempt at making FMLControlledRegistry something a bit more generic than just blocks/items.
MinecraftForge/FML@410582222d9ba15d42dc47db0d3d6a84aeac2d22 Merge pull request #614 from tterrag1098/betterModList
MinecraftForge/FML@ba0b176430cdbc3573643a6e21d47013cfd1f0e0 Fix ModDiscoverer ignoring inner classes.
MinecraftForge/FML@9cc313eab9939724786f833f511a87c9957dbc72 Merge pull request #617 from diesieben07/innerclass-disc
MinecraftForge/FML@01aaa7dc97480b381ca0d192ec65016d7baeb747 Fix mods defined via --mods or --modListFile launch args not being searched for coremods. #560
MinecraftForge/FML@8cecc47b85db68e8e69f45641b1d843509dbe71d Merge pull request #620 from killjoy1221/extra-coremod-fix
MinecraftForge/FML@38d9a5f444815810dec3607f5b3b7ff1ac513d4c Enhance output of common FML errors in crash reports and server
Force load anonymous minecraft classes used in crash reports. This prevents some crashes being hiddedn behind class definiton exceptions.GUI.
Build 1.7.10-10.13.2.1343-1.7.10:
LexManos:
MinecraftForge/FML@24cb4a42c4e4bddde95c0e49d1f8b8bcc20c626d Enhance output of common FML errors in crash reports and server GUI.
Force load anonymous minecraft classes used in crash reports. This prevents some crashes being hiddedn behind class definiton exceptions.
Build 1.7.10-10.13.2.1342-1.7.10:
cpw:
MinecraftForge/FML@4ca6f6e19f3c3147fcf48c58669f55478a9a1345 What a dumb oversight. One needs to copy the active substitution set to the active gamedata. Doesn't work well otherwise.
MinecraftForge/FML@6f6cec96be73b4c94999cf60dc00741f3f3c2cc2 Substitutions need to be activated when they're registered, otherwise they won't appear in world, ever.
MinecraftForge/FML@13ac015f0c36b8e2091ae332c556be315429f4c8 Change iterator behaviour for the registry - include substitutions in the standard iterator, so that vanilla MC methods visit them (so they can get textures etc). The fml special one only visits the absolute set, used mostly for sanity checking and serialization.
Build 1.8-11.14.1.1341:
simonbarnes1:
Add getTileData() to TileEntity
- The same idea as Entity.getEntityData()
Build 1.7.10-10.13.2.1340-1.7.10:
cpw:
MinecraftForge/FML@6b0ae369eb9b8cf89eb9d53fe997a6e5ef222093 Try and improve performance of the registry by avoiding superType.cast.
MinecraftForge/FML@dfebcafd49550b8c3f90c6c028ef0d7f3a13e607 Something I meant to add a long time ago, but it got overlooked. My apologies. Presend the (int) dimension ID in the serverhello packet. This should be 100% backward compatible with existing servers but bumping a server to this version will allow clients with this version as well to now login in dimensions outside the byte range. Probably fixes a bunch of mods that add dimensions.
MinecraftForge/FML@6011419fa055c1375d05189f9bf0d86705c9c0ec Clean up my patch. Terrible person I am..
MinecraftForge/FML@c6bbd0e82de3d8f7993d70aa7be3f883b3afbc47 Forgot that I need a noarg ctor. I'm so rusty.
MinecraftForge/FML@6edc1635de163c41b6b5dfe02bee13d6a9c5aa4d Need to load the dimension from disk - do it without filling out the player so that the normal player loading (including events) works properly
Build 1.8-11.14.1.1339:
erlend: Added newVolume and newPitch to PlaySoundAtEntityEvent. Deprecated ForgeEventFactory.onPlaySoundAt, added replacement ForgeEventFactory.onPlaySoundAtEntity.
Build 1.8-11.14.1.1338:
Geforce132: -Added EntityMountEvent.
Build 1.8-11.14.1.1337:
diesieben07: Fix jukebox message being too low with forge
Build 1.8-11.14.1.1336:
LexManos:
Updated FML:
MinecraftForge/FML@3e7ae47f8f5d642b256adbe8b3395bb40daf85da Fix Event Bus Access Issues
MinecraftForge/FML@c8e2a5f377ddf8a35cceda6a14697dbe8cad4ca8 Fixed WorldInfo properties not loaded
MinecraftForge/FML@7f96b2c69ab8a2ed07b5b786b3d679ea4c509121 Fix Debug packet logger on local memory connections.
Build 1.8-11.14.1.1335:
robin: remove translation and add a note for contributors
Build 1.8-11.14.1.1334:
erju01: Fixed enchanting table applying secondary enchs.
Build 1.8-11.14.1.1333:
mnmiller1: Add NeighborNotiftyEvent.
Build 1.8-11.14.1.1332:
tmtravlrsmail:
Added Nether Fortress chest to the ChestGenHooks
I tried to follow the directions on
https://github.com/MinecraftForge/MinecraftForge/wiki/If-you-want-to-contribute-to-Forge
as best as I could. =)
If anything is wrong, let me know and I'll change it!
clienthax:
Current spawner implementation checks the EntitySpawnPlacementRegistry hashmap to check where a entity should spawn
as there is no way to modify this without the use of reflection or a AT, you can not specify where you want your entity to spawn
adding this helper method will allow developers to specify where they want their entity to spawn.
Signed-off-by: Clienthax <clienthax@gmail.com>
Update EntitySpawnPlacementRegistry.java.patch
LexManos: Fix compile error in ClientHax's PR.
Build 1.8-11.14.1.1329:
fry: Hopefully fix NPE during baking of empty vanilla item models
Build 1.8-11.14.1.1328:
LexManos: Fire WorldEvent.Load for Client worlds. Closes #1719
Build 1.8-11.14.1.1327:
LexManos: Make Container.mergeItemStack respect Slot.isValidItem Closes #1630
Build 1.8-11.14.1.1326:
LexManos: Fix JukeBoxes not storing the inserted record. All TE's in minecraft are in net.minecraft.tileentity EXCEPT JukeBoxes. Closes #1633 Closes #1714
Build 1.8-11.14.1.1325:
LexManos: Fix NPEs in last commit.
Build 1.8-11.14.1.1324:
LexManos:
Updated FML:
MinecraftForge/FML@c9cf3136c265b2e8e46eab102b2310a9312b8cfb New @Mod properties to define which environment to load the mod on.
clientSideOnly will only be loaded in the Client environment.
serverSideOnly will only be loaded in the Dedicated server environment.
Combine with acceptedMinecraftVersions to prevent users from loading the mod in the incorrect environment.
Build 1.8-11.14.1.1323:
LexManos:
Updated FML:
MinecraftForge/FML@5eff40897545c9e6f597a202bc9e86c3b07761ad Filter more known libraries from potential mod canidates.
MinecraftForge/FML@feb4c436db27a249dd5190023edd38cb5884e90b Quiet ClassPatchManager debug spam by default. Reenable using -Dfml.debugClassPatchManager=true.
MinecraftForge/FML@41e806fa950839bf901ebf9c18d0c632a7c5538c Fix double decoding of UTF8 characters in lang files.
Build 1.8-11.14.1.1322:
LexManos: Fixed using items on the wrong block client side caused by iChuns eyeheight update.
Build 1.8-11.14.1.1321:
ohai.iChun: Reimplement variable eyeHeight for players which was removed in the 1.7 to 1.8 port.
Build 1.8-11.14.1.1320:
fry: Removed event bus call from the ModelLoader
Build 1.8-11.14.1.1319:
matthewprenger: Add the ability to add prefixes and suffixes to the player's display name.
LexManos: Add safty to URL detection in chat. Closes #1712
Build 1.8-11.14.1.1318:
fry: Added a default white texture; Fixed B3DLoader crashing when the brush has empty texture specified
fry: RenderItem can now use baked quad color
Build 1.8-11.14.1.1317:
Parker Young:
Added ATs for EnumFacing
This publics the VALUES array and HORIZONTALS array in EnumFacing, thus giving modders access to these arrays, much like ForgeDirection had.
Build 1.8-11.14.1.1316:
fry: Attributes.put (de)normalization now works as intended
Build 1.8-11.14.1.1315:
LexManos: Hold a weak reference to the Minecraft fake player object. Closes #1705
Build 1.8-11.14.1.1314:
matthewprenger: Minor tweak to UsernameCache to also cache usernames of offline players.
Build 1.8-11.14.1.1313:
fry: Updated FML
Build 1.8-11.14.1.1312:
fry: ModelRotation.getMatrix() now returns the correct matrix; fixed the application of custom transformations to vanilla models; fixed application of transformations to B3D models; fixed the culling of rotated vanilla models
Build 1.8-11.14.1.1311:
fry: Alternative models work once again
Build 1.8-11.14.1.1310:
fry: Updated FML
Build 1.8-11.14.1.1309:
fry: fix ModelLoader.setCustomModelResourceLocation not storing same item with different metadata values
Build 1.8-11.14.1.1308:
LexManos: Fixed debugging Dedicated server in Forge Dev workspace.
LexManos: Fixed being kicked from the server while swimming.
fry:
fixed NPE during loading of B3D models without textures/brushes.
changed default B3D color to have full opacity.
fry: Reworked vanilla texture resolution, hopefully fixes NPE bug in FaceBakery
fry: made renderLayer ThreadLocal, now it should hold correct value for use inside custom baked models
LexManos: Try a maven mirrior to fix build issues.
Build 1.7.10-10.13.2.1307-1.7.10:
LexManos: Fixed potential NPEs in Structure code caused by componenets not being able to load.
Build 1.8-11.14.1.1306:
LexManos: Fixed potential NPEs in Structure code caused by componenets not being able to load. Closes #1686
Build 1.8-11.14.1.1305:
LexManos: Fixed InitMapGenEvent's fire order so values are used. And added OCEAN_MONUMENT type. Closes #1681
LexManos: Fixed BlockBush and BlockCrops not respecting custom soils. Closes #1683
Build 1.8-11.14.1.1303:
fry: Restore binary backwards compatibility
Build 1.8-11.14.1.1302:
fry: ModelBakeEvent now has ModelLoader as an argument instead of ModelBakery; Added various static hooks to ModelLoader to allow registering model-related information before it's needed (prevents file-not-found errors on first baking pass); ModelLoader waits until ModelBakeEvent is done before showing any missing model exceptions; It's now possible to define models completely in-code (as illustrated by ModelBakeEventDebug).
Build 1.8-11.14.1.1301:
LexManos: Bump version to 11.14.1 for next development cycle.
Build 1.8-11.14.0.1299:
fry: Fixed tracking of UV locking state. Closes #1679
Build 1.8-11.14.0.1298:
LexManos: Fixed ItemFrames not having a model. Closes #1678
LexManos: Updated FML: MinecraftForge/FML@22c9656196dbbea8ed983663d536c3ca272d7282 Reset S->C CustomPayload data after Write, allowing the same packet to be written multiple times.
Build 1.8-11.14.0.1297:
LexManos: Fixed domain support in ArmorMaterial texture name. Closes #1675
LexManos: Fixed Buttons not dropping anything when broken. Closes #1676
Build 1.8-11.14.0.1296:
LexManos:
Initial update to 1.8, Super beta. Most rendering related hooks are out due to major changes in 1.8.
Some notes:
Almost all int x, int y, int z parameters have been changed to BlockPos class
ForgeDirection has been removed, replaced by net.minecraft.util.EnumFacing.
All FML classes have moved from packet cpw.mods.fml to net.minecraftforge.fml
Fluid Rendering has been disabled for the time being, to be re-evaulated and a test mod created for it.
Minecraft now uses a Model based system for rendering blocks and Items. The intention is to expand the model format to better suit modder's needed once it is evaulated.
As such, The model loaders from Forge have been removed, to be replaced by expanding vanilla's model format.
Metadata has been extracted out in Minecraft to IBlockState, which holds a list of properties instead of magic number metadata. DO NOT listen to the fearmongering, you can do EVERYTHING with block states you could previously with metadata.
Stencil Bits are disabled entirely by for the main Display, Modders must enable and recreate the FrameBuffer if they wish to use Stencil Bits.
LexManos: Fix local variable conflict in Forge patch and latest MCP mappings.
LexManos: Fix fog colors, Closes #1524
LexManos: Fix acedential inversion causing some tress to not have leaves. Closes #1522
LexManos: Fix creative picking a CommandBlock minecart returning wrong item. Closes #1523
LexManos: Fixed crash with caomparators due to wrong position. Closes #1512
LexManos: Fix inverted logic preventing blocks from breaking.
LexManos: Fix Entityies not taking damage correctly. Closes #1511
LexManos: Fix wrong state being passed to Block.getDrops
LexManos: Fix potential NPE in Block.isToolEffective
LexManos: Update RecipeSorter for new 1.8 recipies.
LexManos: Fix destroy particles not being added. Closes #1528
LexManos: Fix debug screen not showing grey background. Closes #1529
LexManos: Fix not being able to place blocks in liquids, and related issues.
LexManos:
Updated FML:
MinecraftForge/FML@36644e97714b46dbbb24416febdde1332a3e753c Finalize modded handshakes in the World tick thread. Prevents potential CMEs when login event takes to long to fire.
LexManos: Fix interacting with entities.
LexManos: Fixed Entity extended properties init order. Closes #1532
LexManos: Fixed Entities not being able to climb ladders, Closes #1535
LexManos: Fixed snow layers not being able to stack more then twice. Closes #1534
LexManos: Fix BlockPane's connection detection.
LexManos: Fixed vanilla bug where top part of double plants would flicker a tifferent texture before dissapearing.
LexManos: Fix NPE with BlockSnapshots that caused items with TileEntities to be used up in creative mode.
LexManos: Fixed vanilla issue where exceptions in World tasks would not be logged.
LexManos: Fixed blocks not breaking properly when instantly destroied.
LexManos: Fix stickey pistons not retracting properly.
LexManos:
Updated FML:
MinecraftForge/FML@9c8ca4a4e3c4acc4980535e5c60da169b75a7810 Unlink banner block and item id. Mojang should of matched these up but they didn't -.-
MinecraftForge/FML@84a101f344b8fc21de1201fde717fbcbcba2aa79 Update Dev mcp mappings to 11-30 snapshot.
LexManos: Remove debug patch I left in.
LexManos: Fix finding of spawn location for mobs. Closes #1546
LexManos: Only call blockBreak when block itself changes, not just meta. Fixes bottles poping out of brewing stands.
fry: Added model bake event (allows mods to insert custom baked models, much like TextureStitchEvent allows to load custom textures), ISmartBlock/ItemModel (ability form models to react to block/item states), Block.getExtendedState, support for unlisted properties in block states. Includes example implementation of http://imgur.com/a/FyyJX
LexManos: Added Explosion Start and Detonate events to control explosion.
LexManos: Fixed bug in ServerConfigurationManager.transferPlayerToDimension where it would send the old dimension's information.
LexManos: Add "sand" to the OreDictionary
LexManos: Cleanup deprecated code, and TODOs in OreDictionary. Down-typed things from ArrayList to List. Asking for the ores with a null stack will now throw an Exception.
LexManos: Added CreateSpawnPosition event.
LexManos: Add LivingHealEvent called from EntityLivingBase.heal()
LexManos: Added PotionBrewEvent.Pre/Post. To allow for modification and cancelation of Brewing.
LexManos: Add quartz_ore tool init, more mojang special casing -.-
LexManos: Changed ToolMaterial's repair material to ItemStack version to allow metadata sensitive versions.
LexManos: Improved Control of Enchantment.canApplyTogether() in Mod Enchantments, allowing both enchantments to determine if they can apply together.
LexManos: Expand PlayerWakupEvent to expose the three parameters passed into EntityPlayer.wakeUp.
LexManos: Unbind Shaped/Shapeless Ore Recipies from Array list to normal List.
LexManos: Fixed NPE thrown when brewing event is fired and not all slots are filled. Closes #1564
LexManos: Make daylight sensor recipe use ore dictionary wooden slabs Closes #1565
LexManos: Fix missed patch causing Dispensed Armor to go into the wrong slot. Closes #1560
LexManos: Fixed log spam when breaking DoublePlants. Closes #1555
LexManos: Fix texture stitcher not using all avalible spaces.
LexManos: Fix EnumHelper for new ArmorTexture argument.
LexManos: Untie ItemModelMesher from using Item Ids internally by implementing our own simple mechanics using Trove.
LexManos: Fix userdev for new BlockState change.
LexManos: MinecraftForge/FML@e3785c28930a218cf9374458c67c34e7fba17922 Ensure that EntitySpawn and OpenGUI packets are handled in the world thread. Also log all errors that are thrown in FutureTasks.
LexManos: Remove our changes to Stitcher slot allocation.
LexManos: Fix incorrect logic in world change clumping.
LexManos: MinecraftForge/FML@5a4d362293fe70e1421d1f22c4a195944731d6ba Finish removing marker in mapping entry names. FMLMissingMappingsEvent/FMLModIdMappingEvent should fire with correct names now.
jadran.kotnik: Fixed messages not being added to the chat history and ClientCommandHandler not being called when sleeping.
LexManos: Fix BlockSnapshots not firing correctly due to patch mixup in 1.8 update. Closes #1591
palechip: Fix Scoreboard rendering for the sidebar.
LexManos: Removed exclusion of white stained glass recipes in ore dictionary.
LexManos: Added chests to the ore dictionary.
LexManos: Fix crafting of non-oak fences/gates.
LexManos: Fix MC-30864 (sending web links in chat)
LexManos: Fix recipies for stone variants.
Chicken-Bones: Allow blocks to render in multiple layers
lumien231: Fixes #1603: Moving the start of the update thread to the pre init of the forge mod container
LexManos: Fix potential NPE when loading a single player world where you were saved in a unloaded dimension. Closes #1575
LexManos: Call World.init from DimensionManager.initDimension Closes #1551
LexManos: Made Chunk.fillBlock respect TileEntity.shouldRefresh.
LexManos: Fix value passed for Item.getModel useRemaining argument. Closes #1623
LexManos: Silently eat exceptions when getting a TE's rendering bounding box, this 'fixes' Bukkit servers screwing up world data and causing clients to crash.
jadran.kotnik: Fixed NPE when canceling ClientChatRecievedEvent. Fixes #1644
Parker Young: Re-enabled Icon setting for Fluids
LexManos:
Updated FML:
MinecraftForge/FML@a55e4124531119f1c9c023cff74cfa09b49ef0e0 Save the mod list of players in their NetworkDispatcher (Make it accessable for mods)
MinecraftForge/FML@69d479d46ae658c5a5c2c00081be3df38e38c748 Fixed getEffectiveSide() for Netty Server threads
MinecraftForge/FML@0f9a33cf14165ddd424a7d82c2178cf5854bf32f Exclude only log4j2 queue from class loader
jadran.kotnik: Don't skip the first line when rendering (debug) text.
fry:
Added model loader registry
Entry point: ModelLoaderRegistry
loader interface: ICustomModelLoader
custom model: IModel
ModelLoader is responsible for splicing into vanilla model system.
(you probably don't need to use it directly)
Interop with vanilla models isn't great yet
(vanilla models can't refer to custom ones as parents), will improve in
the future.
Includes loader for B3D models, with animation support
(net.minecraftforge.client.model.b3d).
Blender export plugin with compatible coordinate system:
https://github.com/RainWarrior/B3DExport
OBJ loader is being written, will be included at some point in the
future. For now you can convert OBJ to B3D via blender, or wait.
techStackLp:
Closes #1552
Set the destination block the to the fluid.
In the previous code the destination block was still Air and would would
cause a crash because air doesn't have a property for LEVEL
fry: Removed leftover debug messages
LexManos:
Updated FML:
MinecraftForge/FML@d00feb58c762b0bbc506d79faf1ce40bc96732e9 Remove debug code that was causing console spam in Forge.
MinecraftForge/FML@1de3bf733aef754f15de55006b1750376871feb0 Fix FML's package for net.miencraftforge on maven. Fixes uploading of new builds. Note: 1.7.10 builds are bug fixes only while FML/Forge for 1.8 stabelizes.
MinecraftForge/FML@05ecefb53857ecc1dc52d4a577ed593c26da9659 Update to ASM5 for Java 8 support
MinecraftForge/FML@1112c455b9758c38eab385f48578bad17c0180f9 Merge pull request #595 from Grinch/master
MinecraftForge/FML@9c3013e02af1bd2f724d34a30e0b880b6e131645 Merge remote-tracking branch 'origin/1.8'
Build 1.8-11.14.0.1295-1.8:
fry: Removed leftover debug messages
Build 1.8-11.14.0.1294-1.8:
techStackLp:
Closes #1552
Set the destination block the to the fluid.
In the previous code the destination block was still Air and would would
cause a crash because air doesn't have a property for LEVEL
Build 1.8-11.14.0.1293-1.8:
jadran.kotnik: Don't skip the first line when rendering (debug) text.
Build 1.8-11.14.0.1292-1.8:
fry:
Added model loader registry
Entry point: ModelLoaderRegistry
loader interface: ICustomModelLoader
custom model: IModel
ModelLoader is responsible for splicing into vanilla model system.
(you probably don't need to use it directly)
Interop with vanilla models isn't great yet
(vanilla models can't refer to custom ones as parents), will improve in
the future.
Includes loader for B3D models, with animation support
(net.minecraftforge.client.model.b3d).
Blender export plugin with compatible coordinate system:
https://github.com/RainWarrior/B3DExport
OBJ loader is being written, will be included at some point in the
future. For now you can convert OBJ to B3D via blender, or wait.
Build 1.7.10-10.13.2.1291:
lukastenbrink:
Fix fluid tanks incorrectly reading NBT when empty
If the Empty flag was set, the tank would not correctly read the data, keeping the outdated FluidStack instead. This is especially relevant with updatable TileFluidHandler TEs.
Build 1.8-11.14.0.1290-1.8:
LexManos:
Updated FML:
MinecraftForge/FML@a55e4124531119f1c9c023cff74cfa09b49ef0e0 Save the mod list of players in their NetworkDispatcher (Make it accessable for mods)
MinecraftForge/FML@69d479d46ae658c5a5c2c00081be3df38e38c748 Fixed getEffectiveSide() for Netty Server threads
MinecraftForge/FML@0f9a33cf14165ddd424a7d82c2178cf5854bf32f Exclude only log4j2 queue from class loader
Build 1.8-11.14.0.1289-1.8:
Parker Young: Re-enabled Icon setting for Fluids
Build 1.8-11.14.0.1288-1.8:
jadran.kotnik: Fixed NPE when canceling ClientChatRecievedEvent. Fixes #1644
Build 1.8-11.14.0.1287-1.8:
LexManos: Silently eat exceptions when getting a TE's rendering bounding box, this 'fixes' Bukkit servers screwing up world data and causing clients to crash.
