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feature: WebGL status: caution tags: fallback kind: api polyfillurls:

There are polyfills and plugins to enable WebGL for IE, but you probably shouldn't use them. Use WebGL if it's present, else point the user to get.webgl.org.

You can also offer to the user to install Google Chrome Frame if they just want a plugin. Nearly all WebGL demos use GCF if it's available.

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