June Rhodes
hach-que

Organizations

@moai @WindowsTermKit @0x10cStandardsCommittee @DCPUTeam @hachque-Emscripten @hach-que-docker @RedpointGames
Aug 28, 2016
hach-que commented on pull request hach-que-docker/phabricator#44
@hach-que

Thanks

Aug 28, 2016
@hach-que
  • @huangjimmy 36cc50d
    Add Docker Compose support (#44)
Aug 28, 2016
@hach-que
Add Docker Compose support
8 commits with 85 additions and 0 deletions
Aug 28, 2016
hach-que commented on pull request hach-que-docker/phabricator#44
@hach-que

Name it DOCKER-COMPOSE.md to fit in with the other documentation files, and this will be fine.

Aug 27, 2016
@hach-que
Aug 27, 2016
@hach-que
  • c77b0a8
    Automatic update of generated documentation by build server
Aug 27, 2016
@hach-que
  • 2a6f88a
    Automatic update of generated documentation by build server
Aug 27, 2016
@hach-que
  • 13b9527
    Automatic update of generated documentation by build server
Aug 27, 2016
@hach-que
  • @hach-que fd03df1
    Add Log method which doesn't implicitly allocate memory for params ar…
  • @hach-que 1614dc1
    Cleanup documentation for debug and networking modules
  • 2 more commits »
Aug 27, 2016
@hach-que
  • @hach-que 7af4bb5
    Add pure collider option to rigid body components
Aug 27, 2016
@hach-que
  • @hach-que 30983f8
    Add PureCollider option for rigid bodies
Aug 27, 2016
@hach-que
  • 8337735
    Automatic update of generated documentation by build server
Aug 27, 2016
@hach-que
  • @hach-que e053e85
    Cleanup documentation and code
Aug 27, 2016
@hach-que
Aug 27, 2016
hach-que commented on issue MonoGame/MonoGame#5113
@hach-que

The issue here is that NuGet does not distinguish between native platforms in it's package structure - there is no mechanism in NuGet that lets you…

Aug 27, 2016
hach-que commented on issue MonoGame/MonoGame#5132
@hach-que

You're probably better off using Visual Studio 2015 Community - there's no reason to use VS2013 as far as I'm aware (and the Express editions don't…

Aug 26, 2016
@hach-que
Aug 26, 2016
@hach-que
Aug 26, 2016
@hach-que
Aug 26, 2016
hach-que commented on pull request hach-que-docker/phabricator#44
@hach-que

Just some requests around the docunentation, otherwise this looks good to me.

Aug 26, 2016
hach-que commented on pull request hach-que-docker/phabricator#44
@hach-que

Maybe convert the directory mappings into a list, at the very least drop the Also.

Aug 26, 2016
hach-que commented on pull request hach-que-docker/phabricator#44
@hach-que

it -> it will add backticks around paths other capitalizations as per previous comments

Aug 26, 2016
hach-que commented on pull request hach-que-docker/phabricator#44
@hach-que

config yml file -> configuration file repo -> repository capitalize Phabricator and MySQL

Aug 26, 2016
hach-que commented on pull request hach-que-docker/phabricator#44
@hach-que

Add backticks around variable names.

Aug 26, 2016
hach-que commented on pull request hach-que-docker/phabricator#44
@hach-que

I think it's probably best if we put the majority of the Docker Compose documentation into it's own md file rather than making the README larger. C…

Aug 26, 2016
@hach-que
  • @hach-que bbde279
    Add message ordering checks to fix out-of-order issues when replaying…
  • @hach-que 4e9975a
    Give render 3D cube component a local transform
  • 1 more commit »
Aug 25, 2016
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Aug 25, 2016
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Aug 25, 2016
@hach-que
Aug 25, 2016
@hach-que