Build 1.7.10-10.13.2.1286:
asiekierka: fix shouldRefresh being too broad in tile entity update
Build 1.8-11.14.0.1285-1.8:
Chicken-Bones: Allow blocks to render in multiple layers
Build 1.7.10-10.13.2.1284:
lumien231: Fix versionCheck config option
Build 1.7.10-10.13.2.1283:
CovertJaguar: Bulk Chunk Data packets should also check TileEntity.shouldRefresh().
Build 1.8-11.14.0.1282-1.8:
LexManos: Fix potential NPE when loading a single player world where you were saved in a unloaded dimension. Closes #1575
LexManos: Call World.init from DimensionManager.initDimension Closes #1551
LexManos: Made Chunk.fillBlock respect TileEntity.shouldRefresh.
LexManos: Fix value passed for Item.getModel useRemaining argument. Closes #1623
Build 1.8-11.14.0.1281-1.8:
lumien231: Fixes #1603: Moving the start of the update thread to the pre init of the forge mod container
Build 1.8-11.14.0.1280-1.8:
LexManos: Fix recipies for stone variants.
Build 1.8-11.14.0.1279-1.8:
palechip: Fix Scoreboard rendering for the sidebar.
Build 1.8-11.14.0.1278-1.8:
LexManos: Removed exclusion of white stained glass recipes in ore dictionary.
LexManos: Added chests to the ore dictionary.
LexManos: Fix crafting of non-oak fences/gates.
LexManos: Fix MC-30864 (sending web links in chat)
Build 1.7.10-10.13.2.1277:
mattmess1221: Fix MC-30864 (sending web links in chat)
Build 1.7.10-10.13.2.1276:
clashsoft: Fix Stained Glass pane rendering issues
Build 1.7.10-10.13.2.1275:
Kittychanley: Removed exclusion of white stained glass recipes in ore dictionary. Closes #1502 & #1481
Build 1.8-11.14.0.1274-1.8:
LexManos: Fix BlockSnapshots not firing correctly due to patch mixup in 1.8 update. Closes #1591
Build 1.8-11.14.0.1273-1.8:
jadran.kotnik: Fixed messages not being added to the chat history and ClientCommandHandler not being called when sleeping.
Build 1.7.10-10.13.2.1272:
jadran.kotnik: Fixed messages not being added to the chat history and ClientCommandHandler not being called when sleeping.
Build 1.8-11.14.0.1271-1.8:
LexManos: Fix incorrect logic in world change clumping.
LexManos: MinecraftForge/FML@5a4d362293fe70e1421d1f22c4a195944731d6ba Finish removing marker in mapping entry names. FMLMissingMappingsEvent/FMLModIdMappingEvent should fire with correct names now.
Build 1.7.10-10.13.2.1270:
LexManos: Remove our changes to Stitcher slot allocation.
LexManos: Fix incorrect logic in world change clumping.
Build 1.8-11.14.0.1269-1.8:
LexManos: MinecraftForge/FML@e3785c28930a218cf9374458c67c34e7fba17922 Ensure that EntitySpawn and OpenGUI packets are handled in the world thread. Also log all errors that are thrown in FutureTasks.
LexManos: Remove our changes to Stitcher slot allocation.
Build 1.8-11.14.0.1268-1.8:
LexManos: Fix userdev for new BlockState change.
Build 1.8-11.14.0.1267-1.8:
fry: Added model bake event (allows mods to insert custom baked models, much like TextureStitchEvent allows to load custom textures), ISmartBlock/ItemModel (ability form models to react to block/item states), Block.getExtendedState, support for unlisted properties in block states. Includes example implementation of http://imgur.com/a/FyyJX
Build 1.8-11.14.0.1266-1.8:
LexManos: Untie ItemModelMesher from using Item Ids internally by implementing our own simple mechanics using Trove.
Build 1.8-11.14.0.1265-1.8:
LexManos: Fix texture stitcher not using all avalible spaces.
LexManos: Fix EnumHelper for new ArmorTexture argument.
Build 1.7.10-10.13.2.1264:
LexManos: Fix texture stitcher not using all avalible spaces. Closes #1557
Build 1.7.10-10.13.2.1263:
LexManos: Fixed NPE thrown when brewing event is fired and not all slots are filled.
Build 1.8-11.14.0.1262-1.8:
LexManos: Fixed NPE thrown when brewing event is fired and not all slots are filled. Closes #1564
LexManos: Make daylight sensor recipe use ore dictionary wooden slabs Closes #1565
LexManos: Fix missed patch causing Dispensed Armor to go into the wrong slot. Closes #1560
LexManos: Fixed log spam when breaking DoublePlants. Closes #1555
Build 1.8-11.14.0.1261-1.8:
LexManos: Unbind Shaped/Shapeless Ore Recipies from Array list to normal List.
Build 1.8-11.14.0.1259-1.8:
LexManos: Add quartz_ore tool init, more mojang special casing -.-
LexManos: Changed ToolMaterial's repair material to ItemStack version to allow metadata sensitive versions.
LexManos: Improved Control of Enchantment.canApplyTogether() in Mod Enchantments, allowing both enchantments to determine if they can apply together.
LexManos: Expand PlayerWakupEvent to expose the three parameters passed into EntityPlayer.wakeUp.
Build 1.7.10-10.13.2.1258:
LexManos: Add quartz_ore tool init, more mojang special casing -.- Closes #1333 and Closes #1335
LexManos: Fix invalid argument being passed to Block.isNormalCube from World.updateNeighbors. Closes #1339 and Closes #1346
LexManos: Changed ToolMaterial's repair material to ItemStack version to allow metadata sensitive versions. Closes #1355
LexManos: Improved Control of Enchantment.canApplyTogether() in Mod Enchantments, allowing both enchantments to determine if they can apply together. Closes #1434
LexManos: Expand PlayerWakupEvent to expose the three parameters passed into EntityPlayer.wakeUp. Closes #1486
Build 1.8-11.14.0.1257-1.8:
LexManos: Fixed bug in ServerConfigurationManager.transferPlayerToDimension where it would send the old dimension's information.
LexManos: Add "sand" to the OreDictionary
LexManos: Cleanup deprecated code, and TODOs in OreDictionary. Down-typed things from ArrayList to List. Asking for the ores with a null stack will now throw an Exception.
LexManos: Added CreateSpawnPosition event.
LexManos: Add LivingHealEvent called from EntityLivingBase.heal()
LexManos: Added PotionBrewEvent.Pre/Post. To allow for modification and cancelation of Brewing.
Build 1.7.10-10.13.2.1256:
LexManos: Fixed bug in ServerConfigurationManager.transferPlayerToDimension where it would send the old dimension's information. Closes #1548
LexManos: Add "sand" to the OreDictionary Closes #1487
LexManos: Added CreateSpawnPosition event Closes #1053
LexManos: Add LivingHealEvent called from EntityLivingBase.heal() Closes #1282
LexManos: Added PotionBrewEvent.Pre/Post. To allow for modification and cancelation of Brewing. Closes #1248
Build 1.8-11.14.0.1255-1.8:
LexManos: Added Explosion Start and Detonate events to control explosion.
Build 1.7.10-10.13.2.1254:
LexManos: Added Explosion Start and Detonate events to control explosion. Closes #1469
Build 1.7.10-10.13.2.1253:
draco18s:
Update RenderBlockFluid.java
Added tessellator calls to render the block's back faces, so that the liquid properly renders when the player is immersed in the fluid.
Build 1.8-11.14.0.1252-1.8:
LexManos: Fix finding of spawn location for mobs. Closes #1546
LexManos: Only call blockBreak when block itself changes, not just meta. Fixes bottles poping out of brewing stands.
Build 1.8-11.14.0.1251-1.8:
LexManos:
Updated FML:
MinecraftForge/FML@9c8ca4a4e3c4acc4980535e5c60da169b75a7810 Unlink banner block and item id. Mojang should of matched these up but they didn't -.-
MinecraftForge/FML@84a101f344b8fc21de1201fde717fbcbcba2aa79 Update Dev mcp mappings to 11-30 snapshot.
LexManos: Remove debug patch I left in.
Build 1.8-11.14.0.1249-1.8:
LexManos: Fix stickey pistons not retracting properly.
Build 1.8-11.14.0.1248-1.8:
LexManos: Fixed vanilla bug where top part of double plants would flicker a tifferent texture before dissapearing.
LexManos: Fix NPE with BlockSnapshots that caused items with TileEntities to be used up in creative mode.
LexManos: Fixed vanilla issue where exceptions in World tasks would not be logged.
LexManos: Fixed blocks not breaking properly when instantly destroied.
Build 1.8-11.14.0.1247-1.8:
LexManos: Fix BlockPane's connection detection.
Build 1.8-11.14.0.1246-1.8:
LexManos: Fixed Entity extended properties init order. Closes #1532
LexManos: Fixed Entities not being able to climb ladders, Closes #1535
LexManos: Fixed snow layers not being able to stack more then twice. Closes #1534
Build 1.8-11.14.0.1245-1.8:
LexManos: Fix interacting with entities.
Build 1.8-11.14.0.1244-1.8:
LexManos: Fix debug screen not showing grey background. Closes #1529
LexManos: Fix not being able to place blocks in liquids, and related issues.
LexManos:
Updated FML:
MinecraftForge/FML@36644e97714b46dbbb24416febdde1332a3e753c Finalize modded handshakes in the World tick thread. Prevents potential CMEs when login event takes to long to fire.
Build 1.8-11.14.0.1243-1.8:
LexManos: Fix potential NPE in Block.isToolEffective
LexManos: Update RecipeSorter for new 1.8 recipies.
LexManos: Fix destroy particles not being added. Closes #1528
Build 1.8-11.14.0.1242-1.8:
LexManos: Fixed crash with caomparators due to wrong position. Closes #1512
LexManos: Fix inverted logic preventing blocks from breaking.
LexManos: Fix Entityies not taking damage correctly. Closes #1511
LexManos: Fix wrong state being passed to Block.getDrops
Build 1.8-11.14.0.1241-1.8:
LexManos: Fix fog colors, Closes #1524
LexManos: Fix acedential inversion causing some tress to not have leaves. Closes #1522
LexManos: Fix creative picking a CommandBlock minecart returning wrong item. Closes #1523
Build 1.7.10-10.13.2.1240:
LexManos: Fix creative picking a CommandBlock minecart returning wrong item. Closes #1523
Build 1.8-11.14.0.1239-1.8:
LexManos: Fix local variable conflict in Forge patch and latest MCP mappings.
Build 1.7.10-10.13.2.1236:
xcompwiz:
Fixes client-side fake rain
Changes the updateWeather function in WorldServer to only send the
weather info to players in the correct dimension, rather than all
players on the server. This is what causes the client-side rain, as the
client believes that it has started raining locally, rather than in
another dimension.
Build 1.7.10-10.13.2.1235:
oliver.kahrmann:
Modify WavefrontObject to allow '.' in group object names
Blender names objects with .001 ir .002 when separating vertices or duplicating objects and the importer would crash on them. This fixes the regex to allow dots in the name.
Build 1.7.10-10.13.2.1234:
LexManos: Player sensitive version of Block.getPickBlock Closes #1348
Build 1.7.10-10.13.2.1233:
LexManos: Fix slots being black due to vanilla blending leakage Forge fixes. Closes #1325 & #1242
Build 1.7.10-10.13.2.1232:
luacs1998:
Create CONTRIBUTING.md
Simple file (which github will show for those making PRs) containing guidelines for making PRs.
Feel free to comment if you want/need anything added. I can pull the same thing to FML too if you'd like, Lex.
luacs1998:
Update CONTRIBUTING.md
Add link to wiki page on contributing
Build 1.7.10-10.13.2.1231:
Adubbz: Fixed desert list initialization. Fixes #1447
Build 1.7.10-10.13.2.1230:
LexManos: Fix logic error in Blodd's Snapshot capture that caused blocks to not be updated to the client. Closes #1451
LexManos: Bump version for new RB.
Build 1.7.10-10.13.1.1229:
Abrar Syed: implemented crowdin support
matthewprenger: Add username cache for determining a player's last known username
azanor1:
Fix for biome weights under 10
This solves the problem where custom mod biomes with weights under 10
not being generated in the world.
Cleaned up the code and made the patch smaller
Build 1.7.10-10.13.1.1226:
LexManos: Compleetly disable stencil bits unless told not to by using the -Dforge.forceDisplayStencil=true flag. Should solve the 'menu in bottom corner' issue with Intel Integrated graphics cards.
Build 1.7.10-10.13.1.1225:
Parker Young: Added PlayerWakeUpEvent
Build 1.7.10-10.13.1.1224:
Adubbz: Fixed biome weights not working with non multiples of 10
Build 1.7.10-10.13.1.1223:
LexManos: Fix vanilla lighting issue and blending issues in achievements gui. Closes #1445
Build 1.7.10-10.13.1.1222:
LexManos: MinecraftForge/FML@d00feb58c762b0bbc506d79faf1ce40bc96732e9 Remove debug code that was causing console spam in Forge.
Build 1.7.10-10.13.1.1221:
LexManos: Disable by default the Display Stencil bits. Keep FBO bits. Acording to Mumfery and ChickenBones, it should not be nessasary and should solve the 1/4 main menu issue. Use -Dforge.forceDisplayStencil=true to enable old behavior.
Build 1.7.10-10.13.1.1220:
jadran.kotnik: Prevent client only commands from bleeding through to the server.
Build 1.7.10-10.13.1.1219:
bloodshot:
Added PlaceEvent and MultiPlaceEvent which fires before placing a block.
Before calling "ItemStack.tryPlaceItemInWorld", a recording flag is turned on for
setBlock to capture a blocksnapshot for each block that attempts to be placed.
If 1 block is captured, a "BlockEvent.PlaceEvent" is fired to notify mods.
If 2 or more blocks are captured, a "BlockEvent.PlaceEvent" is fired first with the first block
captured followed by a "BlockEvent.MultiPlaceEvent" with all captured blocks. This extra event
is required for items that have the ability to place 2 or more blocks such as a BlockBed.
If either event is cancelled, the recorded block snapshot(s), item stacksize, and item meta will
revert back to the captured snapshot(s).
If the events are not cancelled, a notification will be sent to clients and block physics will be updated.
What this means for mods is Forge will be able to capture all player block placement automatically and fire
a PlaceEvent and/or MultiPlaceEvent.
If for whatever reason your mod does not use the standard placement methods then you will need to fire the
appropriate placement events in order to notify mods/servers.
This commit also includes a new utility class called BlockSnapshot which is serializable. This new class is used in conjunction with
both PlaceEvent and MultiPlaceEvent in order to record a snapshot of block space before it is altered. This
allows us to restore the block(s) if an event is cancelled. The class also provides the ability to restore a snapshot
to any location using the restoreToLocation method. This should be helpful to many mods that are looking to be able
to capture block data then restore it to back to any location required.
Build 1.7.10-10.13.1.1217:
cpw:
GIANT FML UPDATE! Bump forge revision number, and fix patches for ItemStack changes. More to come on this branch I expect.
MinecraftForge/FML@7c5cf219042581545b6073de4e947448ffa10879 Implement STDOUT/STDERR redirection.
MinecraftForge/FML@bc78e31cb7ad4eda6e5faa173cd6b21e70a2c444 added support for \n in tooltip strings added \n test tooltip localization fixed int/double conversion error in slider entry added test slider scenario that highlighted conversion error
MinecraftForge/FML@a2908e5c596bb5502bf455d468d2b1ead0520f55 Clean up a bunch of compiler warnings.
MinecraftForge/FML@7f67523d870ae150071c67b002597542eb206725 Update realms to 1.3.2
MinecraftForge/FML@73f23c24b85240458f352f248e885684aaff4743 Merge branch 'std-redir' of github.com:Emberwalker/FML
MinecraftForge/FML@1c6b25df740a64c94d9ba05dd7e4412515abf5bb If an IO exception comes from the datawatcher, spew it all over the console don't discard it silently. Should stop pixelmon blaming forge for their mistakes.
MinecraftForge/FML@e77da9eb2f5c58a494ed100dd4c1dd1a0c341dbf And fix the read side too, incase someone is trying to bitbang and failing.
MinecraftForge/FML@305d8950c9332c7a7f290db05e6f18ef328016e2 Make LogContext optional. This can be useful for debugging mod issues, but Apache's implementation in log4j2 is responsible for a very significant % of the overall runtime. Quite frankly this is shockingly bad performance from what is supposed to be a high performance logging framework. Anyway, until we can figure out if we can fix it, we're turning it off by default.
MinecraftForge/FML@bdfca1c8ed463a6053526c7a46a990007711e3d0 Make more noise when people screw up mod downloading and put .jar.zip in their mod folders.
MinecraftForge/FML@21084941127fc882d9968316a8f0669531e484df Add a custom version range factory method. Should hush skyboy's complaints. Closes #486
MinecraftForge/FML@7c1e6aaa40704001231e602ceaedfa21a5df1edf Add a delegate to every item and block. this should help with renaming fun stuffs. Also, fix all the tabs from my previous commits. *sigh*
MinecraftForge/FML@61fcb4df06dc968fcc31d3e4e524e574acfdbb3b Tweak Itemstack patch to always delegate to the method call. Set the field, so it's in sync.
MinecraftForge/FML@eb8c5ab146f2eb3ad3833d40607da97831278ffb Fix nested directory for language resources. Closes MinecraftForge#1264
MinecraftForge/FML@7c05e5f70d5387512d0bee33ef99510ee5aac739 Default collections, so that we don't crash if useDependencyInfo is true. Closes #485
MinecraftForge/FML@9729fe23326a3d4f6b03e60b5cdaf78a484b3657 Kill net.minecraft.src warning. It hasn't served a purpose in a long time now. Closes #313
MinecraftForge/FML@21e875ef22eef6068ccd6df1bd71cf58cba48eed AllowPlayerLogins only after the server has completed the core init tasks. Closes #372
MinecraftForge/FML@46cfeade80ae60ad2d8cdb40c5fdfdaeeaf16d00 Add a constructor to CustomModLoadingDisplayException. Closes #387
MinecraftForge/FML@a6eab2683a15a0cceca7a0ded6095b746cdd017b Update README.txt
MinecraftForge/FML@f75838461cf6d9c5010cbfd2d9ef5ceec03268d7 Last part is the itemstack transformer. Itemstacks should now only be loosely coupled with the items within.
MinecraftForge/FML@51f24e9e6d1bee371cf23cdfd0071de7c5175417 First draft of add alias. It is probably not properly persistent atm.
MinecraftForge/FML@2a4c6424709b20ce1e9bda0d85ce7fac47d157c2 Finally fix stupid NPE error caused by FML trying to parse the super of Object in IDEA envs.
MinecraftForge/FML@c1b1417ee168523154a0edae68c3180814eab1c7 FML now supports passing a json formatted modlist as an argument, as well as a comma separated argument list. These facilitate modpacks mostly, by meaning you don't need to duplicate mods. The modlist is arranged in the maven style, with mods referenced maven-like.
MinecraftForge/FML@3d42cda2a2cf5b24e7a25537d883260857b2107a Build.Gradle Patch
MinecraftForge/FML@20c7add8455cd16a4551ed13336a9ad4f9770cd1 Merge pull request #484 from bspkrs/master
MinecraftForge/FML@26ed4b992eb6341d52d12fb6735415ab8e3c501d Clear button list on FML fatal error screens. The hidden cancel button should not be there. Closes #497
MinecraftForge/FML@ebe4f5c5e297d5d59ce57138810627a9c7a1b412 Merge pull request #494 from AntonBoch1244/patch-1
MinecraftForge/FML@ad0da05f5c78d7f3c35a331e993dd6e679fc7ac9 Fix the ItemStack transformer to find the method and field so it works with srg and mcp naming.
MinecraftForge/FML@65d380181a84d35a78791e1bc3c7712cd90506f6 Extend timeout for client to 5 seconds. Should fix Forge #1322
MinecraftForge/FML@45486a0b6dfca65c4d1dd23176d4c9d13d46b6f5 Fix almost invisible NPE in TerminalTransformer when loading a non-existant class
MinecraftForge/FML@13da3efce07653732971837709ccf4de7e4c5c8e Allow a clean way to exit the game without big ugly warnings, but with logging information available if needed. Closes #496
MinecraftForge/FML@fda305edfea15ba2015cede72327703f273f74e3 Some more tidying up of the exit handling
MinecraftForge/FML@b087f60c3379d0767247e51cbc3f7c631fe97a08 More cleanup of exit handling, also add a couple more noise classes to the list of things ignored.
MinecraftForge/FML@d6358a466b4614cfc35b403d756fe3ef550ebf50 Cleanup override warnings
MinecraftForge/FML@af7a58b9e50dbacf63cf4b5009abc52301609e1f Update to legacylauncher 1.10 and asm 5.0.3
MinecraftForge/FML@e6d00440a612c235013f3f92f1756811139a6de0 ItemStack swapping
MinecraftForge/FML@8597e45a0e417948db483006aa54e899f28b05ac Fix NPE from a boolean
MinecraftForge/FML@b9b9daa8a9d1cac8550561f31f118589abc0c30a Fix ups from feedback.
MinecraftForge/FML@d89165021f33fbffb4563d86b30bd261506c6ea6 Mark the promise a success in the outbound handler.
MinecraftForge/FML@2e5ccf7988385d38b964c615776f23a1718f5c27 Update for launchwrapper 1.11. Fixes java 6 compatibility.
MinecraftForge/FML@641250d8536bad3af5a036b70dae94097176b420 Fix java 8u20. Closes #501 and a bunch of other bugs too.
MinecraftForge/FML@292be72639feded03ced26d9a06a98159f7a95b7 Allow client handshake to be reset by server to support BungeeCord.
MinecraftForge/FML@092873fbe5baaee53bee67d26d2fc6d3d003f095 Merge branch 'bungeecord' of github.com:bloodmc/FML
MinecraftForge/FML@134f2f8e8865a91292386a3738bb45bad0477a4b Fix bug with entityspawn - if the entity doesn't extend livingbase, it fails to write a headyaw byte, and everything will be derped for that packet.
MinecraftForge/FML@4852de81e02e2b6c6d006abe20d8497499fdf51f Wrap the server description box a little bit shorter. Stops the overlapping. Closes #489
cpw:
MinecraftForge/FML@4ce3e73bfe36c02b10f504f93eff1bc94d640e32 Add overloaded version of SimpleNetworkWrapper#registerMessage that takes the MessageHandler instance directly, allowing to specify the same handler for multiple messages.
MinecraftForge/FML@cbe2ccbda461ec0ecf4d776fcd19ab31930cc3f1 Add in ModType to the jar manifest. If it's present, and doesn't have value "FML" it will be skipped from the modloading cycle. This should let liteloader mods have a .jar extension.
MinecraftForge/FML@37cf0174fc62a842d132b2c2cc31e477acfba205 OK, lets make that a csv list. It'll let you be liteloader and fml in one jar file!
MinecraftForge/FML@0475b15eb1a7c35bf4959f1af40606e6ee8a9d03 Change the mods and modListFile argument handling a bit. Other tweakers will get a chance at looking at them now - they're only removed right before launch.
