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tweak bursts, drop brightness

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commit 8e851a80068bd8712271f913a7eeb85f2f72160a 1 parent 9517a7e
@cibomahto cibomahto authored
Showing with 3 additions and 3 deletions.
  1. +2 −2 Bursts.pde
  2. +1 −1  domeTransmitter.pde
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4 Bursts.pde
@@ -67,7 +67,7 @@ class Burst {
xv = random(max_speed) - max_speed/2;
yv = random(max_speed) - max_speed/2;
- maxd = random(12);
+ maxd = random(6);
speed = random(5)/10 + 0.4;
d = 0;
intensity = 255;
@@ -91,7 +91,7 @@ class Burst {
r -= 2;
g -= 2;
b -= 2;
- intensity -= 4;
+ intensity -= 15;
//night
// r -= 1;
// g -= 1;
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2  domeTransmitter.pde
@@ -20,7 +20,7 @@ boolean VERTICAL = false;
int FRAMERATE = 45;
int TYPICAL_MODE_TIME = 300;
-float bright = 0.05; // Global brightness modifier
+float bright = 0.1; // Global brightness modifier
Routine drop = new Seizure();
Routine pong = new Pong();
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