MinecraftForge/FML@abeac06a2e9bf8825b058fa35291165b4d1f1fb3 Two new features. ModLists can have a "parent" mod list. Circularity will result in a crash, so be careful. Mods specified in a child will override ones from a parent (using the maven group:name:classifier triple to identify - ignoring the version component)
MinecraftForge/FML@7fcfedcfef9b5fd85cd1c17aa2013fca1bacd871 Canonicalized file paths in modListFile handling with the minecraftDirectory.
MinecraftForge/FML@633fce19d4b367aed56d79e916f17296842f675c Make Keyevent also fire for key releases
MinecraftForge/FML@57ba2339b630afa22c0fdf060bf28edbf7b34d0f Merge branch 'keyup-event' of github.com:diesieben07/FML
MinecraftForge/FML@1ff048062c7f122731619258a9e5a68a6111d5dd Merge branch 'simple-netw-improve' of github.com:diesieben07/FML
cpw: MinecraftForge/FML@dc02d56195606d3ba2f1c5036fc8c0ddb67c843f Fix derp with ModType annotation. mods should load again now..
diesieben07: Added Item#isBeaconpayment
cpw:
MinecraftForge/FML@7ab69aff2e19b349e457c1b5fcab8b3b01d22af2 Clean up import
MinecraftForge/FML@c5a90bd456230b201522c268dd9bc5e80a0b57be Is vanilla possible with this mod load, side tests.
MinecraftForge/FML@cad11f3165505e6d725411a9fc2c2ee8362f5827 Allow injecting alternative container types. This is the core support code for allowing sponge plugins!
michafla:
check for IFluidBlock (in addition to Material.liquid) when
determining render height so that non-liquids (gases) render correctly
kat.swales: Fixed Clientside GameProfile UUID being null on offline mode
cpw:
MinecraftForge/FML@63b64482e6dd4c3e2226ec002ceee549045c35ed Add jsr305 dev-time dependancy for Nullable/Nonnull annotations. Unneeded at runtime.
MinecraftForge/FML@5365f5ea3e90ec85552bdb7f1f1237c51b4ea493 Add IEventExceptionHandler for EventBus to allow special handeling exceptions that are fired while running an event. Events now track what 'phase' they are in during the execution process. Each EventPriority is a 'phase'. An exception is thrown if the event attempts to set its phase to a previous one.
Build 1.7.10-10.13.1.1216-new:
kat.swales: Fixed Clientside GameProfile UUID being null on offline mode
Build 1.7.10-10.13.1.1215-new:
michafla:
check for IFluidBlock (in addition to Material.liquid) when
determining render height so that non-liquids (gases) render correctly
Build 1.7.10-10.13.1.1214-new:
cpw:
MinecraftForge/FML@7ab69aff2e19b349e457c1b5fcab8b3b01d22af2 Clean up import
MinecraftForge/FML@c5a90bd456230b201522c268dd9bc5e80a0b57be Is vanilla possible with this mod load, side tests.
MinecraftForge/FML@cad11f3165505e6d725411a9fc2c2ee8362f5827 Allow injecting alternative container types. This is the core support code for allowing sponge plugins!
Build 1.7.10-10.13.1.1213-new:
diesieben07: Added Item#isBeaconpayment
Build 1.7.10-10.13.1.1212-new:
cpw: MinecraftForge/FML@dc02d56195606d3ba2f1c5036fc8c0ddb67c843f Fix derp with ModType annotation. mods should load again now..
Build 1.7.10-10.13.1.1211-new:
cpw:
MinecraftForge/FML@4ce3e73bfe36c02b10f504f93eff1bc94d640e32 Add overloaded version of SimpleNetworkWrapper#registerMessage that takes the MessageHandler instance directly, allowing to specify the same handler for multiple messages.
MinecraftForge/FML@cbe2ccbda461ec0ecf4d776fcd19ab31930cc3f1 Add in ModType to the jar manifest. If it's present, and doesn't have value "FML" it will be skipped from the modloading cycle. This should let liteloader mods have a .jar extension.
MinecraftForge/FML@37cf0174fc62a842d132b2c2cc31e477acfba205 OK, lets make that a csv list. It'll let you be liteloader and fml in one jar file!
MinecraftForge/FML@0475b15eb1a7c35bf4959f1af40606e6ee8a9d03 Change the mods and modListFile argument handling a bit. Other tweakers will get a chance at looking at them now - they're only removed right before launch.
MinecraftForge/FML@abeac06a2e9bf8825b058fa35291165b4d1f1fb3 Two new features. ModLists can have a "parent" mod list. Circularity will result in a crash, so be careful. Mods specified in a child will override ones from a parent (using the maven group:name:classifier triple to identify - ignoring the version component)
MinecraftForge/FML@7fcfedcfef9b5fd85cd1c17aa2013fca1bacd871 Canonicalized file paths in modListFile handling with the minecraftDirectory.
MinecraftForge/FML@633fce19d4b367aed56d79e916f17296842f675c Make Keyevent also fire for key releases
MinecraftForge/FML@57ba2339b630afa22c0fdf060bf28edbf7b34d0f Merge branch 'keyup-event' of github.com:diesieben07/FML
MinecraftForge/FML@1ff048062c7f122731619258a9e5a68a6111d5dd Merge branch 'simple-netw-improve' of github.com:diesieben07/FML
Build 1.7.10-10.13.0.1208:
zlyfire.martin:
Update README.txt
Add in reference to running setupDecompWorkspace to get decompiled classes
Build 1.7.10-10.13.0.1207:
bernhard.bonigl: Write the correct default value for StringList comments in the config
Build 1.7.10-10.13.0.1206:
LexManos: Fix AIOOB in BiomeDictionary. Closes #1326
Build 1.7.10-10.13.0.1205:
cpw:
Attempt to properly resolve this daft metadata and TE nonsense. This might be mod impacting, if you maintain a reference to a TE via neighbour update calls - you
might see two TEs for a single setblock where previously you saw one. This is a phantom TE being created by badly written neighbour triggers - I'm looking at you
redstone.
Anyway, with luck, this'll close a slew of bugs across Forge, IC2, MFR, TE, RC. Yeah, fun times. Thanks to LexManos, skyboy and KingLemming for helping figure this
issue out. Quite frankly, from now on, issues with phantom TEs will be mods behaving badly. Modders will need to adapt.
Build 1.7.10-10.13.0.1204:
LexManos: Fix invalid math in GuiContainerCreative.
Build 1.7.10-10.13.0.1203:
porcariadagata: Add ItemStack sensitive version of getItemEnchantability
Build 1.7.10-10.13.0.1202:
LexManos: Add ability for creative tabs that have search bars to customize the text box's width, and prevent the default set of enchanted books from being displayed in those tabs. Closes #1303 Closes #1301
Build 1.7.10-10.13.0.1201:
abab9579:
Skylight Hooks for Minecraft Forge
Mainly for solar/lunar eclipse.
Build 1.7.10-10.13.0.1200:
JeanGlassmaker: Adds getLocalizedName and getUnlocalizedName to FluidStack
Build 1.7.10-10.13.0.1199:
vazkii: Fixed items with more than 2 render passes rendering weird in first person
LexManos: Fix patch screwup in Skyboy's Fishing PR -.-
LexManos: Fix metadata for every permutation -.- Closes #1294
t.tomkins:
Legacy Liquid Load Fix
nbt.getString("FluidName") no longer returns null, it returns an empty string.
This patch allows legacy liquids to be resolved once again.
Build 1.7.10-10.13.0.1198:
DemoXin:
* Added AT for ContainerRepair.stackSizeToBeUsedInRepair (Now public)
* Added ability to AnvilUpdateEvent to alter stackSizeToBeUsedInRepair (vanilla behavior is now reproducable)
* Added AnvilRepairEvent, fired when the player removes an ItemStack from the output slot of ContainerRepair, and allows the chance to damage the anvil to be altered.
Build 1.7.10-10.13.0.1197:
skyboy026: Add FishingHooks
skyboy026: Update FishingHooks
skyboy026: Add EntityFishHook AT
Build 1.7.10-10.13.0.1195:
rwtema: Fixed ItemFluidContainer always draining the maximum amount, regardless of the amount remaining.
Build 1.7.10-10.13.0.1194:
LexManos: Closes #1280
Build 1.7.10-10.13.0.1191:
LexManos: Fixed bug that allowed duplication of Fluids with redstone dust. Closes #1279
Build 1.7.10-10.13.0.1190:
idont: - Added drainFluidContainer() and getContainerCapacity() helper methods.
Build 1.7.10-10.13.0.1189:
Adubbz: Added an event for fog rendering
Build 1.7.10-10.13.0.1188:
cpw:
Revert old light amortization patch. It seems to be breaking chunk sending pretty badly when more
than a couple of people are online. Tests indicate it is not useful anymore.
cpw: MinecraftForge/FML@3231db9376766d619f942b6a526718daa3c68038 Sorta revert 908491d5e7ac26becdac938f38cc90d6b9d73ce1 but merge assets into the map, rather than force overwriting. Fixes skyboy's comment.
Build 1.7.10-10.13.0.1187:
LexManos:
Updated FML:
MinecraftForge/FML@53887ac59cec8f747e21fd251f94d5a438a69114 Hacky interm solution to #1207 to buy me time to re-write FML's network protocol.
Build 1.7.10-10.13.0.1186:
LexManos: Fixed NPE that happens sometimes when exiting the game witout fully loading a world {main a dev-time thing}
LexManos: Made skulls respect Block.isReplaceable when placing, also prevented them from deleting blocks when placed at certain angels. Closes #1233
Build 1.7.10-10.13.0.1185:
LexManos:
Updated FML:
MinecraftForge/FML@9d40b761974f10ec2b5868a992260792f8a98e5d Don't scan ObjectHolders if there was an error already, derpitude will ensure.
MinecraftForge/FML@76538c1781d6d6a1e4134fb317af99e6f13b46cc Add a terminal transformer and tweaker.
MinecraftForge/FML@aec9228845e50107112bd1f8693f9b4729694c8b Add ExitVisitor to the TerminalTransformer that finds and intercepts any calls to Runtime.exit or System.exit.
MinecraftForge/FML@908491d5e7ac26becdac938f38cc90d6b9d73ce1 Move LaunguageRegistry call above normal asset loading to allow resource packs to override mod's language systems.
MinecraftForge/FML@d13295e28113a1c310d5bbb90ebfe241fefabe02 Fix FMLAT manifest AccessTransformers, class loader fun!
Build 1.7.10-10.13.0.1184:
darklime:
Changed exception message for duplicate enchantment ids to contain the
class path for both enchantments along with the enchantmnet id that has
been duplicated.
Build 1.7.10-10.13.0.1183:
bspkrs:
Fixed missing assignment of constructor arg (thanks @Lunatrius)
I must have edited this out when I was cleaning up my formatting commit spam.
Build 1.7.10-10.13.0.1182:
vincent_a_lee:
Fix comment derp (+1 squashed commits)
Squashed commits:
[52c40bc] Fix experience orbs spawning at 32x coordinates clientside
Add // FORGE comment
Add // FORGE comment to clarify the purpose of the change
Build 1.7.10-10.13.0.1181:
vincent_a_lee:
Fix chat opacity
Add // FORGE comment
As per convention, add // FORGE comment to clarify the purpose of the change
Build 1.7.10-10.13.0.1180:
LexManos:
Updated FML:
MinecraftForge/FML@ab52901b8b47a525e2719cf280327e97bad7f91e Force preferIPv4Stack to true early in the load chain to combat netty loopback issues.
MinecraftForge/FML@11893fbbb76569417a415ae794494b8c1150a716 Add system property to skip doing world backups when game registry changes. This is SEVERLY ill-advised, if you do this DO NOT ask for any support.
MinecraftForge/FML@fdb6b34b8fc3f1e0c6beb7bfb940a01a309f1603 Update authlib and realms to latest json data.
MinecraftForge/FML@b3a74882b4d0d704d7061b9d896febb59ab0c269 added slider controls for numerics. default control is textbox, but slider can be used as a custom list entry class. fixed constructor javadocs in GuiConfig
MinecraftForge/FML@7c6d1f7568885ff677e34692ff87b1f0826dfd48 Merge pull request #468 from bspkrs/master
MinecraftForge/FML@692d955c1a5b6d0b8601ae88632ef42136d37393 Update tweaker login to use authlib.
MinecraftForge/FML@c2119eb1c1246ba37304d9e565b4430ed7056db1 Update realms library to 1.3.1, and implement network latch when connecting to Realms. Tested and working.
Build 1.7.10-10.13.0.1179:
cpw: Add a system property for the stencil, in case config is not available..
Build 1.7.10-10.13.0.1178:
the.country.gamer:
RenderBlockOverlayEvent patch
Fixes skewed XYZ parameters
Build 1.7.10-10.13.0.1177:
LexManos: Fixed Enchantment.addToBookList Closes #1160
Build 1.7.10-10.13.0.1176:
LexManos: Add ability for modders to designate custom biome types. And remove note about automatically registering. Closes #1167
Build 1.7.10-10.13.0.1175:
diesieben07: Added hook for custom PotionEffect rendering in the inventory
Build 1.7.10-10.13.0.1174:
the.country.gamer:
Added RenderBlockOverlayEvent.java
Adds a Forge event which controls whether an overlay is rendered.
Overlays include: First-person fire, Block (when inside a block)
and water when a player is inside a water block.
Patched for easier manipulation of event
Fixed for Lex
To be squashed
Removed Contructor
Added block XYZ parameters
TODO, the second block overlay event’s XYZ might not be correct
Adubbz: Enhanced the Biome Dictionary with tags based on temperature, vegetation, moisture, trees and others
Build 1.7.10-10.13.0.1172:
LexManos: Made EmeraldOre respect isReplaceableOreGen. Closes #1157
LexManos: Added World to ChunkProviderEvent.ReplaceBiomeBlocks, and exposed metadata to End and Nether generation events. Close #1201
Build 1.7.10-10.13.0.1171:
tterrag1098:
Add AchievementEvent
Allows modders to react to players receiving achievements, and cancel
them.
Fix indentation
More shortening
Down to one line...
Remove newline
Build 1.7.10-10.13.0.1170:
LexManos: STENCIL buffer and DEPTH buffer, attempt a fix for GL errors.
Build 1.7.10-10.13.0.1169:
Alexander Ibrahim: Added Javadoc comments for Forge Event documentation.
Build 1.7.10-10.13.0.1168:
LexManos: MinecraftForge/FML@ac994e178a3533aa3c2ad8359aef9e5852c27a72 Scala people test your shit.
Build 1.7.10-10.13.0.1167:
LexManos: Remove the BLEND enable in rendering damage bars. And exclicitly fix blend states in some GUI elements.
Build 1.7.10-10.13.0.1166:
cpw:
MinecraftForge/FML@3ee86d0f3e47249030ba2309386f9120025e95c1 updated gradle wrapper to gradle 2.0
MinecraftForge/FML@627ae73ea655277617912df48b03288ecc79ffea Merge pull request #464 from AbrarSyed/upgradle
MinecraftForge/FML@ee38c1b3f4642c567612f88070d7f9d651994aab Fix unneeded cast causing crash in new Config GUI system.
MinecraftForge/FML@eb92c35a2fa49a0fbe35a33e31cfb58e0674f78e updated run configs for GradleStart/Server classes
MinecraftForge/FML@70dcf80410a6d12c00300c00522582ee49ac4cc8 Merge pull request #465 from AbrarSyed/upgradle
MinecraftForge/FML@0ebdbe77a2b3503db43d36aec50c98ffb8366e20 Updated Scala to latest stable
MinecraftForge/FML@ddba18e6e33a9d9c5b113b1bfc0bfc82803b2607 Merge branch 'patch-1' of github.com:Soaryn/FML into scalaupdate
MinecraftForge/FML@220a37660b2656136c634b435afee6a915fc88fe Update realms to 1.2.9
MinecraftForge/FML@abd7d0969bed5ce3d766f52b921c2b44e8ba87d2 Merge branch 'scalaupdate'
Build 1.7.10-10.13.0.1162:
foka_12:
Added FluidStack sensitive version for Fluid's localised name
Would be helpful for determining names for more complex FluidStacks (with tag compounds for example)
Build 1.7.2-10.12.2.1161-mc172:
bspkrs: dupe quotes fix for category names
Build 1.7.10-10.13.0.1160:
Gerard Bruwn: Add RenderItemInFrameEvent
Build 1.7.10-10.13.0.1159:
LexManos: Fixed issue where Fire's 'fizz' would not play for the person who extinguished the fire.
Build 1.7.10-10.13.0.1158:
ohai.iChun: Fixed inverted params in FogDensity use
Build 1.7.10-10.13.0.1157:
LexManos: Add config option to disable attempting to creat screen with Stencil Bits.
LexManos: Add config option to specify the default spawn fuzz factor for the overworld. Closes #1190
Build 1.7.10-10.13.0.1156:
LexManos: Fix creative inventory tabs not blending base don items rendered. Closes #1179
Build 1.7.10-10.13.0.1153:
bloodshot:
Fixed wrong method call in ChunkIOProvider.
When a chunk fails to load async, we fallback to the original sync method.
In this case, it was calling the async method twice which ended up causing
a stackoverflow.
Build 1.7.10-10.13.0.1152:
cpw: MinecraftForge/FML@db219fb287b14fea5148ecdbf07d8ff08704c66a API is now able to "provide" and "own" itself. Useful for libraries without a Mod in them. To go along with this, you can now require an API, with a version, in your mod dependency string
Build 1.7.10-10.13.0.1151:
bspkrs: fixed compounding quotes issue with category names that require quotes when save is called more than once
Build 1.7.10-10.13.0.1150:
LexManos: Update to 1.7.10-pre4.
LexManos: Fix flower pots not droping the items that are inside them.
cpw: MinecraftForge/FML@06ab104c9ab798af6d2726e02a238211ff8124e1 Force the descriptors to the right type for the field they're referencing. Fixes the sand issue
cpw: MinecraftForge/FML@e1529845384f4935b7c11d4d36d25db51c0b9a31 Add support for mod access transformers without a coremod requirement. Use the "FMLAT" manifest attribute, with a space separate list of files that live in the 'META-INF' directory. They should conform to standard AT formatting.
cpw:
MinecraftForge/FML@5d6dc5dce37e488188d6fc468c16e8a6183a3610 Fix up other exit points. Should stop process hangs for clean exits.
MinecraftForge/FML@8a240ec3c7e4cf4c57beabdfe9bd408e57de1bdc Merge branch 'master' into mc179
MinecraftForge/FML@0cd5ef6bb71cda1ef6add892d1247148bf1ecc15 Fix NPE when no FMLAT is defined
cpw:
MinecraftForge/FML@701d98eafa4d55144b166d26030818baa9b2f680 Added config GUI system
MinecraftForge/FML@50164db5c13c85636c7fda0e13bae1fc0aedc745 Merge branch 'master' of github.com:bspkrs/FML into bspkrsgui
MinecraftForge/FML@7eb36a1481aea9f68fa46bc199195769b27d904b Merge branch 'bspkrsgui'
MinecraftForge/FML@96a7e14a45404449fb72af6d2d5e1efd30003318 Merge branch 'master' into mc179
MinecraftForge/FML@f45f18b1d71e1c1d12582faa337a19e73ed5fb18 Fix accessing guava from transformers
MinecraftForge/FML@8f7adced471951c798cfa6844b0abc176c93d19b Fix library issue. mojang auth requests newer libs, so we get them at dev time. But the mojang json doesn't refer them at runtime. So there's a lib mismatch. Fortunately all are available at mojang, so we can update the json.
cpw: Fix new method with Side.CLIENT when it shouldn't have it. Closes a bunch of reports of problems.
cpw: Clean patch cruft.
cpw: Fix mcp release number
luacs1998:
Update mc version string
Or was I not supposed to?
cpw: Fix API incompatibilities. Should mean mods will work with new config changes.
cpw:
Update to MC 1.7.10, bump to 10.13.0
MinecraftForge/FML@bc420dcb0b086899e2aaa218a6f5bd7e91091a90 Fix Eclipse launching attribute
MinecraftForge/FML@1e0134a1ca97a1107ebbe604e5318e6f350fe9c4 Merge pull request #455 from rumickon/feature
MinecraftForge/FML@1c5db211afc9962fedb7fd8450abc45d07807634 Update for release 1.7.10
MinecraftForge/FML@79a0c5e55905f0f08471d026b744a563ea421236 Merge branch 'mc179'
Build 1.7.10_pre4-10.12.2.1149-prerelease:
cpw: Fix API incompatibilities. Should mean mods will work with new config changes.
Build 1.7.10_pre4-10.12.2.1148-prerelease:
luacs1998:
Update mc version string
Or was I not supposed to?
Build 1.7.2-10.12.2.1147:
cpw: Fix API incompatibilities. Should mean mods will work with new config changes.
Build 1.7.10_pre4-10.12.2.1146-prerelease:
bspkrs:
Added support for new FML config GUI classes
refactored lots of stuff based on comments
added Configuration.load() exception handling and logging
cpw: MinecraftForge/FML@5d6dc5dce37e488188d6fc468c16e8a6183a3610 Fix up other exit points. Should stop process hangs for clean exits.
cpw:
MinecraftForge/FML@701d98eafa4d55144b166d26030818baa9b2f680 Added config GUI system
MinecraftForge/FML@50164db5c13c85636c7fda0e13bae1fc0aedc745 Merge branch 'master' of github.com:bspkrs/FML into bspkrsgui
MinecraftForge/FML@7eb36a1481aea9f68fa46bc199195769b27d904b Merge branch 'bspkrsgui'
cpw: Fix mcp release number
Build 1.7.2-10.12.2.1145:
bspkrs:
Added support for new FML config GUI classes
refactored lots of stuff based on comments
added Configuration.load() exception handling and logging
cpw:
MinecraftForge/FML@701d98eafa4d55144b166d26030818baa9b2f680 Added config GUI system
MinecraftForge/FML@50164db5c13c85636c7fda0e13bae1fc0aedc745 Merge branch 'master' of github.com:bspkrs/FML into bspkrsgui
MinecraftForge/FML@7eb36a1481aea9f68fa46bc199195769b27d904b Merge branch 'bspkrsgui'
Build 1.7.10_pre4-10.12.2.1144-prerelease:
cpw: Clean patch cruft.
Build 1.7.10_pre4-10.12.2.1143-prerelease:
cpw: Fix new method with Side.CLIENT when it shouldn't have it. Closes a bunch of reports of problems.
Build 1.7.10_pre4-10.12.2.1142-prerelease:
cpw:
MinecraftForge/FML@701d98eafa4d55144b166d26030818baa9b2f680 Added config GUI system
MinecraftForge/FML@50164db5c13c85636c7fda0e13bae1fc0aedc745 Merge branch 'master' of github.com:bspkrs/FML into bspkrsgui
MinecraftForge/FML@7eb36a1481aea9f68fa46bc199195769b27d904b Merge branch 'bspkrsgui'
MinecraftForge/FML@96a7e14a45404449fb72af6d2d5e1efd30003318 Merge branch 'master' into mc179
MinecraftForge/FML@f45f18b1d71e1c1d12582faa337a19e73ed5fb18 Fix accessing guava from transformers
MinecraftForge/FML@8f7adced471951c798cfa6844b0abc176c93d19b Fix library issue. mojang auth requests newer libs, so we get them at dev time. But the mojang json doesn't refer them at runtime. So there's a lib mismatch. Fortunately all are available at mojang, so we can update the json.
Build 1.7.10_pre4-10.12.2.1141-prerelease:
cpw:
MinecraftForge/FML@5d6dc5dce37e488188d6fc468c16e8a6183a3610 Fix up other exit points. Should stop process hangs for clean exits.
MinecraftForge/FML@8a240ec3c7e4cf4c57beabdfe9bd408e57de1bdc Merge branch 'master' into mc179
MinecraftForge/FML@0cd5ef6bb71cda1ef6add892d1247148bf1ecc15 Fix NPE when no FMLAT is defined
Build 1.7.10_pre4-10.12.2.1139-prerelease:
cpw: MinecraftForge/FML@e1529845384f4935b7c11d4d36d25db51c0b9a31 Add support for mod access transformers without a coremod requirement. Use the "FMLAT" manifest attribute, with a space separate list of files that live in the 'META-INF' directory. They should conform to standard AT formatting.
Build 1.7.10_pre4-10.12.2.1138-prerelease:
cpw: MinecraftForge/FML@06ab104c9ab798af6d2726e02a238211ff8124e1 Force the descriptors to the right type for the field they're referencing. Fixes the sand issue
Build 1.7.10-pre4-10.12.2.1135-prerelease:
LexManos: Fix flower pots not droping the items that are inside them.
Build 1.7.2-10.12.2.1133:
Christian: Null check the Item in the supplied stack as well as the stack itself.
Build 1.7.2-10.12.2.1132:
Christian: And fix firing for single player loading.
Build 1.7.2-10.12.2.1131:
Christian: Fix derpity derp.
Build 1.7.2-10.12.2.1130:
Christian:
Fire an event when a player loads or saves from disk. Mods that want to load an additional
player related file from the players dir can now do so in that event.
Build 1.7.2-10.12.2.1129:
Christian:
Some patch offsets
MinecraftForge/FML@7219061b05db73d245405ef777b412d0787398b6 Also patch in warnings for Vec3Pool - similarly removed.
MinecraftForge/FML@dff22045587b37282adeb2167486a572f51f1f16 FML now sets a security manager (FINALLY!). It's primary purpose at this point is to catch rogue calls to System.exit so that they can cause a proper crash report, rather than silently abandoning the game.
Build 1.7.2-10.12.2.1128:
lumien231: Fixes a server crash caused by a player joining that is in a non existent dimension
Build 1.7.2-10.12.2.1127:
thog92: Add missing 1.7 biomes to BiomeDictionary
Build 1.7.2-10.12.2.1126:
nemesis:
Fixed ArrayIndexOutOfBoundsException in getOreName
Added sanity check to prevent ArrayIndexOutOfBoundsException in getOreName for negative ids.
Build 1.7.2-10.12.2.1125:
LexManos: Fixed vines generation for hanging off of trees.
Build 1.7.2-10.12.2.1124:
bloodshot:
Don't call ChunkDataEvent.Load async
ChunkDataEvent.Load must be called after TE's are loaded since this is
what mods expect. The event is handled by ChunkIOProvider during
callStage2.
Build 1.7.2-10.12.2.1123:
bloodshot:
Load chunks asynchronously for players.
When a player triggers a chunk load via walking around or teleporting
there is no need to stop everything and get this chunk on the main thread.
The client is used to having to wait some time for this chunk and the
server doesn't immediately do anything with it except send it to the
player. At the same time chunk loading is the last major source of file IO
that still runs on the main thread.
These two facts make it possible to offload chunks loaded for this reason
to another thread. However, not all parts of chunk loading can happen off
the main thread. For this we use the new AsynchronousExecutor system to
split chunk loading in to three pieces. The first is loading data from
disk, decompressing it, and parsing it in to an NBT structure. The second
piece is creating entities and tile entities in the chunk and adding them
to the world, this is still done on the main thread. The third piece is
informing everyone who requested a chunk load that the load is finished.
For this we register callbacks and then run them on the main thread once
the previous two stages are finished.
There are still cases where a chunk is needed immediately and these will
still trigger chunk loading entirely on the main thread. The most obvious
case is plugins using the API to request a chunk load. We also must load
the chunk immediately when something in the world tries to access it. In
these cases we ignore any possibly pending or in progress chunk loading
that is happening asynchronously as we will have the chunk loaded by the
time they are finished.
The hope is that overall this system will result in less CPU time and
pauses due to blocking file IO on the main thread thus giving more
consistent performance. Testing so far has shown that this also speeds up
chunk loading client side although some of this is likely to be because
we are sending less chunks at once for the client to process.
Thanks for ammaraskar for help with the implementation of this feature.
This commit is based off the following :
Bukkit/CraftBukkit@b8fc6ab2c12e9b4c8d7b5370e44f23cc838014b2
Bukkit/CraftBukkit@85f5776df2a9c827565e799f150ae8a197086a98
Bukkit/CraftBukkit@0714971ca2a31bc729bdd78ded8c69ffb2284813
Bukkit/CraftBukkit@7f49722f457dcc31f8cac8e011871ff1b7fd3306
Bukkit/CraftBukkit@53ad0cf1abe9c060ef411a86e9a16352f3e5197e
Build 1.7.2-10.12.2.1122:
antoine.lucas.33: Add missing onLivingJump calls
Build 1.7.2-10.12.2.1121:
LexManos: Pop version for new Recomended build.
Build 1.7.2-10.12.1.1120:
Christian: Warn when chunks are being self-recursively loaded. This can cause serious issues. Modders should watch out.
Christian: MinecraftForge/FML@1a99ec7db612f258983c6ac685da906bf7cde0a6 Deprecate getAABBPool so people can stop using it in mods. Failure to do so will result in 1.7.10 upgrade incompatibility. Use getBoundingBox instead.
Build 1.7.2-10.12.1.1119:
LexManos: Changed dustLapis to gemLapis to make OM SHUT THE HELL UP.
Build 1.7.2-10.12.1.1118:
LexManos: Fixed missed metadata offset, and now cache return values of getOres for speed.
Build 1.7.2-10.12.1.1117:
cojomax99: World fog color and density can now be controlled through an event
Build 1.7.2-10.12.1.1116:
diesieben07: Fix not being able to change target & attackDamage for EnderTeleportEvent.
Build 1.7.2-10.12.1.1115:
LexManos: Fixed inverted player parameters in PlayerEvent.Clone, Closes #1142 Closes #1140
Build 1.7.2-10.12.1.1114:
LexManos: Changed EntityWolf to EntityTameable in EntityLivingBase.attackEntityFrom, to allow for more custom pets. Closes #1141
Build 1.7.2-10.12.1.1113:
LexManos: Rework OreDictionary's internals to be a bit more speedy to help combat modders using it inapropriatly. Closes #1022 Closes #1131
Build 1.7.2-10.12.1.1112:
Christian:
MinecraftForge/FML@e3ce211cc798f4d86ca6f974d9ba8b4e389b4dc9 Nullcheck the dispatchers on players. Should stop some crashes when spamming connectivity.
MinecraftForge/FML@480bf2c1d078038bb59c4254a01a5af685c7cb22 Fix REPLY handling in SimpleNetworkWrapper. Closes #440
Build 1.7.2-10.12.1.1111:
LexManos:
Fix inverted parameters in OreDictionary.getOreID Closes #1123
-.- Closes #1120
Build 1.7.2-10.12.1.1110:
Adubbz: Greatly simplified the addition of new biomes to the default world
Build 1.7.2-10.12.1.1109:
LexManos: Added Noteblock change and play events. Closes #1027 #1025
Build 1.7.2-10.12.1.1108:
LexManos: Add target world to PlayerInteractEvent for potential 'cross dimension' interaction such as LittleBlocks. Closes #1071
Build 1.7.2-10.12.1.1107:
LexManos: Add a couple of localizations to Forge added strings. Closes #1068
Build 1.7.2-10.12.1.1106:
rwtema: Fixed setBlock not using the location-specific version of getLightOpacity()
Build 1.7.2-10.12.1.1105:
LexManos: Filter all vanilla blocks that we missed through Forge's getDrops and BlockDrops events. As well as implemented IShearable for DoublePlants and DeadBushes. Mojang really should generic out some of this stuff instead of repeating logic all over the place!
Build 1.7.2-10.12.1.1104:
LexManos: Fix patch fuzz
LexManos: Fixed GuiContainer calling button.mouseReleased. Closes #1116
LexManos: Add comment to RotationHelper telling modders where to actually look, closes #1115
Build 1.7.2-10.12.1.1101:
diesieben07:
Add PlayerEvent.StartTracking and .StopTracking & make trackedEntityIDs visible
& Update, as discussed on IRC (squash)
Build 1.7.2-10.12.1.1100:
vilim.lendvaj: Make finite fluid blocks drainable
Build 1.7.2-10.12.1.1099:
LexManos: Fix enum helpers for EnumRarity {moved to Commn and changed paramter} and EnumCreatureType {new parameter} and added junit test for them. Closes #1009
Build 1.7.2-10.12.1.1098:
Christian: MinecraftForge/FML@1d41aa978d41267e4040ec449e10f49a20edd4fa Fix the side for the compatibility check. Should result in green ticks finally!
Build 1.7.2-10.12.1.1097:
LexManos: Change IShearable JavaDoc by one line so Anti would shut up. Closes #1054
Build 1.7.2-10.12.1.1096:
Christian: MinecraftForge/FML@4512f8e5e316ddaf6a4fe35470f1f88dcdddae1a Warn when the objectholder finds nothing in the registry. Helps debug mismatched names. Also, actually make the scoping thing work with objectholder
Build 1.7.2-10.12.1.1095:
fry: Added world display list render events
Build 1.7.2-10.12.1.1094:
foka_12:
Fix getOreIDs not using the wildcard value correctly
You can see it's not working by requesting the ore IDs from lapis, and you'll see the name "dye" is missing (and that's the one registered using the wildcard).
Fixed it by inverting the order of the item stack parameters.
Build 1.7.2-10.12.1.1093:
LexManos: Prevent duplciates in registered Ores in the OreDictionary and clean up some of the code, add new function to return all ores the specified ItemStack satisfies. Closes #1102
Build 1.7.2-10.12.1.1092:
vilim.lendvaj:
Fix fluid blocks
For https://github.com/BuildCraft/BuildCraft/issues/1843 .
Build 1.7.2-10.12.1.1091:
LexManos:
Updated FML:
MinecraftForge/FML@3aba56440aa7a95f6431efcdcb5c127ebafc8891 lastIndexOf, Note Don't code while sick.
Build 1.7.2-10.12.1.1090:
LexManos:
Updated FML:
MinecraftForge/FML@c828bb63c57cb10c23d9b1c3a6934e9f9ddba37b Make AccessTransformer change INVOKESPECIAL to INVOKEVIRTUAL when making methods visible
MinecraftForge/FML@a9aa468457a1eeed3366505b93e36da654610f05 Merge pull request #431 from diesieben07/at-invokevirtual
MinecraftForge/FML@31d726abad0dec6d1b853e9adf6a01580aee2af4 Fix the null networkHandler in the MessageContext
MinecraftForge/FML@725d988e36a7b104b9f5d8ae2daf993ac12af5bd Add in the objectholder, autopopulated by FML based on simple rules. Allows for reference driven substitution of mod blocks and items based on their server running state.
MinecraftForge/FML@f07bf5cb30a20ca9f62337512e936cfefcfbf0c4 Fixed deobfusication of nested inner classes. And removed legacy ModLoader remaps.
LexManos:
Updated FML:
MinecraftForge/FML@3a687f48b9606b4f9179d63ef0b831a25821ff8f -.- Save File First. My Bad.
Build 1.7.2-10.12.1.1088:
LexManos: Add Glass, Colored glass, ore storage blocks, alines, and a few others to ore dicitonary. Closes #1011
Build 1.7.2-10.12.1.1087:
clashsoft: Update GuiScreen.java.patch
LexManos: Add new PlayerEvent.Clone called when an EntityPlayer is cloned via dimension travil or respawn.
LexManos: Made WorldGenShrub respect Block.canSustainPlant, Closes #1096
Build 1.7.2-10.12.1.1085:
delma:
Fluid events now know how much fluid is moved
Added amount that is being filled/drained to the FluidEvent
Added constructors without amount to ensure backwards compability
Added deprecation to amountless constructors
Build 1.7.2-10.12.1.1084:
LexManos: Fixed Stems not droping a random number of seeds based on metadata, Closes #1087
Build 1.7.2-10.12.1.1083:
xcompwiz:
Bug Fixes to Biome Decoration and Chunk
Fixes issue with biome decoration crashing on worlds with exposed void
Fixes same issue in JungleBiome decoration
Fixes forge bug in getting lighting from a block in chunk
Build 1.7.2-10.12.1.1082:
LexManos: In Flower Forest biome a Poppy should spawn instead of Blue Orchid Closes #1078
LexManos: Added Farmland to PLAINS type plants as that has changed in 1.7. Also made BlockTallGrass call it's super.canBlockStay to better support custom soils. Closes #1077
LexManos: Added accessible instance to RenderBlocks and RenderItem for modders to use who don't wish to create there own instance. Warning: Other modders may influance the transient state of the instance, BE WEARY MODDERS.
Build 1.7.2-10.12.1.1081:
Christian: MinecraftForge/FML@43e3ee1af1cab54db238dab4994076fdbe68bc6a Swap Listenerlist constructor around. Should fix parent resizing issue?
Build 1.7.2-10.12.1.1080:
Christian: MinecraftForge/FML@70570a863ffa6a3ba7e2dd30b471bb47615b8bf8 Fix up possible CME
Build 1.7.2-10.12.1.1079:
Christian: MinecraftForge/FML@503da3a2577a069b7847c158a27e8316c85ed852 Don't consider null NetworkDispatchers. This should fix a bunch of fakeplayer issues.
Build 1.7.2-10.12.1.1078:
LexManos: Fully clear DimensionManager's DimensionID bitset when world is loaded. Closes #1074
LexManos: Fixed No Blue Orchids spawn in swamp when using bone meal Closes #1072
Build 1.7.2-10.12.1.1077:
Christian: Fix forge validating strict versions on remote connections.
Build 1.7.2-10.12.1.1076:
Christian:
MinecraftForge/FML@a8cbef2321a8e1bdfac56476bdfb5b306f71d38b Finally hopefully fully kills the race condition causing a classcast on slow machines.
MinecraftForge/FML@8dbd1ae0a177a556d03630a059242a2ee7f45e55 Fix ObjectIntIdentityMap sporadically matching non-identical objects.
MinecraftForge/FML@42713c66e565a26e963099baa838800f250089c3 Merge pull request #426 from sfPlayer1/master
Build 1.7.2-10.12.1.1075:
Christian:
MinecraftForge/FML@d8b6adb2598ce144568a0aaf26fa8b988c028b7c Add a helper for casting some common collection types into generic form
MinecraftForge/FML@5275cea844a6afacc0deb41d153f01c1c25bb924 Try and see if there is anything to the identityHashCode collision hypothesis. If you see this in your error messages, kindly let us know!
Build 1.7.2-10.12.1.1074:
LexManos:
Updated FML:
MinecraftForge/FML@a70308ef41f1e24074ea718f64caf75b8d6acba7 Update mcmod.info
MinecraftForge/FML@8555344eb33e4f0cc676defdb7391a24ebd5677d updated wrapper to gradle 1.12
MinecraftForge/FML@1d5fc60f82e911c1abfbebbe781316126c02c987 Merge pull request #411 from matthewprenger/master
MinecraftForge/FML@3612ad0c25d103ba9bc81b32e8ecfef2dfc1cadc Attempt to fix another race condition related to reading NetClientHandler.
MinecraftForge/FML@c73a2076e3dd5d1f60c2fe2f589109cefa2dc6ce Fix potential rance condition in connecting to vanilla servers as well. And move latch into client side only.
MinecraftForge/FML@1436ac2f14fbdb48777c90b1b93378108c9cbf36 Fine use FMLCommonHandler.
MinecraftForge/FML@542e9acec1016c950c6f80af0c9da3190691359b documented dependencies
MinecraftForge/FML@ddc2cfbe864bd377232dbd1aa65df6e710d4639d Merge pull request #402 from AbrarSyed/patch-1
MinecraftForge/FML@362ec8dee7ed2c291a8ed287c52eacdd80582eff Merge pull request #419 from Thog92/master
MinecraftForge/FML@b9de9ebc960bbf26e7aee570701aa4c226252fee Revert "Fix refreshResources not happening if an error occurs."
MinecraftForge/FML@738ce1d7cd5575269375066586d0a37881c536e2 Re-add removed genericiterable to clean a warning
MinecraftForge/FML@b0eb1ef7c6f4a63689898bf28f28e84d2dbae6e7 Split loadmods into loadmods and preinitmods, to allow resource loading to occur *always* between the two phases. This should fix mods not being able to access resources during preinit.
MinecraftForge/FML@de546bdf6cbeadb612cd6385bac8d54480073496 Clean up some missing generic info
MinecraftForge/FML@cd43eacbb25bc9cc0e81138844fa3aa7fd133037 Ensure that the loadcontroller is ready to preinit.
MinecraftForge/FML@f2fe80dc36972fe9db57e700380b6869abbc1832 Fixed default network mod checking to allow client side mods without the server side. Mods wishing to REQUIRE server side components must specify a custom check handler using @NetworkCheckHandler
MinecraftForge/FML@0c36868f92a3516c83ae363e13e5cb1db81236d1 Fix network disconnect with message on the client side in NetworkDispatcher.
Build 1.7.2-10.12.1.1073:
bspkrs: Fixed unforeseen NPE
Build 1.7.2-10.12.1.1072:
LexManos:
Revert "Implemented hashCode and equals in ItemStack, Closes #986"
This reverts commit 0b01545a03942abca7b7ea28030be81e2ebeaa59.
Build 1.7.2-10.12.1.1071:
LexManos: Implemented hashCode and equals in ItemStack, Closes #986
Build 1.7.2-10.12.1.1070:
LexManos: Fix extended entity properties being lost when leaving the end, This introduces the concept of calling IExtendedEntityProperties.init when entites/worlds change. Lets see if mods explode.
Build 1.7.2-10.12.1.1069:
bspkrs: New GuiScreen events and a new ElementType DEBUG for RenderGameOverlayEvent
Build 1.7.2-10.12.1.1068:
LexManos: Added new hook to WeightedRandom.getItem that allows for use of custom rnadom generators, prevents redundant code in mods.
Build 1.7.2-10.12.1.1067:
LexManos:
Updated FML:
MinecraftForge/FML@2c56c32c5aa8842cfadaf8c237396cdb75673909 Fix saving backups with the raw name. Fix air block not being assigned as the default.
MinecraftForge/FML@d0f8073fa51db7426d5ded373f3404fa60d722f0 Merge pull request #413 from sfPlayer1/master
MinecraftForge/FML@810b1f3075e6061ab189e1f6975bd77b20040d71 Clean some generic warnings up. Make a generic list handler. Helpful for others I think too.
MinecraftForge/FML@fff86ee9d35874bdf77a1eaabe77615441644064 Fix refreshResources not happening if an error occurs.
MinecraftForge/FML@76d8d0e870a4e389167634283984dc10abb08e84 Fix mod version checking
MinecraftForge/FML@b84d0760ae47832e5b1e4d50237b582b2d50d520 Fix display of mod status at the server
MinecraftForge/FML@251af1d09dfbf636e2fb3f323a5345c81cc07aea Fixed memory leak on the client caused by Netty holding references to the World.
LexManos: Fixed hard references in WorldGenBigTree and ForgeCommand that caused worlds to leak in the client.
Build 1.7.2-10.12.1.1066:
lhb:
Fix for Block.getExplosionResistance getting passed the wrong parameters
It is being sent the x, x, y coordinates instead of x, y, z
Build 1.7.2-10.12.1.1065:
CovertJaguar:
Fix issue with flexible rail return value
Between 1.6 and 1.7 the return value to BlockRailBase.isFlexibleRail()
was inverted. While this is not a huge deal and could be worked around
by simply inverting your return value, it does mean its no longer
consistent with the function name and javadocs.
bioxx2007: Adds a new ReplaceBiomeBlocks Event constructor that supplies the metadata array if applicable and updates the ChunkProviderGenerate class to pass in the metadata array.
Build 1.7.2-10.12.1.1061:
bspkrs: get a spelling checker :P
Build 1.7.2-10.12.1.1060:
LexManos: Bump Forge version in prep for release.
Build 1.7.2-10.12.0.1059:
LexManos: Try and fix invalid framebuffer depth/stencil setup, Thanks Ivoforce. Closes #1032
Build 1.7.2-10.12.0.1058:
apricefrench2d:
Fix infinite loop in RecipeSorter
If recipe is multiple levels of inheritance from Object and not categorized, cls=cls.getSuperclass(); needs to be repeated more than once. It must therefore be moved to inside the while loop.
Build 1.7.2-10.12.0.1057:
ohai.iChun: Fixes stencil buffers on platforms not supporting OpenGL 3.0 or higher.
Build 1.7.2-10.12.0.1056:
LexManos:
Small wording change in license to allow for specifc differnet licnense contributions.
Updated FML:
MinecraftForge/FML@e58562d3edfd1cd37fdc0a9e54181aed7433fdff Fix remaining issue with autoassigned Block and Item IDs overlapping.
MinecraftForge/FML@a82195772e539437911c25508168cb607659bc71 Registry: Block IDs after failing to find a mapping for them
MinecraftForge/FML@fd9389015fd5c6150155531bf1fffb38cfe9d551 Fix FMLMissingMappingsEvent.get
MinecraftForge/FML@5eebd4df718d65ac8426deba61e1ebb6ae2fde18 Registry: Implement support for remapping blocks/items to a new name.
MinecraftForge/FML@7325aa5033e7a5b5db79340777dd7a1c763315a0 Registry: cleanup, fix missing id error GUI formatting
MinecraftForge/FML@eb29d651ebda7086fe6d1f716295b087e2c17e6f Fix old 1.7 worlds with broken ID mappings
MinecraftForge/FML@6fd3c12a4a15a5cf38c421a94576a5cacd3fb7c1 Registry: allow handling missing blocks/items regardless of the mod id
MinecraftForge/FML@038fa17ad33aeba276db84ab170504fce884c1e7 Merge branch 'master' of https://github.com/MinecraftForge/FML
MinecraftForge/FML@49c623f59c440ba177adf2d76332ecee25e12236 initial attempt at a better way to ask the user in case of startup issues
MinecraftForge/FML@9be92dcfcb1c737025397c92b18ed027a6c7f4fa Registry: Complain about bogus registrations
MinecraftForge/FML@fd6d55afcc4f4c650c143ad43e09fbdc2cb9d850 Registry: Allow ignoring missing mods from the GUI, with confirm+backup
Registry: Add confirm+backup for automated corrupted id table fixup Require the user to confirm loading from a backup level.dat
MinecraftForge/FML@c47fc3b382434d435050b4ee02a02550b81f5717 Enable custom gui rendering only as required
MinecraftForge/FML@f77632df35dbf53fb31420fa86e6792f13257020 Remove unneeded entity spawn debug logging.
MinecraftForge/FML@c7adb42199a0684d8748451d39deb8326c0a2194 Registry: Repair mismatched ItemBlocks as well Fix a few misc issues
MinecraftForge/FML@c8a245a985779fd2545ee4b58a93270973aeb435 Registry: Fix debug info
MinecraftForge/FML@c8a0b72eba9265be608670424e1bd835a9d2f1e2 Registry: Complain about missing mods when repairing broken worlds Registry: Reduce console spam
MinecraftForge/FML@8e44006f432f1b36b826ff0469d99986a6051e4b Registry: Protect against putObject misuse, handle duplicate registrations better
MinecraftForge/FML@294c93212cd9f30c50b9d1a3b048a6141c45cdea Registry: Add support for registering ItemBlocks before their Blocks
MinecraftForge/FML@3b42b33b6ec4020b5032cae06760053ed135fae8 Merge pull request #400 from sfPlayer1/master
Build 1.7.2-10.12.0.1055:
traincrazyb:
Small Fix: Held Items & Multiple Render Passes
Passes beyond 1 now have the correct icon.
Build 1.7.2-10.12.0.1054:
LexManos: Fix line offset in Minecraft patch, and mix RenderPlayer looping once to many on multi-pass items.
Build 1.7.2-10.12.0.1053:
t.tomkins: Update PlaySoundEvent17.java
Build 1.7.2-10.12.0.1052:
LexManos: Update access transformer, Closes #951 and #1021
LexManos: Add NPE protection to GuiingameMenu.actionPerformed, Closes #961
LexManos: Finally do SoundSystem workup for 1.7, Closes #982
Build 1.7.2-10.12.0.1051:
LexManos: Use BiomeGenBase's array size instead of hardcoding it in BiomeDictionary. Closes #871
LexManos: Fix potential threading issue if FluidRegistry.loopupFluidForBlock is called from two threads at the same time before being setup. Closes #936
Build 1.7.2-10.12.0.1050:
LexManos: New hook to truely seperate the display of the 'durability' bar from the current / max durability. Allowing modders to control that display easier.
LexManos: ItemStack sensitive version of Item.getAttributeModifiers, Closes #816
LexManos: Add ANIMALS tpe to PopulateChunkEvent.Populate Custom providers should call this function if they spawn animals curing population. Closes #790
LexManos: Add AnvilUpdateEvent which is fired when a user places a item in both input slots of a Anvil and allows modders to control the output. Closes #838
Build 1.7.2-10.12.0.1049:
LexManos: Add position to BreakSpeed event. Closes #621
LexManos: Advanced Model Loader available server-side for data driven models. To be cleanuped and re-evaluated in 1.8. Closes #773
Build 1.7.2-10.12.0.1048:
Abrar Syed: COnverted patches to SRG names
Abrar Syed: updated for ForgeGradle 1.2
Abrar Syed: added .exe file.. fixed a bunch of patches
Abrar Syed: updated FML to latest master
Abrar Syed: fixed remaining noop patches and exc derp
LexManos: Update patches for new Fixed FernFlower used in FG 1.2.
Build 1.7.2-10.12.0.1047:
reflex_ion:
This correctly uses the world height less one block for placement of a
Door.
Required for placing doors inside a littleblocks area.
Build 1.7.2-10.12.0.1046:
LexManos: MinecraftForge/FML@ef07de4f65ea16e1db1467845e316cb4c7d01a1f Fix hard link to DedicatedSerever when opening a LAN connection causing stalls on connecting.
Build 1.7.2-10.12.0.1045:
LexManos: -.- Both null combinations.
Build 1.7.2-10.12.0.1044:
LexManos: properly implement equals, sod off Player.
Build 1.7.2-10.12.0.1043:
LexManos: Implement simple hash based equals in Fluid ContainerKey.
Build 1.7.2-10.12.0.1042:
LexManos: Make StructureVillagePieces.Village public.
Build 1.7.2-10.12.0.1041:
ohai.iChun: Fixes stencil bits not existing in Minecraft's framebuffer causing stencil test to not work.
Build 1.7.2-10.12.0.1040:
LexManos:
Updated FML:
MinecraftForge/FML@e8b60441ccca8cccdc130560b4c8bf400aebc605 Reload game settings after mod loading is finished to capture mod keybindings. Closes #378
MinecraftForge/FML@399770e572c9177babfb65a27280253023db2d9e Kill the modEventTypes list, register anything that extends FMLEvent, Fixes MissingMappingEvent handler, and any futureevents added.
MinecraftForge/FML@b7ad532ab5eb3e00d77ffde946d25675c9f69cf7 Re-enable post initalize texture pack reloading to allow Icons to be registerd through any init phase.
Build 1.7.2-10.12.0.1039:
t.tomkins:
Small Fix: Held Items & Multiple Render Passes
Passes beyond 1 now have the correct icon.
DemoXin: * Added Ore Dictionary entries and recipe replacements for Diamond, Emerald, Crops, Redstone, and Glowstone
DemoXin: * Fixed Items.glowstone to Items.glowstone_dust
Build 1.7.2-10.12.0.1034:
LexManos: Fixed hashcode in FluidContainerRegistry, still needs a redesign. Closes #967
Build 1.7.2-10.12.0.1033:
ohai.iChun: Add cancelable RenderHandEvent.
Build 1.7.2-10.12.0.1032:
LexManos: Fix a typo in our tile entity fix causing it to be ineffective.
Build 1.7.2-10.12.0.1031:
LexManos: Fix items with color rendering incorrectly.
Build 1.7.2-10.12.0.1030:
Christian:
Update Forge for patch changes
MinecraftForge/FML@064b66af3d6c92b19821b88ec26cbb59577d68b4 Prevent players from logging in until server has finished starting.
MinecraftForge/FML@2aa73afa15908dadb0a033c49deb0ffefad2f265 Fix ExampleMod.java for build #1024+
MinecraftForge/FML@c890206268da3c594d97198f5426b52ff6b8460c Try and handle removal of mods a bit better. Currently no way to allow a world which has missing blocks to load - but i have the code in place to allow it i think.
MinecraftForge/FML@995c204338cd601e118396d4b4ef8feb6e759037 Fix failing to load a world with missing mod blocks and items. There will be a way to force worlds to load when stuff is missing, but for right now, it will fail as this is "world safe".
MinecraftForge/FML@fa5f4c884272f415933329a9e914e0b7d052e31a Some argumentation
MinecraftForge/FML@45409bfa0c136078823a1aef1358396d92a269ee Prevent player dat files getting reset during disconnects.
MinecraftForge/FML@33100d6bab654a4bd59701b1ec2bf91caa3399da Merge pull request #371 from bl4ckscor3/patch-1
MinecraftForge/FML@572d32358ab11e5916d91c4c7b9c04a70cfed2f6 Merge pull request #373 from bloodmc/master
MinecraftForge/FML@d0dd05a15c2eca9eabd308319c2ed85cb632922b FML expands S3F to support payloads up to 2 megs in size. Should be transparent
Build 1.7.2-10.12.0.1029:
LexManos: Fixeed a missed -1 in SpawnerAnimals patch. Thanks Blood.
Build 1.7.2-10.12.0.1028:
LexManos: Cull FakePlayers when worlds are unloaded.
Build 1.7.2-10.12.0.1027:
LexManos: Use correct tag types when reading Forced Chunk data. Fixes ticket loading. Closes #964
Build 1.7.2-10.12.0.1026:
LexManos: Fixed FluidContainerRegisry.contansFluid closes #845
Build 1.7.2-10.12.0.1025:
LexManos: Fix AIOOB error with Endermen and blocks >256. Also better support for ID remapping. More to come later.
Build 1.7.2-10.12.0.1024:
LexManos:
Updated FML:
MinecraftForge/FML@03fb1879d72fbd347badc140fed6c2c3191d2990 Fix obf error when right clicking a Empty Map.
MinecraftForge/FML@6bb9b8b9532b276450d03a3419e0da016aecead8 Clean up FMLEventChannel. Closes #367.
MinecraftForge/FML@b7b3450dcd123ab5df6b3693c9c2123bc3846b88 Update MCP mapping snapshot to latest crowdsourced names.
MinecraftForge/FML@8c9e8b52708bd0630303f8b5dc184ab60e2553a1 Fix isRemote, this is integral to so many parts of the code, everyone knows it by this name, People should not change it.
LexManos: Add the beginnings of a Constants class, to document/clean some of the magic numbers that are in the MC code base.
Build 1.7.2-10.12.0.1023:
Christian:
MinecraftForge/FML@d87822ad8519da1c808e48bcc0a1bf8eb15c0095 Bump gradle wrapper to 1.10
MinecraftForge/FML@359ac3ca2a941d70709168fbbbc0725c861668dd Ensure we check both item and block registries when finding valid IDs. Should fix #365
MinecraftForge/FML@cee0f0b81179d307059843f08401f8700fb3ddb2 Tweak so that writing to the context will automatically send a message back to the originator in handshakeestablished.
Christian: Add a discriminator for fluididspacket. remove extraneous channel handler.
Christian: Fix up the event handler so it knows it's owned by forge
Build 1.7.2-10.12.0.1022:
LexManos: Uncomment aa few FluidRegistry entries.
LexManos: Fixed issue where enchantment effects caused slight rendeirng issue.
LexManos: Fixed missed parens causing trapdoors to fall off incorrectly.
Build 1.7.2-10.12.0.1021:
LexManos: Inital Fluid system update, untested. Still in progress.
Build 1.7.2-10.12.0.1020:
LexManos: Fix NPE when breaking ice.
LexManos: Attempt a AIOOB error fix in tesselator when there are alot of transparent blocks in the rendering range.
Build 1.7.2-10.12.0.1019:
Christian:
MinecraftForge/FML@544320b8d239df4a5ee2b3a7ec331ce2ec0a2c09 Beginning of a saveinspectionhandler.
MinecraftForge/FML@ab199c5811fe2d831592601d4f77691fbf82d1b8 Try harder to find a mod container.
MinecraftForge/FML@8633d780c925ebb719c37ac52e2f3db5f9957895 And make a loud message if there isn't a modcontainer found, substitute Minecraft. In general, this can only happen for coremods not properly registering their code. Closes #363
Build 1.7.2-10.12.0.1018:
LexManos: Fix imporerly efficient tools breaking blocks to fast.
Build 1.7.2-10.12.0.1017:
LexManos: Fixed potential NPE in SlotCrafting, and added ItemStack sensitive version fo hasContainerItem. Closes #854
LexManos: Adds a WeatherRender in the style of SkyRender, Closes #844
Build 1.7.2-10.12.0.1016:
LexManos: Move change of metadata to immediatly after change of Block, should prevent any 'invalid' tile entities from breaking created. Reference: #897
Build 1.7.2-10.12.0.1015:
LexManos: New PlayerUseItemEvents, Start, Stop, Tick and Finish. See PlayerUseItemEvent.java for more details. Closes #924
Build 1.7.2-10.12.0.1014:
LexManos: Make ItemBlock.field_150939_a public, closes #945
LexManos: Missing EntityAITasks.tasks and MapgGenStructreIO register ATs, Closes #949
LexManos: Implement PlayerPickupXpEvent, fired when a player aquires XP from a EntityXPOrb. Closes #942
LexManos: Exclude cobblestone slab recipe from ore dictification, closes #940
LexManos: Add the ability for custom records to have finer control over there sound resource location. Closes #933
LexManos: Don't short circuit item icons for multiple render passes while being used. Closes #929
Build 1.7.2-10.12.0.1013:
LexManos: Fix Furnace stopping on 63rd Item, Closes #947
Build 1.7.2-10.12.0.1012:
Christian:
MinecraftForge/FML@b6d95d704b65dd8232ec8ddd333de378db8fe161 Name the log files properly. fml-junk is an early startup annoyance I can't kill because log4j2.
MinecraftForge/FML@8692ca17d13eda036b5ef996ec8e8706e7707d80 Log4j2 logging context for things. This should help add context when things go wrong in mods.
MinecraftForge/FML@a7ca131a337b5f0d4fc6f438626ac2d5b7771b3c And don't spam NONE everywhere
MinecraftForge/FML@741e172ffe163f0dd3018e1474af46ef0696396a Log4j2 doesn't need debug level logging for itself anymore
Build 1.7.2-10.12.0.1011:
Christian: MinecraftForge/FML@458b0620b43116c943549a0f060c7e8830c2d77a Log the bad packet in a prettier way. Also, don't show the authlib debug data in the log file.
Build 1.7.2-10.12.0.1010:
LexManos: Add BookCloning to the recipe sorter.
Build 1.7.2-10.12.0.1009:
Christian:
MinecraftForge/FML@9a8d16b66e67691a4c83a9e1e236304e9f6d5139 Fix log4j2 config. Fix server gui to *show* logging. Fix log spamminess in the console. Fix bug in servergui that can cause deadlock.
MinecraftForge/FML@a355eecb2c14123964c6ae2402a0933d57ae9736 Add in error logging for outbound messages. Fix bug with indexedcodec NPE
MinecraftForge/FML@1c793abe0eef6846f681c9673019b0ebc49caaaf Fix derp with networkcheck
MinecraftForge/FML@675b5a07788ada17bc26a9c4f26598e77d2098cf And turn down some more logging, now we have useful logging back again..
Build 1.7.2-10.12.0.1008:
Christian:
MinecraftForge/FML@4aa2416ce5dcd8e77761703c018d1e7d08464025 Propagate Optional method removal to trait implementation classes
MinecraftForge/FML@fc025a7b73d9b3f46ecf2257227657592f5506b5 Logging Changes
MinecraftForge/FML@f0132a6f3b47e746a1a7df3ef84f4be989f140dd changed fml log level to all
MinecraftForge/FML@f23eba4352c38fd21e04e81f3db72c6cafe65a36 put max number of FML log files to 3
MinecraftForge/FML@449ac98b77025eba38a75d0242113fffe26a8cf9 SSP Worlds updating from 1.6 will now pop a warning message before loading, and will capture a timestamped zip file in the minecraft dir before starting to load. Allows for people to test updates.
MinecraftForge/FML@3557fe31c92ea8d76c90052f9b8b6da963300c4f Throw an exception when discriminator is not found
MinecraftForge/FML@25240457283ba40c32022c97fc982c2ff4408e46 Make NetworkEventFiringHandler sharable
MinecraftForge/FML@dfc0899ec66f87502b5727939ac2f0ad0fabf89f Merge pull request #357 from jk-5/sharable
MinecraftForge/FML@79d42fca8d6b9d73204890ef0edb9d73cf075d87 Merge pull request #355 from jk-5/errorhandling
MinecraftForge/FML@7907e16e96de21e8ba536906ae71adcf02bfa535 Add a type adapter for artifact version. Should fix #354
MinecraftForge/FML@7ac5bddbc3c227e0ed9385904a2bd9621078e2de Allow indexed messages to validate themselves. Also, catch exceptions from an embedded channel, and cause them to close the connection. It's ugly, but it means that the client doesn't crash if it connects to a screwy bungycord that's trying a 1.6 handshake for some reason.
MinecraftForge/FML@5adacc3b336bacbe30aa06175ef80c3aac08a62a Check the mod, not it's container, in the check handler. Closes #358
MinecraftForge/FML@3d26f28bcf3e79e1f5fe20fcf056c604487dc35b Allow connection when server is apparently offline. Might allow :NOFML circumvention though. Hmmm. Closes #359
MinecraftForge/FML@a62374d4aceac1c4ab39b3c0bae624ccbca65b6b findBlock should now return null, not the default block, if the thing being looked for is not found. Closes #352
MinecraftForge/FML@6a695c4348d062af50b8cf5208530fc5036eba17 Try and stop the epic channel closed spam at close time. Closes #353
MinecraftForge/FML@35a38d7840a5d0cd842005822c4ec6a9d3b65b6a Make sidedproxy support non-public fields. Closes #344
MinecraftForge/FML@9d2e089df692655df04315a3822f43140015f3af Merge branch 'logging' of github.com:AbrarSyed/FML into abrar-borked
MinecraftForge/FML@79b04898d43d354714e09ce7e66efb5357ebcf61 And restore suppressions. ABRAR, DON'T TIDY CODE!!!!
MinecraftForge/FML@3dfb54e066ab91e44405706233f2dfffee9add72 Merge branch 'trait-optional' of github.com:RainWarrior/FML
MinecraftForge/FML@32bb7315cc6beff84f186a33e73219cc5280821a Add in example assets dir. Closes #308
MinecraftForge/FML@16d33d298953b41dbbe3e3b504e800f4f46a3e1b Clean up and document outbound handler a bit better. Add in dispatcher target. Closes #361
MinecraftForge/FML@5719b9ec533b3e43213dbafcb448221884efd9e8 Fix reply handling. Make the proxy message available for subclasses of indexedcodec. Fire user events into the network event firing.
Build 1.7.2-10.12.0.1007:
LexManos: Add support in Techne models for the TextureSize tag. Closes #856
Build 1.7.2-10.12.0.1006:
LexManos: Updated FML: MinecraftForge/FML@444a7d7fa1cf7fad7dda67f581fa0e3be36069b7 Move placement of single player world load hook to fix NPEs.
LexManos: Fixed RenderWorldLastEvent never being called, was missed in 1.7 update. Closes #932
Build 1.7.2-10.12.0.1005:
LexManos: Fix flexible rails, Closes #944
Build 1.7.2-10.12.0.1004:
LexManos: Fix warnings in Forge codebase.
LexManos:
Updated FML:
MinecraftForge/FML@7c5d62704ac1d3e586f3bfe26265a534e5362c73 Make UniqueIdentifier final and add a hashCode. Closes #348
MinecraftForge/FML@ff7b5845e7f6b300d413b917f57adc472a4ebcff Clean up some warnings about @Override
MinecraftForge/FML@275ccac6f14bc66b88c76b1040aa7167f995967c Fix NPE at startup
MinecraftForge/FML@2a5a8d0cd062d3feac9c4de234e3dab1ff4462e5 Fix memory leak?!
Build 1.7.2-10.12.0.1003:
Christian:
Add exception logging to forge channel handlers as well
MinecraftForge/FML@53557dcd0582e09f7f35eb3bc2fd130fba3be4a0 Put logging exception handlers on all channel inbounds. Fix problem with failure to login. Closes #350
Build 1.7.2-10.12.0.1002:
Christian: MinecraftForge/FML@9c96ca4402e4c231285f170281dd543bfffa191a Fire a custom packet channel registration/deregistration event, for any mods that care about that kind of thing
Build 1.7.2-10.12.0.1001:
Christian:
MinecraftForge/FML@e14efe786f6255a18e148c4137f560f5e2d2a38f Some fixes and tweaks
MinecraftForge/FML@c013870b1df5e63bd84d92545ebdd434db74b5d1 Merge branch 'simplenet'
MinecraftForge/FML@30882b0c1d2743afebbebc288d73f25696e0815c Clean up some warnings. Add in simple network impl
MinecraftForge/FML@9cab2ab36e7981c847e3e9ae8c3fbbb36531ba6d Add in some tests and examples for the "simple" network stuff
MinecraftForge/FML@a429e106dd00b34302ec5893e0a8fc97c8fc8019 Fix bug with SSP, and hook so we can do confirmation of world loading, as well as other things
Build 1.7.2-10.12.0.1000:
Christian:
MinecraftForge/FML@b362e8a2733eb3082975edfdf83c996f048b65d3 At the request of AbrarSyed.
MinecraftForge/FML@e344303ec7a5ed27c4378ff072a036df7a350902 Merge pull request #346 from Jezzadabomb338/master
MinecraftForge/FML@a4686b1261a9bad523b4efa8a36a4433a58897cc Added basic Mojang account authentication support for development time login.
MinecraftForge/FML@dd17979a2f6f02ac4a9dda09b52c96365cc5fec9 Fix bukkit connectivity issue.
Build 1.7.2-10.12.0.999:
Christian:
Updated FML:
MinecraftForge/FML@1db3daa0e82e67fc27ca3d535a09c806c1a54d67 added override toString method for getting full name.
MinecraftForge/FML@acf74a34032224a73c4c03280cafa0042c35cf5a changed the readme to reflect new setup task.
MinecraftForge/FML@96c19b35807fa078cb18b4ae50567d0360bcdb03 undid readme change
MinecraftForge/FML@a89939e57e9ff061df3d53cf1cb075b31de5de1b Merge pull request #336 from jadar/master
MinecraftForge/FML@717a8d694532bd9438eed8d9cf4b57318b2b4cfd Fix csv string vs list of strings. Thanks immibis. Closes #334
MinecraftForge/FML@584c0f368bca1d5b0223b5b3611b366b9a00f7d7 Fix potential ordering issue, clean up some imports
MinecraftForge/FML@28293b29ea65c30fe80c49e85e2ae15a4db68933 Add in a simple(ish) event driven network handling system. Register using newEventDrivenChannel and you'll get a simple network handler that will fire events at the subscriber(s) of your choice, whenever a packet is received. You'll also get some convenience methods for sending to things.
MinecraftForge/FML@80b00dc7966d96111e2ce8643db8e0f544c2bc89 Fix openGui. Closes #342
MinecraftForge/FML@fc69bcf2807dc2b85eb52681ba9531cb3e2f1945 Fix up privacy derp in TickEvent. Closes #343
MinecraftForge/FML@10d056a494aac22137b644cff341a5958e8168fc Fix possible NPE derp
MinecraftForge/FML@5da6dcc7e3607e5f107f6a7d39a4b4e1eb7fb306 Divert connection through FML, so we can deny connections to servers that don't want us
Build 1.7.2-10.12.0.998:
ohai.iChun: Squash commits so Lex would stop whining. Fix erroneous position when getting player position with changed eye height.
Build 1.7.2-10.12.0.997:
Christian:
Updated FML:
MinecraftForge/FML@d5bfd69e35b21f701390a8c4c4c58d7ec1fff1fc Fix problem with connecting to vanilla. SHOW what's modded and what's vanilla in the list. Hooks that make the blocking work to come
MinecraftForge/FML@dd098854b0b65b8509b8788422e02d989a991b87 Fix the keybinding array to the right one
MinecraftForge/FML@43068eb9862f280611f26f4107ff5ac2b42b08e4 Fix TargetPoint to be static
Build 1.7.2-10.12.0.996:
LexManos: Attempt to prevent a NPE when MC renders a lot of things at once.
Build 1.7.2-10.12.0.995:
minalien: Fixed MinecraftForgeClient for custom Item Renderer implementations. Removed check for forward-slashes (/) in texture asset locations (but left check for backslash in place).
Build 1.7.2-10.12.0.994:
LexManos: MinecraftForge/FML@0d810c01fab99ac491c2277097a4198518fe6c75 Mark jopt needed on the server, herp derp, blame Abrar!
Build 1.7.2-10.12.0.993:
LexManos: Deprecate BlockFire.func_149842_a, and throw exception if someone tries to set the burn properties for air. Should prevent 'The Air is on fire!' reports.
LexManos: Fix DoublePlant placement, closes #921
Build 1.7.2-10.12.0.991:
смирнов антон михайлович: Create ru_RU.lang
Build 1.7.2-10.12.0.990:
Christian:
Updated FML:
MinecraftForge/FML@5317672631f30e1c9655f0bb28dd8b158deea2fb Add a utility method for finding the channel handler name based on type. Should fix naming weirdnesses.
MinecraftForge/FML@9de9a1553086ebeeb5d5fc0f6d96da8680e52df0 Fix stupid hardcoding derp
Build 1.7.2-10.12.0.989:
Vexatos: Create de_DE.lang
Vexatos: Update de_DE.lang
LexManos: Fixed pipeline naming issue in the ForgeNetworkHandler.
Build 1.7.2-10.12.0.987:
LexManos: Fixing an infinite recursion case, Closes #916
LexManos:
Models now load from resource packs
Models must now be loaded from resource packs using the standard resource pack reference. For example, to load a model named "assets/mymod/models/mymodel.obj", you would call AdvancedModelLoader.loadModel("mymod:models/mymodel.obj");
Closes #670
LexManos: Fix panes/iron bars not connecting correctly. Closes #904
LexManos: Fixed the run config for dev time server, Cloases #913
Build 1.7.2-10.12.0.986:
Adubbz: Made canBeReplacedByLeaves default to whether a block isn't opaque rather than if it is, also uninverted the checks for canBeReplacedByLeaves in WorldGenBigMushroom, WorldGenSwamp, WorldGenTaiga1 and WorldGenTaiga2
Build 1.7.2-10.12.0.985:
Christian: Fix inversion
Build 1.7.2-10.12.0.984:
Christian:
Updated FML:
MinecraftForge/FML@21b13d63512ce399c82cbb6b9042eefa6dcdaacd Lots of network cleanup. Gui packets now work too!
MinecraftForge/FML@b3f98d1ee0416aa452f8611d458968afdf50775a Fix derpiness with Mods button when Realms is available
MinecraftForge/FML@cdd9d92a4f8cd199e2d8a34bb398ef32e5f1e275 Starting work on the actual GUI. Still work to do. Needs an API.
MinecraftForge/FML@ab5eb3ccfff7f9ccfd8720b23fcef3131e54d57d Fix button size for GuiModList
MinecraftForge/FML@3113138bd1377d71afe3b8290e18511bfb6e5e97 Tweak button positions.
MinecraftForge/FML@c5e29b574a315d48668ebc9189bcc497a0eae13e Avoiding redundant calls to LogManager
MinecraftForge/FML@fbc1f8f6f9effa4a538880f9fec0ce5010226d09 Config GUIs in the modlist now work.
MinecraftForge/FML@fa4f3015a0d7147cbde3edec7664e78e5bcacbb9 Added transparent background for GuiIngameModOptions as per cpw's request. May not compile due to manual de-mcp-fication.
MinecraftForge/FML@7bf119e1e54cadff690ec31a4bab93c0d1d0aad1 Fix up readmes and credits. We no longer support modloader.
MinecraftForge/FML@779cd05aa1ced720a63cc508b82e68cc6fc8daa9 Tweaks
MinecraftForge/FML@b51fb913551a5116cc3b9bb7583b1666f280c650 Merge branch 'patch-1' of github.com:airbreather/FML
Christian:
Updated FML:
MinecraftForge/FML@6f1da6550e10164bd6c678829f111bb5de9383b6 Fix up mcpname derp in GuiScrollingList.
Build 1.7.2-10.12.0.982:
Adubbz: Fixed sky colour transitions on a render distance of 16, fixed the WorldGen of various things
Build 1.7.2-10.12.0.981:
jk-5: Update ForgeMessage.java
jk-5: Added a constructor and made the fields package-private
jk-5: Added default constructor for reflection
Build 1.7.2-10.12.0.980:
LexManos: Update patches for AT changes.
LexManos: Fix inverted login in BlockPistonBase causing blocks to break incorrectly. Closes #910 #909
Build 1.7.2-10.12.0.979:
Christian:
Updated FML:
MinecraftForge/FML@22ba6fda5ee2dbf29dc03ba93ff9c7707edeaeee Expose the nethandler in a few places, and pull out FMLEmbeddedChannel, exposing a utility method on it. More to come.
LexManos: Update for the FMLEmbeddedChannel change.
Build 1.7.2-10.12.0.977:
Christian:
Fix build.gradle for tweakClass property
Updated FML:
MinecraftForge/FML@f36152398d1d287e7a55a31c77a2614cfb63e1b6 Add in the tweakclass, fix the json for lzma @ the server.
Build 1.7.2-10.12.0.976:
Christian:
Updated FML:
MinecraftForge/FML@5d069629cf47cd04f2002b3b9a2c32b0ea73c26e Allow itemstacks for furnace recipe inputs. Allow passing extra arguments through registerblock into the itemblock constructor.
Build 1.7.2-10.12.0.975:
Christian:
Updated FML:
MinecraftForge/FML@061288909de0f0452adf51a5a9935fd09992c801 Fire simple network connect/disconnect gameevents.
Build 1.7.2-10.12.0.974:
Adubbz: Made BlockCrops.getDrops call its super method
Build 1.7.2-10.12.0.973:
Christian: Fix the network handler for forge
Build 1.7.2-10.12.0.972:
Christian:
Updated FML:
MinecraftForge/FML@34819c9303870f560232464a2d16eb46d152515c Make gradlew executable on linux
MinecraftForge/FML@53a1f9841421b41d543d7d1d51319b44c86a527e Attempt to load old pre-1.7 worlds. ENSURE YOU HAVE A BACKUP!
MinecraftForge/FML@6a5f9e135f88b662e4e01e8882f861448910ca90 Fix example mod code for 1.7
Build 1.7.2-10.12.0.971:
Christian: Allow tools to override their material harvest levels.
Build 1.7.2-10.12.0.970:
Christian: Tidier implementation of previous commit. Should fix for subclasses of individual tools too
Build 1.7.2-10.12.0.969:
Christian: Add in harvesting abilities of the items, should fix effectiveness
Build 1.7.2-10.12.0.968:
Christian:
Updated FML:
MinecraftForge/FML@f8d6213829d570501166d64d7c8bb4977567131f Update render registry
MinecraftForge/FML@ec316f113fefef12f6defed9eb68de368d7f4420 AT for renderblocks
Build 1.7.2-10.12.0.967:
LexManos:
MinecraftForge/FML@3714426e19f8f0edaaeda8c787993f8f3615a44d fix derp in example builscript
MinecraftForge/FML@01fb451b6918599de5e732d7ff30c761438ab930 Merge pull request #311 from AbrarSyed/patch-3
MinecraftForge/FML@30d532f4fc6fc65ea7e79707a75ff4d6ea0ea031 Pass 1: Most patches are restored.
MinecraftForge/FML@53127eec308d3929d68d3d9fafabcfef37e95c37 Merge branch 'master' of github.com:MinecraftForge/FML
MinecraftForge/FML@7ab3c3a37ceb8ab945208206aec86739a2138329 Update gitignore
MinecraftForge/FML@38cec7a11fae7cf12bda3a8d16a50bb6136d8886 The basic network handshaking for FML is done. All scenarios seem to work.
MinecraftForge/FML@9f928963f20bc9bbfbe1391fb16c6f5ca5fd4344 A network design I like. It uses the netty embedded channel to allow mods to build channel pipelines on top of custom payload packets.
MinecraftForge/FML@58f7487cfaf4a25a8349021b9cca5ef4ba0b541c Check in patches. Add in some network timeout tweaking values so you can debug the network.
MinecraftForge/FML@e544adba5c7e9286f917342af2669e5888fa0a17 More cleanup. Bidirectional server <-> client network works for mods as well as FML|HS now.
MinecraftForge/FML@f5c38e2359c2e6eca13cd6606465ee36086a7113 OK, network channels appear to be working well for both dedi and integrated servers. The beginnings of the new mod structure too.
MinecraftForge/FML@9c96a0a10a5cbe34786be8fd41f9818b5ac929bc More network stuff, partially done id syncing.
MinecraftForge/FML@2aaaeba15eabdec189daa8662e9ffdf0b5a09dbe ID loading from the server save now works.
LexManos: Kill liquids finally.
LexManos: Bump data for 1.7 start.
LexManos: Some work on 1.7, waiting for Abrar to fix a few things.
LexManos:
Updated FML:
MinecraftForge/FML@a30f17362764f3e4e594386e193f9e4368e6836e Add sonatype snapshots repo for SpecialSource snapshots.
MinecraftForge/FML@b2550b8a693315ccc205f5315eac67c5283d7af9 Add mappings for Items/Blocks fields.
MinecraftForge/FML@57f7f1d7abd304d3e9f42567f1d66c10122e4ec6 Update for fixed Enum cleaning and names.
MinecraftForge/FML@99c681ad8736e4976053718c3d453b2fb30eefe0 Did it manually, forgot it needed the end comma
LexManos:
Updated FML:
MinecraftForge/FML@1d71c017f45aa7ed9d7d7c5ed5250a8d22477980 ID syncing.
MinecraftForge/FML@fd36f50d8210342f65cb0272bac56a3bcc42dd18 Cleanups
MinecraftForge/FML@89e4e483c204c11b6fdfed34893fc223a7d6a899 Add in a remapping event for mods to consume.
MinecraftForge/FML@cd417c6786256fa23f181ff0b76696bc6dfb0291 Fixed remote and local connections work with mods now.
MinecraftForge/FML@ef492407ef812bb6bbc7f0bd8efbd16d07efcafb Entity spawning works.
MinecraftForge/FML@d0d31d9575403eb2ec058898b86ffd99a9220f75 SpawnAdjustment packet. Clean up stuffs. No more compile errors.
MinecraftForge/FML@3e278acb71e4e3d0406e80f0fad5071c9215ed33 Fix stupid possible compiler error.
MinecraftForge/FML@009d4dee2328cc8d97b74177a2c5a3c359e6564a Fix the exc file. Fix the deobfremapper for handling inner classes.
MinecraftForge/FML@49cb893d12bd4f82b5d1b50d1e6517a256525d32 Fix exc this time *sigh*
MinecraftForge/FML@31efcfc3b2085f5d4e070ddab34a0be1481b4c6f Clean up patches for latest exc.
MinecraftForge/FML@7a4ceebf5efe5b3650080cf912e371d92fc70a55 Kill old patches and add rejects to ignore file.
MinecraftForge/FML@7ea571f593464ad4226ba845da27ff66161621b1 Fix AT, Fix exc. Almost works now!
MinecraftForge/FML@b852e302851cfaf77e1db6f86408e8d049703656 First functional release under reobfuscation.
MinecraftForge/FML@df870c1a3341d8e2e88d7fc3e2f3d9ed2507989f Update shiped ForgeGradle for 1.7
MinecraftForge/FML@55aa337f952bc72c5a001a6ed661978b11822c63 Rename synthetic bridge methods, these methods are not decompiled, but need to reobf correctly cross the recompile boundary.
MinecraftForge/FML@0098c57f94808751062ee45f2ee267324bb42089 Merge pull request #316 from AbrarSyed/patch-4
LexManos: Comment out fluids until King gets his hands on it
LexManos: Killed a few hundred compile errors.
Christian:
Moved the core event handler parts to FML. Implemented the Forge network handler based on the new
netty strategy.
Updated FML:
MinecraftForge/FML@3b2994a3def35a2d3058960b71dc59dc48b802f9 Some patching touchups
MinecraftForge/FML@557357fe179529e0b44aab2f3fcef0c5adf981d5 Update for log4j2
MinecraftForge/FML@a2b324beb2ef6ec73000678c9305fd70d4ec1643 Copy eventhandler from Forge into FML. It is going to replace a lot of the runtime event systems.
MinecraftForge/FML@4071ff38afe15fddf5db0be882f5627f503a37c6 Patch some GUIs. We're gonna add some basic mod gui config support.
MinecraftForge/FML@0b419ac79c307579f162d47e0388a9d75bcd0a6e Fire a user event down the channels when a handshake has occured.
Christian:
Updated FML:
MinecraftForge/FML@32561265fc935cd6639d5b2e086e879f375676fa Ticks, Player events, keybindings, all migrated to the new event driven system.
LexManos: Inital patch update for 1.7.2, Doesn't compile, not done yet.
LexManos:
Updated FML:
MinecraftForge/FML@a17489172cd54ca955548b15fa0669c9f95d7f45 Code to disable mods at runtime, or other times.
MinecraftForge/FML@85516d9588ebfadbba25f21b2f973e4e81abbaa6 ICraftingHandler, IPickupHandler are now both events.
MinecraftForge/FML@e4b63a1801b453797f5e820eb3f5bd42e6d43948 IWorldGenerator now has an ordering at registration time. This means the order of worldgen should be much more stable.
MinecraftForge/FML@ef3856f9a34e82a05cb2b7715e3611f8fb1a9a6b Update patches for Gradle's rename rewrite: MinecraftForge/ForgeGradle@19e7acf2a27a6c6ae60f6e8ab38337defddc16d3
MinecraftForge/FML@31ea100b29dfdb4fc907e212c3d49a5240ca72a9 Working on id missing handling
MinecraftForge/FML@3e76dfba34aaba4397fc3fb2bd28e0d1f0abe3e4 More tweaking on id stuffs at worldload
MinecraftForge/FML@f860c8ad3bc7537f885b27c7f045b5b1140c05f4 bump to legacy launcher 1.9 with logging unification stuffs.
bloodshot:
Refactored BiomeManager stronghold add/remove methods to support new
MapGenStronghold dynamic biome changes.
Changed InitNoiseGensEvent to pass a NoiseGenerator array instead of
NoiseGeneratorOctaves due to new NoiseGeneratorPerlin in
ChunkProviderGenerate.
Fixed worldgen crash caused by wrong metadata in Chunk patch.
LexManos: Get object based on identity not name.
LexManos: Forge uses the FORGE channel for packets.
LexManos: Fix MethodNotFound crash when shutting down internal server.
LexManos:
Fix:
Block placement/interaction
Tesselator crash due to wrong mapping
Missing isreplaceable check in world.canPlaceAt
Small foratting/logging cleanup
Temporarly commented out efficancy changes till I implement it.
LexManos:
Updated FML:
MinecraftForge/FML@58132ccda3a575f10fc209c421fd5d80e01164cc Add new required --accessToken to launch specs.
LexManos: Bump version to 10.12.0 to mark 1.7.
LexManos: Fix debug HUD rendering semi-transparently.
LexManos: Temporary fix for items rendering with effects on one layer. Restores default vanilla rendering, which is considered a bug in modded community.
LexManos: Move Grass {Flower} registry to BiomeGenBase as 1.7 made flowers Biome specifc, this means modders who wish to add global base flowers need to add them to all the biomes indavidually.
LexManos: Fixed accedential inverted logic that caused Potions to render incorrectly. Thanks iChun.
LexManos: Fix items rendering on the GUI with invalid state due to glint rendering changing it. Thanks iChun.
Christian:
Updated FML:
MinecraftForge/FML@156a9ae03a3c80bd1499a8e692c44a322ad9df62 Fix build script
MinecraftForge/FML@7d3b1250e8368886bed0e0da350a94abaa4b6247 Fix handshaking properly. Also, fix ID syncup. It now will completely freeze the idmap after preinit. This frozen map is used to inject "new" stuff into existing serverside worlds. Interesting sideeffect: remote servers lacking things will change the client, to also LACK ids for those things. watch for -1 ids in your remap events. Note: idmaps should be considered temporary per server instance. SERVERSTOPPED will restore "startup" state, as will client logout.
LexManos:
MinecraftForge/FML@c180d9b15735ce89a38c497acd65fa3fab595f77 Add 1.7.2 base json, Gradle will automatically download updated versions of this. Keeping it in the repo allows us to se
e what base json we have built our jsons off of. And if it changes update accordingly.
LexManos: Added constructor to WorldType, and delegated the BiomeLayer management to it. Also updated the access transformer for Item/Block classes.
LexManos: Forgot to regen patches...
LexManos: Resize pending tile updates when it goes over the curent length. Fixed AIOOB error.
LexManos: Add a version check mechanic to startup, it is done in a seperate thread and has a config option to compleetly disable it. This allows us to notify users of new recomended builds. Hopefully stemming the flow of outdated help request. Also adds a warning to the main screen if you are running a 'Beta' Forge. Which means a Forge for a new version of Minecraft that we have not promoted a recomended build for yet.
LexManos: Fix dig speed on redstone ore and obsidian.
ohai.iChun: Add render offset to event.
Christian:
Updated FML:
MinecraftForge/FML@268bbabee6ae3fa1d596bd18e172298e26dc9ce4 Fix handling world reloads when new stuffs are added
Build 1.6.4-9.11.1.964:
LexManos:
Bump build for gradle fixes:
Now Builds for java 1.6
Include version,json in universal
Fixed classpath issues in eclipse task.
Build 1.6.4-9.11.1.963:
luacs1998:
Update readme for ForgeGradle
Let me know if there's anything else to add or change.
luacs1998: Updated
luacs1998: Another update for eclipse users
luacs1998: Update README.txt
Build 1.6.4-9.11.1.961:
LexManos: Updated FML: MinecraftForge/FML@c2b919d339e5f63271cfb67a77235c21c5c3b80e Don't validate signatures in dev env.
Build 960:
Abrar Syed: Step 1: The Purge
Abrar Syed: update FML for gradle changes
Abrar Syed: Step 2: The Reformation
Abrar Syed: Step 3: The Rebirth
Abrar Syed: fixed versioning and stuff
Abrar Syed: added buildSrc to the gitIgnore
LexManos: Fix for new FML, and publish to maven local
LexManos: Update run configs.
LexManos:
Updated FML:
MinecraftForge/FML@e9a7660cb8961660186c7c23e61ab35f9c2dfb81 updated samples
MinecraftForge/FML@30894f7afadf5d3f3c3d5a54c3f904413d5f2309 Merge pull request #307 from AbrarSyed/master
MinecraftForge/FML@c4b8a393f90b00ad7ee4992ea4341ffb6d676abb Make the working directory the root of the eclipse workspace.
LexManos: Regenerate all patches, No functional change as added this is a formatting change only.
Abrar Syed: update build.gradle
porcariadagata: Make the gradle wrapper executable.
LexManos: Proper configuratuion name for jenkins.
LexManos: Fix build file pom closures.
Build 1.6.4-9.11.1.953:
LexManos: Fix NPE on specific tile entities when the block break event is canceled. Closes #863
LexManos: Fix NPE in FakePlayers when they are created in a purely client side environment. To remove in 1.7 as FakePlayers should be used for server side interaction with the world on a player's behalf, not for client rendering.
Build 1.6.4-9.11.1.952:
Christian:
Updated FML:
MinecraftForge/FML@23baf3a8ce58cb8306189401a60647957ccbb4c2 Actually fix the nethandler code
Update patches
Build 1.6.4-9.11.1.951:
Christian:
Updated FML:
MinecraftForge/FML@b7f34629c3c47b92ee89d72b0dc935b4997cb009 Don't try and open GUIs on the server.
Christian:
Updated FML:
MinecraftForge/FML@da72640c7ef1f44c49f7f592fbdd193622a30b40 Way to go, missing import. *sigh*
Build 1.6.4-9.11.1.949:
Christian:
Updated FML:
MinecraftForge/FML@6af42bc656dfb98972d034363352affc9e777805 Add in null protection for client/server sides of handleChat
Christian: Don't send openGui commands from the fakeplayer. Fixes thaumcraft and probably others.
Build 1.6.4-9.11.1.948:
CovertJaguar: Fix Water/Lava Fluid Localization
Build 1.6.4-9.11.1.947:
LexManos: Noop out FakePlayer.addStat.
Build 1.6.4-9.11.1.946:
Christian:
Updated FML:
MinecraftForge/FML@3d25b4e793c59a9131a441d6c7a2d80cac9cd701 Add in the ability to strip interface references for specific interfaces - this is probably mostly useful for scala scenarios where sythetic methods are generated and is not a substitute for using Optional.Method where appropriate. Closes #300
Build 1.6.4-9.11.1.945:
onibait: Add block break events based on @bloodmc's initial 1.5.2 Pull Request
onibait: Add block break events based on @bloodmc's initial 1.5.2 Pull Request
onibait: Fixed formatting
onibait:
Cleaned up patches to BlockOre and BlockRedstoneOre
Fixed trailing whitespace (it bugs me too)
Build 1.6.4-9.11.1.944:
Christian:
Updated FML:
MinecraftForge/FML@f4532410ec1dbf43ce15dfa78d07e5f7be408b08 Change a couple of warnings, as a prelude to 1.7- preinit is now required for all GameRegistry activity, and every item and block REQUIRES registration.
Build 1.6.4-9.11.1.943:
Christian:
Updated FML:
MinecraftForge/FML@8f87021b0f1ae5b277ad4d1891761b7a7ae1ab71 Fix derp with custom properties. They work now!
Build 1.6.4-9.11.1.942:
Christian:
Updated FML:
MinecraftForge/FML@bc57ff9e83803d804e9d5374d76273fcd68611f4 Fix recursive API dependency resolution. Allows nested APIs, such as BuildCraft's
Build 1.6.4-9.11.1.941:
Christian:
Updated FML:
MinecraftForge/FML@de8ab934d8ae960ebc0dede16218ca1e9e488ebc Fix up duplicate entries
Build 1.6.4-9.11.1.940:
Christian:
Updated FML:
MinecraftForge/FML@81fe1c9682234297443402a54e4b852ef49d0ba8 Add in an API marker for API type packages. This does several things: 1. Packages marked as API will generate a new "modid" (the provides) that can be depended on. 2. Packages marked as API will be searched systemwide, and anything declaring that package (even without the API marker) will get an implicit dependency on the API package. 3. The API package itself will get a soft dependency on the "owner" package.
Build 1.6.4-9.11.1.939:
LexManos: Add new recipe sorter that is called after all mods are initalized. This is disabled by default in 1.6 to not break current worlds as it may change machine's recipy outputs. Will enable by default in 1.7. Players may enable it in the forge config.
Build 1.6.4-9.11.1.938:
xcompwiz:
Adds a Check to prevent Biome Replacement
Splits the BiomeGenBase constructor to create one which takes a flag
that indicates whether to insert the biome object into the biomeList
array. The standard constructor calls the new one with the default of
true. This allows biome wrapper-objects to exist.
Build 1.6.4-9.11.1.937:
Christian:
Updated FML:
MinecraftForge/FML@dac7f590eabb326c4467dbc829b4aae1e4be2779 Modify ordering of networkmod registration and mod instantiation. This fixes VersionCheckHandler logging an incorrect failure message due to NPE.
MinecraftForge/FML@f0dc530b2833a1c89673208fe296dba5520671c1 Fix up documentation of VersionCheckHandler - it only ever accepted a String and only works on the NetworkMod annotated class
MinecraftForge/FML@243a21a353e6b7717f64008776928c7132110ddf Wrapping coremods as tweakers. Part 1.
MinecraftForge/FML@58a299aabcfadb4139f126a2d46b5247bede4185 Attempt to inject coremods as tweakers, so both can share a dependency ordering
LexManos: Format strings properly in MC's internal logger. Fixes resource pack case warnings.
Build 1.6.4-9.11.1.935:
LexManos: Updated FML: MinecraftForge/FML@bf54d4d66799f2e58944095826d0722ed0120b1f Make each mod's EventBus log a child of it's main logger.
LexManos: Fix null pointer exception in BiomeDictionary causing the ChunkManager's config to not load/save.
Build 1.6.4-9.11.1.934:
LexManos: Add wildcard versions of OreDict replacements, Closes #827
Build 1.6.4-9.11.1.933:
Christian:
Updated FML:
MinecraftForge/FML@da4337efbfa07b35f5883107768f9ba2f1b24b9b Fix up handling the new method signature data for NetworkCheckHandlers
Build 1.6.4-9.11.1.931:
Christian:
Updated FML:
MinecraftForge/FML@f92962bbbbb90c19788a5dc2eafdc2eeefdd77ce Use null to empty, so missing values work. *sigh*
Build 1.6.4-9.11.1.930:
Christian: Add in an event for zombie summoning. Allows for mods to control summoning behaviour, as well as custom summoned mob.
Christian: And remember to make the event class static *sigh*
Build 1.6.4-9.11.1.928:
Christian: And allow for tweaking baby chance as well.
Christian: And set the RIGHT variable *sigh*
Build 1.6.4-9.11.1.926:
Christian: Allow configuration of the zombie additional summoning mechanic. The vanilla mechanic is a little borked at times.
Build 1.6.4-9.11.1.925:
Christian:
Updated FML:
MinecraftForge/FML@58577775d277a4408bda510534eb36841b08ced4 Very minor style fixes
MinecraftForge/FML@96be82343c25b83dd842ada8d6e8b66eb4e4ee00 Merge pull request #280 from mc10/patch-1
MinecraftForge/FML@2714da10228020a6f2321f6c9a703f0d24fe1370 Primitive capability for tweakers to order. Add a "TweakOrder" integer property to your manifest, or accept the default of zero.
Build 1.6.4-9.11.1.924:
LexManos: Prevent session from being printed to the console, also make sure the username is not empty. Causes a lot of bugs further down the line.
Build 1.6.4-9.11.1.923:
Christian:
Updated FML:
MinecraftForge/FML@fc3e7647d2aff01146b1f5bd2ab6b57ef8e833e5 Support, and fix up, interface lists for Optional
Build 1.6.4-9.11.1.922:
LexManos: Added some missing air checks to world gen features.
Build 1.6.4-9.11.1.921:
LexManos: Fix repeated argument in CleintCommands.
Build 1.6.4-9.11.1.920:
LexManos: MinecraftForge/FML@a381874bb9c3bdeeb508bb81719b4d210eb29696 Delay sound system backend initalization to speed up startup and prevent race condition on some computers.
Build 1.6.4-9.11.1.919:
reflex_ion:
Added PlayerOpenContainerEvent and added ForgeHooks.canInteractWith
- Used to override the canInteractWith during player tick
- setResult to ALLOW/DENY as required
- Defaults to Vanilla behaviour in any other instance.
Required for LittleBlocks Mod and to Assist Gullivers Mod
Build 1.6.4-9.11.1.918:
Christian:
Updated FML:
MinecraftForge/FML@bc64ceabef76b1f4667b22ca8241b72351b44338 Optional shouldn't be constructable itself. It's purely a wrapper thing.
MinecraftForge/FML@55525f6d2eb24f42c26a291b8ce98feb4d4498c9 ModLoader is officially deprecated. It will all cease to be with 1.7.
Build 1.6.4-9.11.1.917:
Christian:
Updated FML:
MinecraftForge/FML@63ba3aa0099f43183315fb4e16f9e8e8007362f8 Add in support for Optional interfaces and methods. Be gone coremods!
Build 1.6.4-9.11.1.916:
LexManos: Fix missing patch which caused per-world storage to not be saved.
Build 1.6.4-9.11.1.915:
rhilenova: Added pre/post to player list rendering in GuiIngameForge.
rhilenova: Moved PLAYER_LIST event inside display check.
Build 1.6.4-9.11.1.914:
LexManos:
Make isItemStackDamageable() pass the stack to getMaxDamage() to use the Forge version of getMaxDamage().
Fixes display issues with mods using getMaxDamage(ItemStack) instead of the vanilla one. Closes #805
LexManos: Bump version number for todays changes.
Build 1.6.4-9.11.0.913:
ben.blank: allow blocks to choose how they handle indirect power
ben.blank: move `shouldCheckWeakPower` to Forge section
Build 1.6.4-9.11.0.912:
jrtc27: Pass arguments to install.sh and install.cmd to install.py
Build 1.6.4-9.11.0.911:
LexManos: Add cancelable EntityStructByLightningEvent, Closes #789
Build 1.6.4-9.11.0.910:
LexManos: Stack sensitive version of Item.getItemStackLimit. Closes #771
Build 1.6.4-9.11.0.909:
Anthony Lomeli: Villager Trading GUI will not open if Player is sneaking.
Build 1.6.4-9.11.0.908:
LexManos: Added all the vanilla records to the ore dictionary. Closes #731
Build 1.6.4-9.11.0.907:
LexManos: Direct canApplyAtEnchantingTable through canApply Closes #740
Build 1.6.4-9.11.0.906:
LexManos: Add pre and post event to rendering Chat, allowing for placement of the chat box. Closes #733
Build 1.6.4-9.11.0.905:
LexManos: Set densityDir in BlockFluidBase's constructor, closes #737
Build 1.6.4-9.11.0.904:
LexManos: Fix placement of snow cover over metadata 6. Closes #724
Build 1.6.4-9.11.0.903:
LexManos:
Add the ability to register chat commands that only execute on the client. Works with autocomplete.
Client commands are gray when shown in the autocomplete list (when you press tab)
Closes #640
Build 1.6.4-9.11.0.902:
LexManos: Update workspace to point at launchwrapper 1.8
LexManos: Vanilla hopper should obey the IInventory contract, TileEntityHopper now takes into account IInventory.getInventoryStackLimit() when inserting items Closes #597.
Build 1.6.4-9.11.0.901:
hobos_taco:
Added ItemTooltipEvent
This event is fired at the end of ItemStack.getTooltip(EntityPlayer, boolean), which in turn is called from it's respective GUIContainer. It allows an itemstack's tooltip to be changed depending on the player, itemstack or whether the advanced information on item tooltips is being shown, toggled by F3+H.
Build 1.6.4-9.11.0.900:
Christian:
Updated FML:
MinecraftForge/FML@5265e34a350adbb762264379f0134bfa40d33eaa Fix null killing the server
Build 1.6.4-9.11.0.899:
LexManos: MinecraftForge/FML@35ab9f52b02d84592e4c7607feb6009710b2f7d9 Fix md5s for new checksums.sha1 in scala libraries.
Build 1.6.4-9.11.0.898:
Christian:
Updated FML:
MinecraftForge/FML@e356f4d713b1269825839954fe86f5312ede0fc6 Cross-modsystem compatibility fix with thanks to Mumfrey @ liteloader
MinecraftForge/FML@9b55f1f48f89a5348ac1d58622b71946f310316a Attempt at a shared modlist implementation - should allow visibility between liteloader and fml for "mod list display"
Build 1.6.4-9.11.0.897:
Christian:
Updated FML:
MinecraftForge/FML@bfc25bc5da1ff0f6fd0faf817b32a8f6d35dedc2 Add to both the classloader and the parent
Build 1.6.4-9.11.0.896:
Christian:
Updated FML:
MinecraftForge/FML@9f0f9e7288afc6cce9a425ad770a208af9e28648 Fix deobf tweaker
Build 1.6.4-9.11.0.895:
Christian:
Updated FML:
MinecraftForge/FML@ce6404fd5bb5e8e425af3bcafeaa285575bf39a3 TYPOS!!!
Build 1.6.4-9.11.0.894:
Christian:
Updated FML:
MinecraftForge/FML@8f18a3de9a02b003762dace891829ef64dfedf49 Separate deobf tweaker so it runs last. Should fix problems with cascaded tweakers expecting an obf environment.
Build 1.6.4-9.11.0.893:
Christian:
Updated FML:
MinecraftForge/FML@8e26c99de3b44d272d2fdc398e0687db17bce3b7 Add debugging for deobfuscation
MinecraftForge/FML@1d902df5814b815959165e4aa69272003f002d25 Use the negative cache in latest legacylauncher.
MinecraftForge/FML@9815d8c3793182a08fcdbd29376a3f70bff464d0 Update for launchwrapper 1.8
Build 1.6.4-9.11.0.892:
LexManos: Add wrapper exception to the new Structure ID system to point to the correct Structure.
Build 1.6.4-9.11.0.891:
LexManos: Update dev workspace for 1.6.4 ..
LexManos: Remove some side onlys on BiomeEvents that don't need them.
LexManos: Fixed typo in bounding box based ladder checks that caused potential infinite loops with entities in certian positions. Thanks Overmind for reporting it.
LexManos:
Updated FML:
MinecraftForge/FML@fc8c3bef0380d59c0842a252e4f0bd29127ee78b Update to new installer that uses xz compression and better support for non-standard jvms
Build 1.6.4-9.11.0.886:
Christian:
Updated FML:
MinecraftForge/FML@a4de22c1addf0a6b95d38e467a96f2af417c86d5 And use the parent that's actually going to be valid. *sigh*
Build 1.6.4-9.11.0.885:
CovertJaguar:
Fluid Rarity should have a default
Oops.
Christian:
Updated FML:
MinecraftForge/FML@70cffe6982b27df0ea7d8d4d8851a0c0043bb2cb Herpaderp. Make addURL accessible. *sigh*
Build 1.6.4-9.11.0.884:
Christian:
Updated FML:
MinecraftForge/FML@4a94c2c71bb4cc9644caeb06011a189989b22f87 Fix NPE when loading second single-player world
MinecraftForge/FML@0e80fcb8f716cfef5b016a73ca32ff0e2f3c3c05 Merge pull request #284 from smcv/uninit
MinecraftForge/FML@39620f1e41464f53482277dc3bcb0b9eed8ca25c Fix injection of tweaker into system
Build 1.6.4-9.11.0.883:
Christian:
Updated FML:
MinecraftForge/FML@79c39f8b7c711377f7919abd1ee6a56a339d1062 Fix classpath for launchwrapper 1.7
Build 1.6.4-9.11.0.882:
traincrazyb: Correcting SoundManager Transformer
Build 1.6.4-9.11.0.881:
Christian: Clean patch fuzz
Build 1.6.4-9.11.0.880:
Christian:
Updated FML:
MinecraftForge/FML@f6190e8752013c0d6857090ffd42559cf83809ae Update workspaces for 1.6.4
Build 1.6.4-9.11.0.879:
Christian:
Updated FML:
MinecraftForge/FML@25981706ef12654b6c2baccc80fa2298bb5afb4a Update for MC 1.6.4
MinecraftForge/FML@0950b9fc8441a2d3b022ed876f17ee5ac0c47b9c Fix up a deep crash in the early server init hanging the client
Build 1.6.3-9.11.0.878:
LexManos: Remove duplicate access transformer
LexManos: Move have handler creation up, to prevent NPE.
Build 1.6.3-9.11.0.877:
LexManos:
Updated FML:
MinecraftForge/FML@e7dd728f955aa4713fef45fea770b1f91246d712 Format the log messages through MessageFormat. Thanks CovertJaguar for the pointer.
MinecraftForge/FML@82d896a35e08be5712bdc15bdb93e5d4fc0ddd46 Make final transformers actually work on methods as well.
Build 1.6.3-9.11.0.876:
LexManos: Move the Structure data save files to per-world data folders. Vanilla saves them to the global folder which will potentially cause conflicts if two worlds generate 'Villages'. Which in the modded world is highly likely. Refer back to the long standing vanilla issue where nether 'villages' would override the overworlds villages, it's the same situation.
Build 1.6.3-9.11.0.875:
LexManos: Make MapGenStructureIO name registration functions public, Any mod that has anything extending StructureStart or StructureComponent must register there classes and create a default (no parameter) constructor.
Build 1.6.3-9.11.0.874:
LexManos: Unfinalized Item.getIconIndex(ItemStack)
Build 1.6.3-9.11.0.873:
LexManos:
Updated FML:
MinecraftForge/FML@da70cdd35a378d02db47d2aa31fb9aac87beaedc Update tweaker for new Launcher API
MinecraftForge/FML@352117fd78eec745da6c80b8d354947c4dbbbb48 Update for new installer and thank you.
MinecraftForge/FML@40a34af43105ebcb5a63ce2351ca119da5a8158e Merge branch 'master' into newtweak
MinecraftForge/FML@e77d2547ad447025729ae7f3cccaaf343c4c86f9 Update for pre-ninja 1.6.3 update
MinecraftForge/FML@34493b0d99e2cf2bdca080ff226f2dfeedb1cf51 Update for real 1.6.3 update
MinecraftForge/FML@95afc95b248ecc69bc6ffcc5a95912820d8f4066 Update mcp mod info
MinecraftForge/FML@ff75416a325717770a5cf457c859bfb0abcbe281 Update mc_versions data and commands patch and eclipse workspace
MinecraftForge/FML@8f2e67558127f16d92399ea97cbcb0df46d52e19 Update the src distro's eclipse workspace.
LexManos: Bump version for new MC version.
LexManos: Actually push the submodule update -.-
Build 1.6.2-9.10.1.871:
Christian:
Updated FML:
MinecraftForge/FML@81328b6684c5127427153807b5e498c2efefb96b Add in support for using a mirror list and provide checksums for packed download of libs
Build 1.6.2-9.10.1.870:
Christian:
Revert "Added a RenderType that allows Map-style rendering w/o inheriting from"
This reverts commit eb4688bf5ea132cd8ddc802a7dad6d423ad50543.
Conflicts:
patches/minecraft/net/minecraft/client/renderer/ItemRenderer.java.patch
Build 1.6.2-9.10.1.869:
vilim.lendvaj: Prevent NPE in fluid lookup for block
Christian: Fix broken PR from vilml. TEST!
Build 1.6.2-9.10.1.867:
CovertJaguar:
Allow Fluids to have Rarities
Used for tool tips.
Build 1.6.2-9.10.1.866:
Christian: Fix the divider
Build 1.6.2-9.10.1.865:
Adubbz:
Sky colours now smoothly transition
Made transitions even smoother
Sky colours now smoothly transition
Christian: Move stuff around a bit- also tie range and enabled to options.
Build 1.6.2-9.10.1.864:
ml:
Added a RenderType that allows Map-style rendering w/o inheriting from
ItemMap.
Christian: Tweak patch comment
Build 1.6.2-9.10.1.863:
mitchpetrie29: Check if block is air instead of just ID zero when growing from stem block.
Build 1.6.2-9.10.1.862:
Christian: Allows proper raytracing from actual player eye position rather than hardcoded eye heights.
Build 1.6.2-9.10.1.861:
claire.alexandria: Added fov hook
claire.alexandria: fixed merge
claire.alexandria: Small formatting changes (opening braces on new line)
Build 1.6.2-9.10.1.860:
Christian:
Updated FML:
MinecraftForge/FML@b5af446d7111730c7973c9f0d6b76e62b78b9131 Fix sidedness derp in LanguageRegistry.
Build 1.6.2-9.10.1.859:
Christian: The partial tick should be available for all render player events. Weird it wasn't.
Build 1.6.2-9.10.1.858:
Christian: Reverting HarvestEvent, for new implementation
Christian: Redo harvest event. This time with simpler logic, that should be less liable to weird "missing" stuff.
Build 1.6.2-9.10.1.857:
LexManos: Fix bug where guis were not closed properly, resulting in signs not having there text set.
Build 1.6.2-9.10.1.856:
Christian: Change trigger calculation so entities get some time to age before refiring the event.
Build 1.6.2-9.10.1.855:
LexManos: Create helper apply_patches script and add paramter to change patch output folder.
Build 1.6.2-9.10.1.854:
Christian:
Change from Cancelable to using a Result. This means you can force despawn mobs you
don't want around anymore. Also, deferred check to once every 20 ticks. May tune it
down further or make it a config if this event is a lag issue.
Build 1.6.2-9.10.1.853:
Christian:
Add a cancellable despawn event- allows mods to decide to prevent the despawning
of certain otherwise normally despawnable mobs.
Christian:
Added fov hook
Small formatting changes (opening braces on new line)
Christian: Create es_ES.lang
Build 1.6.2-9.10.1.852:
Christian: Add some javadoc to the HarvestBlock event.
Build 1.6.2-9.10.1.851:
Christian: Use the dropchance from the event.
Christian: Clean up some formatting.
Build 1.6.2-9.10.1.850:
claire.alexandria: Added tessellation methods to obj model, for ISBRH-friendliness
claire.alexandria: Fixed both RenderAllExcept behaviours
claire.alexandria: Added more render methods to IModelCustom interface.
jk-5:
Added GuiOpenEvent
You can use this for a clean way to override guis, without needing an
TickHandler to check if the gui you want to override is open and show
your own gui
Proper close check
mhahn:
capacity was not respected
Updated to properly calculate the amount of free space in the tank
before checking that against the amount of the resource.
robin: create french localization
claire.alexandria: Added display name hook
claire.alexandria: Memoization of display name result
claire.alexandria: Added mouse event
claire.alexandria: inserted hook into Minecraft.java
claire.alexandria: fixed logic error
ohai.iChun:
Fix player push out of blocks clientside being hardcoded and not based on entity size.
Added player eyeHeight field to allow changeable eye heights of players rather than being hardcoded per player class as well as add a getDefaultEyeHeight function.
Christian: Reduce patch size significantly
Christian: Fix patch for new MCP naming.
Christian: Add a bit of javadoc
Christian: MachineMuse, remember, there's TWO model formats supported!
Christian: Defer firing CreateDecorator until it's likely mods have had a chance to register their listener. Should close #759
Christian:
Add a harvestblock event, to allow mods to intercept and change the drops for blocks. Don't abuse this, or we'll have to take safety measures.
Fires for both silktouch and non-silktouch harvesting, and provides the player. Note, you may need to
change your break overrides to pass on the player for best results.
Christian: Add in a block reverse lookup for fluids. Closes #749
Build 1.6.2-9.10.1.849:
Christian:
Update forge for MCP naming updates
Updated FML:
MinecraftForge/FML@d0c6e92900590f578b80d9a6c00fa28fd333d3bf Update MCP data
Christian: Update version to 9.10.1 for mcp naming changes.
Build 1.6.2-9.10.0.848:
Christian: Fix possible NPE in searching code.
Build 1.6.2-9.10.0.847:
Christian:
Updated FML:
MinecraftForge/FML@2a9c485edc4cf3382154d5b3b9b600386f2ab8ae Remove @SideOnly from 70318 (getDistance) it makes no sense that it's not on the server.
Build 1.6.2-9.10.0.846:
Christian:
Updated FML:
MinecraftForge/FML@a13598b17ea9637c054d867a76298d6c080c5e32 Use java 1.6 compatible method of closing the zip file. Stops stupid compile error.
Build 1.6.2-9.10.0.845:
Christian: Small fix to container registry. emptyContainer is not null, it's "NULL_EMPTYCONTAINER" now and won't match any valid container.
Build 1.6.2-9.10.0.844:
Christian: Tweak the release to add in assets to the distributable. *sigh*
Build 1.6.2-9.10.0.843:
Christian:
Updated FML:
MinecraftForge/FML@1c9a853868f7df0daa5f67b99401dfab44ae18e6 Allow coremods to properly inject asset readers.
MinecraftForge/FML@40b54013b4c9b01686411cd47a7866eeb650ea2b Allow server side lang file injection, hopefully
Christian: Add some starting work for a forge tps command. Also update coremod for new FML behaviour
Build 1.6.2-9.10.0.842:
Christian:
Updated FML:
MinecraftForge/FML@b993cf4a9825865b3a8a0c7b083c23d56dbd1d6f More exception handling for less derpiness.
Build 1.6.2-9.10.0.841:
Christian:
In the time honoured tradition of trying to fix vanilla, we today attempt to patch the pathfinding AI so that it doesn't lag when
there's a lot of entities. Basically, if the zombie can't reach the villager, backoff subsequent pathfinding attempts. Hopefully
should really help with lag caused by zombie swarms.
Build 1.6.2-9.10.0.840:
Christian: Allow multipass RenderItem rendering for terrain icons too. Should fix sengir's saplings.
Build 1.6.2-9.10.0.839:
Christian:
Updated FML:
MinecraftForge/FML@913f6f6d36bd179db7c147db0485e99dee693933 Try and use the relaunch log, which should be classloaded..
MinecraftForge/FML@ac065ff5f76b6c512b346366107efde66e9e1c88 Reset the IWorldGenerator seed for each mod, before calling. That should mean worldgen is consistent and not dependent on mod ordering, or mod sideeffects.
Build 1.6.2-9.10.0.838:
LexManos: Cache world on all render passes in case some mod disables the first pass.
LexManos: Skipp toss event for null entity items. Closes #732
Build 1.6.2-9.10.0.837:
LexManos: Fix bug with custom Fluids. You can now drown in them!
Build 1.6.2-9.10.0.836:
Christian:
Updated FML:
MinecraftForge/FML@9468e41bbf3ea425c50daa710cf3ada11c82b238 Fix up scala refs, for better results
Build 1.6.2-9.10.0.835:
Nick:
Adds Temperature to Lava
Missing lava temperature. Feel free to change it to any value.
1300K is the typical max for Magma so wasn't sure what was desired. Regardless, better than the same temp as water at 295K :smile:
Build 1.6.2-9.10.0.834:
Christian:
Updated FML:
MinecraftForge/FML@4a9d0f9bd522e543b76daaf9c49b6214443c595f Add in some log information
Christian:
Updated FML:
MinecraftForge/FML@f157e7a6ecdeac2758fc0eaf547d3e8a763fb15b And more coremod logging
Christian:
Updated FML:
MinecraftForge/FML@ffdd056a18eddb8f28b74435d40e69c956b9dd48 Check keys, not values *sigh*
Build 1.6.2-9.10.0.833:
Christian:
Updated FML:
MinecraftForge/FML@03989166665956df03aa85472eb13dca2d74a38d And actually instantiate the collection *sigh*
Build 1.6.2-9.10.0.832:
Christian:
Updated FML:
MinecraftForge/FML@dec9a3924d361bc016cb7f6b3e95764158cf5ae1 Add in "FMLCorePluginContainsMod" in the manifest. If this value is present, FML will attempt to parse your mod jar file as a normal mod file as well, instantiating mod containers there.
Build 1.6.2-9.10.0.831:
Christian:
Updated FML:
MinecraftForge/FML@24701206808a43b9c7b10d7130c47b5d1e841bb6 Clean up a couple of resources. Also, don't parse jars just because they're in the mods dir
Build 1.6.2-9.10.0.830:
Christian:
Updated FML:
MinecraftForge/FML@9a5e24e338c6172531efb086a4b584c26d4f1435 Fix stupid derp is stupid. Closes #275 and means sp614x can do his thing
MinecraftForge/FML@ba90b616070ce15793eb05e5afaed62a6f07c6e7 Make sure we only add args to the argument list if a tweaker hasn't already. Should fix LiteLoader compatibility issue.
Build 1.6.2-9.10.0.829:
LexManos: Fix NPE in enchangint books.
Build 1.6.2-9.10.0.828:
LexManos: Fix inverted case, search works now.
Build 1.6.2-9.10.0.826:
ross.swartz: Add stone and cobblestone to Ore Dictionary
ross.swartz: Update OreDictionary.java
LexManos: Addition: Added isAllowedOnBooks hook to Enchantments Closes #589
Build 1.6.2-9.10.0.825:
LexManos: Deprecate Block.addCreativeItems, Kill in 1.6.3+ Closes #655
Build 1.6.2-9.10.0.824:
mehvids: Add onNeighborTileChange callback to block by generalizing func_96440_m to all blocks rather than just comparators.
Build 1.6.2-9.10.0.822:
malc.geddes: Added a new function to allow control over whether an entity is dismounted when the entity it is riding goes under water
LexManos: Allow creative tabs to have a search box if they want to Closes #592
Build 1.6.2-9.10.0.821:
tommy.stanley96: Fixed Fluid Non-Solid Block Duplication
tommy.stanley96: Fixed Double Item Drop
tommy.stanley96: Fixed Classic Checking
Build 1.6.2-9.10.0.820:
LexManos: Add optional feature to check entire bounding box for ladders. Closes #709
Build 1.6.2-9.10.0.819:
LexManos: Only refresh vanilla tile entities when IDs change.
Build 1.6.2-9.10.0.818:
LexManos:
Updated FML:
MinecraftForge/FML@f275a24b43559cfdced243ff77e9848c9d458362 Add in some reverse lookup methods for game registry data
MinecraftForge/FML@cb05c8c4aa60a131de92f0a21c06697c8f8896a8 Add missing SideOnly in BaseMod
MinecraftForge/FML@1857064afa9ace796440c19f3275637a6e659375 Merge pull request #266 from grompe/patch-1
MinecraftForge/FML@182aa9c0cbe61ac69b0d428ead1dc817dd2a2e71 Fixed install.sh not passing arguments to install.py
MinecraftForge/FML@f46a538b41157081c840f647f123513ac4c5a071 Merge pull request #268 from Bo98/sh-args-fix
MinecraftForge/FML@29ef3d5ab412dcabbd67695558880c45011ace82 Update installer.
Build 1.6.2-9.10.0.817:
tommy.stanley96:
Fluid Render Fix
Formatting
ohai.iChun: Add Pre and Post events for RenderLivingEvent
ohai.iChun: Add Pre and Post events firing for RendererLivingEntity
ohai.iChun: if statement added
ohai.iChun: Update RendererLivingEntity.java.patch
tommy.stanley96:
Fixed fluids eating each other
Fluids check for other fluids density before flowing, if their density
is higher they can flow into the other fluid, if not they can't.
CovertJaguar: Add SneakClick bypass to client
cpw: Fix names for water/lava fluids. Closes #689
cpw:
Add support for loading legacy liquid stacks as new fluid stacks.
Requires having been written with the "liquidname" code from forge 1.5.x
cpw:
Add a translation map for looking up legacy liquid names to convert
to new fluid names.
tommy.stanley96: Fluid Rendering Fixes
cpw: Fix formatting error in PR
cpw:
Tweak setBlock in update tick - it should only send serverside updates for
source blocks. Experimental attempt to fix worldgen issues for fluid blocks
cpw:
Updated FML:
MinecraftForge/FML@57befa89bbbf2bc2fcc4a97b78e07b3f9e23ef9d Fix keybindings being derped
MinecraftForge/FML@1d84e8063e9d0dc73928dba006e6001201285cad Temporarily add a version of 'reobfuscate.py' that will resolve complex reobfuscation graph issues with specialsource. Copy it over 'reobfuscate.py' in the mcp runtime dir. Hopefully will have an MCP/specialsource fix in the coming days.
ohai.iChun: Fix RenderLivingEvent.Pre/Post not being fired by most Renders.
tonkamatt98:
added temperature to fluids
it could be useful for blocks that are affected by temperature
mitchel.pyl: Fix render colour on bottom of fluids
mitchel.pyl: Fix small derp
Build 1.6.2-9.10.0.816:
purpleposeidon:
Add an InputStream constructor to WavefrontObject
It is said that Resource Packs will return InputStreams. And I like putting my models into texture packs which, obviously, give InputStreams rather than URLs.
7of9: Add cloud height to WorldType
Build 1.6.2-9.10.0.815-miscchanges:
mitchel.pyl: Fix render colour on bottom of fluids
mitchel.pyl: Fix small derp
Build 1.6.2-9.10.0.812-miscchanges:
tonkamatt98:
added temperature to fluids
it could be useful for blocks that are affected by temperature
Build 1.6.2-9.10.0.811-miscchanges:
ohai.iChun: Fix RenderLivingEvent.Pre/Post not being fired by most Renders.
Build 1.6.2-9.10.0.810-miscchanges:
cpw:
Updated FML:
MinecraftForge/FML@57befa89bbbf2bc2fcc4a97b78e07b3f9e23ef9d Fix keybindings being derped
MinecraftForge/FML@1d84e8063e9d0dc73928dba006e6001201285cad Temporarily add a version of 'reobfuscate.py' that will resolve complex reobfuscation graph issues with specialsource. Copy it over 'reobfuscate.py' in the mcp runtime dir. Hopefully will have an MCP/specialsource fix in the coming days.
Build 1.6.2-9.10.0.809-miscchanges:
cpw: Fix formatting error in PR
cpw:
Tweak setBlock in update tick - it should only send serverside updates for
source blocks. Experimental attempt to fix worldgen issues for fluid blocks
Build 1.6.2-9.10.0.808-miscchanges:
tommy.stanley96: Fluid Rendering Fixes
Build 1.6.2-9.10.0.807-miscchanges:
cpw:
Add a translation map for looking up legacy liquid names to convert
to new fluid names.
Build 1.6.2-9.10.0.806-miscchanges:
cpw:
Add support for loading legacy liquid stacks as new fluid stacks.
Requires having been written with the "liquidname" code from forge 1.5.x
Build 1.6.2-9.10.0.804:
copyboy: Fix getArmorTexture by passing it the subtype
Build 1.6.2-9.10.0.802:
LexManos:
Re-added deprecated liquids system. To be removed next major MC versions after issues with Fluids are fixed. (reverse-merged from commit 9b5208fa308f22c24e295ce3be38dcafea2857ea)
This WILL be removed and should not be developed against aside for a temporary 1.6 release.
Build 1.6.2-9.10.0.801:
LexManos: Remove SideOnly(Client) in IBlockAccess.isAirBlock
Build 1.6.2-9.10.0.800:
LexManos: MinecraftForge/FML@10b16d32da4b7c32b15e69cf1c636505ebbe2540 Use json 2.9.1 nightly for OSX in release json like vanilla does.
Build 1.6.2-9.10.0.799:
LexManos: General code cleanup of Fluid system. Made Fluid icons and associated functions non-sided.
Build 1.6.2-9.10.0.798:
LexManos: MinecraftForge/FML@3f21a2c1b413e591f61f2906c3adbadd9c5b09e3 Stupid spaces and windows escaping -.-
Build 1.6.2-9.10.0.797:
LexManos: MinecraftForge/FML@b2958c9066db8c95bb4260893fbfe00103fc4ba1 Add quotes for paths with spaces -.-
LexManos: Package 'version.json' with universal jar for maunchers to use. It's the json used by the vanilla Minecraft launcher for Forge.
Build 1.6.2-9.10.0.796:
LexManos: MinecraftForge/FML@9520978b81d4cba5d8b0af0d5f155bd115023795 Use a temporary file for recompile's command line to combat command length to long issues.
Build 1.6.2-9.10.0.795:
LexManos: Updated FML: MinecraftForge/FML@4981aa3421262c3c1c4705468fe202df8198b9f0 Fix potential NPE in villager skin registry. Closes #678
Build 1.6.2-9.10.0.794:
Nick:
Fixes Vanilla Fluid Still Icon Setters
Fixes null icons from being set for both the still water/lava icons, and sets the correct Icon.
Build 1.6.2-9.10.0.793:
LexManos: Updated FML: MinecraftForge/FML@c48b48ee15f38d3e794b6eb3499c536226ca5a79 Fix server launching.
Build 1.6.2-9.10.0.792:
Christian: Fix for new location of mcp logo.
Build 1.6.2-9.10.0.791:
Christian:
Updated FML:
MinecraftForge/FML@0378355c3720d587652b7792665a8b70bf104eb3 The server.classpath generates the runtime manifest, so it needs the non-debug asm jars.
MinecraftForge/FML@a3f48734ffbbb2eccffdafcd3cbe73824bd1afd6 Fix up jar sanity check code. FML validation of the jar works now and doesn't derp classloading.
MinecraftForge/FML@9947ba85036542a3231e25328d3300f2a5337370 Fix logo handling. no more NPE if the logo can't be found. Also, fix location of mcp logo now.
Build 1.6.2-9.10.0.790:
Adubbz:
Made eating particles compatible with metadata
Removed extra spaces
Made eating particles compatible with metadata
Christian:
Updated FML:
MinecraftForge/FML@e44e8b3112bd56c716a00c19d0be2f15d9128b70 Force a global asset scan prior to mod construction : you should be able to reference assets anywhere in your mod now.
MinecraftForge/FML@20e93a412ee13498babef02d404f57bf5e0fd919 Fix up logos in the mod screen. Clean up some unnecessary casts and suppressions, use the -debug asm library at dev time, since it contains full symbols and code in compiled form.
LexManos: MinecraftForge/FML@b9f4b02cb0b041594656f05de70225df702a8ddd Kill mcp's truncate method, for more useful logs.
LexManos:
Updated FML:
MinecraftForge/FML@7348929819b0ae8ad35419ef5dbf66e66b442858 Kill release time scala libraries, to be re-evaluated after all movement is done and shit is fixed. May require manual instalation for mods that use scala.
MinecraftForge/FML@6de36d78f57f6f08ec586b67b684d0e5406cd436 Coremods now have a primitive dependency capability. Also, we search mods dir for special "TweakClass" manifests. These are using the vanilla tweak mechanism to inject into Minecraft. Helpful for other "platform" systems, when you don't want to have to deal with json changes!
MinecraftForge/FML@d4b30422b64a62a2f8a8c2cccd94cb0fd06154e0 Update build and eclipse workspaces for debug asm.
LexManos: MinecraftForge/FML@c625ef30093abb0755985c74d1f31e2c4cf6cfdd Update Forge signature for new private key
LexManos: Update changelog generator to point to new jenkins.
LexManos: Monkey patch to try and make print flush properly.
Build 1.6.2-9.10.0.789:
LexManos: Re-add reverted patch AGAIN cpw check your commits -.-
Build 1.6.2-9.10.0.787:
Christian:
Updated FML:
MinecraftForge/FML@bab4d87ce76baa40200939cc46780b1d3b2ff466 Update FML for new stealth update for 1.6.2
Build 1.6.2-9.10.0.786:
Christian: Remove forge ISidedInventory, deprecated since 1.5.
Build 1.6.2-9.10.0.785:
Christian:
Allow optional rider interaction for entities, thanks for the suggestion Vswe.
Updated FML:
MinecraftForge/FML@7af5c21d74679d1a53550f9719bba22b2f28dd13 @InstanceFactory was set to look for Fields instead of methods
MinecraftForge/FML@bc9d1fe657c7a0953adc7d4c5ed81c575bdfb0f1 Merge pull request #254 from CaptainShadows/patch-1
Build 1.6.2-9.10.0.784:
LexManos: MinecraftForge/FML@c913258ca38e662264bdf4aafbfbef86881c9290 Disable signature check of client for now, it's broken.
Christian:
Updated FML:
MinecraftForge/FML@97269a5e3dc0a0e2e1a79183f9f5f2ee120e90bd Decode the file URL. Hopefully will make things work more..
MinecraftForge/FML@d4d522c5978ecd7a9195977b3327b441901bb5b4 And don't forget to remove the test code
Build 1.6.2-9.10.0.781:
LexManos:
Updated FML:
MinecraftForge/FML@dfa3a2665d6782b87713cea26dda558ac990a72a Add MC Version to installed version name.
MinecraftForge/FML@e91431fb707ce3e7e4296ccb8f3b2e5208b4dfac Don't validate signatures on servers, they are not signed.
MinecraftForge/FML@c7ab872c85dd057a4e44e12e34089dfd1a1184b6 Temporarily disable GuiModList's Mod logos.
Build 1.6.2-9.10.0.780:
LexManos:
Updated FML:
MinecraftForge/FML@c997f2adbc4c11cd8c2abe5f82ccd00b0e954b68 FML now verifies that the minecraft jar is correct and intact. This is intended to discourage those who think that modifying the minecraft jar is still acceptable.
MinecraftForge/FML@0db4624b27a5ecf59ed506ccfc26459ca26ee408 Don't initialize the server.
MinecraftForge/FML@4fa375683fdb7edff67c951fb371ab4a23435308 Fix NPE in new debug line when patch targets don't exist.
Build 1.6.2-9.10.0.779:
LexManos: Fix accedential reverted patch.
LexManos: Proper return for getRegisteredFluidContainerData thanks Soaryn. Ref issue #634
Build 1.6.2-9.10.0.778:
Christian: Make resourcelocation the class available on the server.
Build 1.6.2-9.10.0.777:
Christian:
Drop two domain related fixes that have been applied in vanilla.
Updated FML:
MinecraftForge/FML@c47d08c89dfcacb96e36c427593174e08dcb4224 Tweak debug data on patched classes
MinecraftForge/FML@dbf5fe38cee04288e92d57f8782114b452245bce We now generate an adler32 checksum for each patched file and verify at load time that they match. Mismatch won't crash, but will emit a big warning..
MinecraftForge/FML@e88a0cd13f63904f7317e1a73880611f58820389 Update for stealth update. Thanks mojang!
MinecraftForge/FML@2336002f20e9412a7663781b23c51de0eff6a692 The game is going to exit in face of patch mismatch, unless you force it to run with fml.ignorePatchDiscrepancies in the system properties.
Build 1.6.2-9.10.0.776:
LexManos:
Updated FML:
MinecraftForge/FML@1d0384f8f664d7002019b865675a5fddf2963b3d Update for 1.6.2 and MCP 8.04
MinecraftForge/FML@111b0216fdc55f56a8361a584141bca7c9c3f070 Add the jsons for 1.6.2
MinecraftForge/FML@6f96d89e2bf9313b26eeb4c334a208bf3e1c9ad4 Update eclipse workspaces for 1.6.2
LexManos: Remove deprecated Liquids API, Use new Fluids system as replacement.
LexManos: Bump version to 9.10 for new MC version and removal of Fluids.
Build 1.6.1-8.9.0.775:
Christian:
Updated FML:
MinecraftForge/FML@c97ac284a5e7dbdbccbad2f7ccc95252c4aef239 Update ModLoaderFuelHelper.java
MinecraftForge/FML@3a200e901e34ade679e4485307f57bee725bbe94 Fix coremod injection into main system. Should stop double-dipping coremods.
MinecraftForge/FML@2676c8999cbede05b5475ba68bfc25467a67d4fc Update mcp data. fixes #248
MinecraftForge/FML@5990e29af7b70e343dfd9cf38bb3e033e71a4489 Merge pull request #247 from jk-5/patch-1
MinecraftForge/FML@adc89722770b7319884619cadc6f10cc9050df24 Add cascadedTweaks. This will allow simple coexistence for any other mod framework using the tweaker system as well. Hi Voxel and LiteLoader!
Build 1.6.1-8.9.0.774:
xcompwiz:
Makes player-specific spawnpoints dimension aware
Makes ServerConfigurationManager correctly get player-specific spawn
point for the target dimension
Changes EntityPlayer to store and save a (bed) spawn point for every
dimension, as well as transfer them to respawn "clones"
Build 1.6.1-8.9.0.773:
LexManos: Re-gather list of Icons when atlas textures are stitched, allows for addition/removal of blocks/items after the atlas's inital constrction.
Build 1.6.1-8.9.0.772:
LexManos: Fix enchantment effect on single pass items. Closes #644
Build 1.6.1-8.9.0.771:
kinglemming:
Forge Fluid System!
Signed-off-by: King Lemming <kinglemming@gmail.com>
LexManos: Mark old liquid system as deperated to be removed next Minecraft release.
Build 1.6.1-8.9.0.770-newliquid:
LexManos: Mark old liquid system as deperated to be removed next Minecraft release.
Build 1.6.1-8.9.0.769-newliquid:
richard: Techne model loader (incomplete for debugging)
richard: Complete it, got the bug figured out
Christian:
Updated FML:
MinecraftForge/FML@24c405665105a789a0708a7e30c8bcb96899da6b Add in an optional modid identifier for @SidedProxy. It's main use is when both scala and java @Mods reside in the same package, and you want the @SidedProxy behaviour for a specific @Mod language type. In general it should not be needed otherwise.
MinecraftForge/FML@cd0466395a8f1af3ec44f124bf4088df2d318603 Fix sysout with trailing messages after a newline
LexManos: Disable ImageIO's File based cache, should speed up texturepack loading/stitching.
jadran.kotnik: Added rotation support for all vanilla blocks that can be rotated.
LexManos:
Add NPE protection to ItemStack delegates. Closes #601
Also cleaned up the names of said delegates, we do not have to follow MCP's crowdsourced names as they are very bad.
Redirected damage through setItemDamage to allow items to have finder control of breaking.
LexManos: Fix Air block check in BlockPortal.
LexManos: Fix hoes being able to till dirt under other blocks, and made it look for air type blocks.
LexManos: Add NPE protection to refernce to MinecraftServer.worldServer
LexManos: Fix AIOOB exception in crash reporting if exception does not have a stack. Possible, but odd.
LexManos: Fixed changelog generation.
LexManos: Forgot most important side, release script.
Christian: Make glass panes and iron fences connect to block sides based on solidity. This does change IBlockAccess, so anything with a custom IBlockAccess may need to implement the new method.
Christian:
Fix server patch FML update
Updated FML:
MinecraftForge/FML@22738de028a9ba51d43d73857dfb8969985566f0 Attempt to properly fix deadlock if the internal server derps. It should never hang now. Damn you fast computer..
MinecraftForge/FML@05a854cd2af53ca822ee8b249b0b3bbe44f94675 Small tweaks to the mcp data. Nothing major..
mitchel.pyl: Fix tripwire patches for solid sides
LexManos: Added EntityLiving to Block.isLadder arguments, deperacating older version. New parameter has the possibility of being null, so modders must take care. Closes #608
LexManos: Add air checks to BlockSand falling and Piston pushing. Please report any other issues with custom 'Air' blocks in issue #602
LexManos: Bump Forge revision and mark recomended.
LexManos: Fic Chest content gneeration delegate call. Cloases #609
LexManos: Add air check to Flint and Steel Ref: #602
LexManos: Update workspace for new library structure.
LexManos: Update FML to 16launch branch
LexManos: Initial patch update to 1.6, Does not compile, need to update references to the old TexturePack system.
LexManos: Small fixup, need to Update GuiIngameForge for new HUD changes.
LexManos:
Updated FML:
MinecraftForge/FML@6a318ddb784ca8b2bef0f6718089f7beb4d404e0 Fix typo in new packages.
MinecraftForge/FML@3711da9c456d20865a965734cc5aeaf7f5cb5e5d Another typo
MinecraftForge/FML@e35e4b16ff3d6dea547c41f02f2ca31ebe1f74aa More fixups
MinecraftForge/FML@18371bd8c9bd107f774289da35519f593ccc8ee7 Some fixes for updated mcp code
MinecraftForge/FML@ef646d3146e1f285d2cb8e79a74373beffa84774 Merge branch '16launch'
MinecraftForge/FML@7406b38d8ad1bc5c2c641c74f1614b946f246588 1.6.1
MinecraftForge/FML@12c928c538c1c04d3a21255c747d15468328ace9 Tweak commands patch
MinecraftForge/FML@3f15cd54c2d776ea161aaedbecad9e188d66578f Functional client @ 1.6.1
MinecraftForge/FML@71a92de5d95fccc4fe17cc39d0836891c6622f4d Client launch for eclipse
LexManos:
Updated FML:
MinecraftForge/FML@8960f6869fbe30d358a40997c47999025c3eae68 Add windows lzma executable http://tukaani.org/xz/ He states that most things are under public domai
n, But I couldn't find an exact reference to this executable. I'm going to assume it under public domain and distribuiting it here is fine. If not someone pleas
e direct me to the apropriate license and I will act accordingly.
MinecraftForge/FML@70cfe24e67adf6872ef1501599e2115e420c2539 Fix wrong project name in distro eclipse launch.
MinecraftForge/FML@7a004087f79b94bc92f29d50eb71288b6c1c968c Add deobf data to src dist. Dont create deobf jar as we ship the lzma Added *.lzma to .gitignore
LexManos:
Updated FML:
MinecraftForge/FML@110cf372eb5aa85df20b248976f1acdefa85e102 Add deobf data to merge-common, workspace is now actually runnable!
LexManos: Support dirty submodules in changelog script.
LexManos: 1.6.1 Update
LexManos: Add new launch configs to dev workspace.
LexManos: Update GuiIngameForge to reflect Mojang changes in 1.6.1
LexManos:
Updated FML:
MinecraftForge/FML@c418da353f6a8420b095fa737e8b0eae270d31ae Cleanup coremod code, server side working now.
LexManos: Update release script to generate binary patches and include deobf data.
LexManos: Deprecation sweep and update version to 8.9 to reflect 1.6.1 update.
LexManos: MinecraftForge/FML@7fecf2ad6bdd918149a3c43453f6a78bd11e5404 Update mcp URL.
LexManos: Try absolute path, to not confuse jenkins.
LexManos:
Updated FML:
MinecraftForge/FML@1229c4c4ea888f4f69272eed94ef5a53ce79ccda Fix src distrabution, and got rid of pesky common folder in eclipse workspace. src is no